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authorwolfbeast <mcwerewolf@gmail.com>2018-07-18 08:24:24 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-07-18 08:24:24 +0200
commitfc61780b35af913801d72086456f493f63197da6 (patch)
treef85891288a7bd988da9f0f15ae64e5c63f00d493 /gfx/angle/src/libANGLE/Thread.cpp
parent69f7f9e5f1475891ce11cc4f431692f965b0cd30 (diff)
parent50d3e596bbe89c95615f96eb71f6bc5be737a1db (diff)
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Merge commit '50d3e596bbe89c95615f96eb71f6bc5be737a1db' into Basilisk-releasev2018.07.18
# Conflicts: # browser/app/profile/firefox.js # browser/components/preferences/jar.mn
Diffstat (limited to 'gfx/angle/src/libANGLE/Thread.cpp')
-rw-r--r--gfx/angle/src/libANGLE/Thread.cpp88
1 files changed, 0 insertions, 88 deletions
diff --git a/gfx/angle/src/libANGLE/Thread.cpp b/gfx/angle/src/libANGLE/Thread.cpp
deleted file mode 100644
index 1abf449ce..000000000
--- a/gfx/angle/src/libANGLE/Thread.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-//
-// Copyright(c) 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Thread.cpp : Defines the Thread class which represents a global EGL thread.
-
-#include "libANGLE/Thread.h"
-
-#include "libANGLE/Context.h"
-#include "libANGLE/Error.h"
-
-namespace egl
-{
-Thread::Thread()
- : mError(EGL_SUCCESS),
- mAPI(EGL_OPENGL_ES_API),
- mDisplay(static_cast<egl::Display *>(EGL_NO_DISPLAY)),
- mDrawSurface(static_cast<egl::Surface *>(EGL_NO_SURFACE)),
- mReadSurface(static_cast<egl::Surface *>(EGL_NO_SURFACE)),
- mContext(static_cast<gl::Context *>(EGL_NO_CONTEXT))
-{
-}
-
-void Thread::setError(const Error &error)
-{
- mError = error.getCode();
-}
-
-EGLint Thread::getError() const
-{
- return mError;
-}
-
-void Thread::setAPI(EGLenum api)
-{
- mAPI = api;
-}
-
-EGLenum Thread::getAPI() const
-{
- return mAPI;
-}
-
-void Thread::setCurrent(Display *display,
- Surface *drawSurface,
- Surface *readSurface,
- gl::Context *context)
-{
- mDisplay = display;
- mDrawSurface = drawSurface;
- mReadSurface = readSurface;
- mContext = context;
-}
-
-Display *Thread::getDisplay() const
-{
- return mDisplay;
-}
-
-Surface *Thread::getDrawSurface() const
-{
- return mDrawSurface;
-}
-
-Surface *Thread::getReadSurface() const
-{
- return mReadSurface;
-}
-
-gl::Context *Thread::getContext() const
-{
- return mContext;
-}
-
-gl::Context *Thread::getValidContext() const
-{
- if (mContext && mContext->isContextLost())
- {
- mContext->handleError(gl::Error(GL_OUT_OF_MEMORY, "Context has been lost."));
- return nullptr;
- }
-
- return mContext;
-}
-
-} // namespace egl