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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp b/gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp new file mode 100755 index 000000000..2f97e8eba --- /dev/null +++ b/gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp @@ -0,0 +1,122 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "gmock/gmock.h" +#include "gtest/gtest.h" + +#include "common/utilities.h" +#include "libANGLE/ImageIndex.h" + +using namespace gl; + +namespace +{ + +static const GLint minMip = 0; +static const GLint maxMip = 4; +static const GLint minLayer = 1; +static const GLint maxLayer = 3; + +TEST(ImageIndexTest, Iterator2D) +{ + ImageIndexIterator iter = ImageIndexIterator::Make2D(minMip, maxMip); + + ASSERT_GE(0, minMip); + + for (GLint mip = minMip; mip < maxMip; mip++) + { + EXPECT_TRUE(iter.hasNext()); + ImageIndex current = iter.current(); + ImageIndex nextIndex = iter.next(); + + EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D), nextIndex.type); + EXPECT_EQ(mip, nextIndex.mipIndex); + EXPECT_FALSE(nextIndex.hasLayer()); + + // Also test current + EXPECT_EQ(current.type, nextIndex.type); + EXPECT_EQ(current.mipIndex, nextIndex.mipIndex); + EXPECT_EQ(current.layerIndex, nextIndex.layerIndex); + } + + EXPECT_FALSE(iter.hasNext()); +} + +TEST(ImageIndexTest, IteratorCube) +{ + ImageIndexIterator iter = ImageIndexIterator::MakeCube(0, 4); + + ASSERT_GE(0, minMip); + + for (GLint mip = minMip; mip < maxMip; mip++) + { + for (GLint layer = 0; layer < 6; layer++) + { + EXPECT_TRUE(iter.hasNext()); + ImageIndex nextIndex = iter.next(); + + GLenum cubeTarget = LayerIndexToCubeMapTextureTarget(layer); + + EXPECT_EQ(cubeTarget, nextIndex.type); + EXPECT_EQ(mip, nextIndex.mipIndex); + EXPECT_EQ(layer, nextIndex.layerIndex); + EXPECT_TRUE(nextIndex.hasLayer()); + } + } + + EXPECT_FALSE(iter.hasNext()); +} + +TEST(ImageIndexTest, Iterator3D) +{ + ImageIndexIterator iter = ImageIndexIterator::Make3D(minMip, maxMip, minLayer, maxLayer); + + ASSERT_GE(0, minMip); + + for (GLint mip = minMip; mip < maxMip; mip++) + { + for (GLint layer = minLayer; layer < maxLayer; layer++) + { + EXPECT_TRUE(iter.hasNext()); + ImageIndex nextIndex = iter.next(); + + EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_3D), nextIndex.type); + EXPECT_EQ(mip, nextIndex.mipIndex); + EXPECT_EQ(layer, nextIndex.layerIndex); + EXPECT_TRUE(nextIndex.hasLayer()); + } + } + + EXPECT_FALSE(iter.hasNext()); +} + +TEST(ImageIndexTest, Iterator2DArray) +{ + GLsizei layerCounts[] = { 1, 3, 5, 2 }; + + ImageIndexIterator iter = ImageIndexIterator::Make2DArray(minMip, maxMip, layerCounts); + + ASSERT_GE(0, minMip); + ASSERT_EQ(ArraySize(layerCounts), static_cast<size_t>(maxMip)); + + for (GLint mip = minMip; mip < maxMip; mip++) + { + for (GLint layer = 0; layer < layerCounts[mip]; layer++) + { + EXPECT_TRUE(iter.hasNext()); + ImageIndex nextIndex = iter.next(); + + EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D_ARRAY), nextIndex.type); + EXPECT_EQ(mip, nextIndex.mipIndex); + EXPECT_EQ(layer, nextIndex.layerIndex); + EXPECT_TRUE(nextIndex.hasLayer()); + } + } + + EXPECT_FALSE(iter.hasNext()); +} + +} // namespace |