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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/Surface_unittest.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/Surface_unittest.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/Surface_unittest.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/Surface_unittest.cpp b/gfx/angle/src/libANGLE/Surface_unittest.cpp new file mode 100755 index 000000000..7f361eedd --- /dev/null +++ b/gfx/angle/src/libANGLE/Surface_unittest.cpp @@ -0,0 +1,72 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "gmock/gmock.h" +#include "gtest/gtest.h" +#include "libANGLE/angletypes.h" +#include "libANGLE/AttributeMap.h" +#include "libANGLE/Config.h" +#include "libANGLE/ContextState.h" +#include "libANGLE/State.h" +#include "libANGLE/Surface.h" +#include "libANGLE/renderer/FramebufferImpl_mock.h" +#include "libANGLE/renderer/SurfaceImpl.h" +#include "tests/angle_unittests_utils.h" + +using namespace rx; +using namespace testing; + +namespace +{ + +class MockSurfaceImpl : public rx::SurfaceImpl +{ + public: + MockSurfaceImpl() : SurfaceImpl(mockState) {} + virtual ~MockSurfaceImpl() { destroy(); } + + MOCK_METHOD0(initialize, egl::Error()); + MOCK_METHOD1(createDefaultFramebuffer, rx::FramebufferImpl *(const gl::FramebufferState &data)); + MOCK_METHOD0(swap, egl::Error()); + MOCK_METHOD2(swapWithDamage, egl::Error(EGLint *, EGLint)); + MOCK_METHOD4(postSubBuffer, egl::Error(EGLint, EGLint, EGLint, EGLint)); + MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void**)); + MOCK_METHOD2(bindTexImage, egl::Error(gl::Texture*, EGLint)); + MOCK_METHOD1(releaseTexImage, egl::Error(EGLint)); + MOCK_METHOD1(setSwapInterval, void(EGLint)); + MOCK_CONST_METHOD0(getWidth, EGLint()); + MOCK_CONST_METHOD0(getHeight, EGLint()); + MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void)); + MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void)); + MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, rx::FramebufferAttachmentRenderTarget **)); + + MOCK_METHOD0(destroy, void()); + + egl::SurfaceState mockState; +}; + +TEST(SurfaceTest, DestructionDeletesImpl) +{ + NiceMock<MockEGLFactory> factory; + + MockSurfaceImpl *impl = new MockSurfaceImpl; + EXPECT_CALL(factory, createWindowSurface(_, _, _, _)).WillOnce(Return(impl)); + + egl::Config config; + egl::Surface *surface = new egl::WindowSurface( + &factory, &config, static_cast<EGLNativeWindowType>(0), egl::AttributeMap()); + + EXPECT_CALL(*impl, destroy()).Times(1).RetiresOnSaturation(); + + surface->onDestroy(); + + // Only needed because the mock is leaked if bugs are present, + // which logs an error, but does not cause the test to fail. + // Ordinarily mocks are verified when destroyed. + Mock::VerifyAndClear(impl); +} + +} // namespace |