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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/libANGLE/Shader.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/libANGLE/Shader.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/Shader.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/gfx/angle/src/libANGLE/Shader.h b/gfx/angle/src/libANGLE/Shader.h index ee42a80a3..d73400a80 100755 --- a/gfx/angle/src/libANGLE/Shader.h +++ b/gfx/angle/src/libANGLE/Shader.h @@ -36,7 +36,6 @@ class Compiler; class ContextState; struct Limitations; class ResourceManager; -class Context; class ShaderState final : angle::NonCopyable { @@ -97,7 +96,7 @@ class Shader final : angle::NonCopyable, public LabeledObject GLenum getType() const { return mType; } GLuint getHandle() const; - rx::ShaderImpl *getImplementation() const { return mImplementation; } + const rx::ShaderImpl *getImplementation() const { return mImplementation; } void deleteSource(); void setSource(GLsizei count, const char *const *string, const GLint *length); @@ -111,7 +110,7 @@ class Shader final : angle::NonCopyable, public LabeledObject void getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer) const; void getTranslatedSourceWithDebugInfo(GLsizei bufSize, GLsizei *length, char *buffer) const; - void compile(const Context *context); + void compile(Compiler *compiler); bool isCompiled() const { return mCompiled; } void addRef(); |