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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp')
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diff --git a/gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp b/gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp
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+++ b/gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp
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+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "gmock/gmock.h"
+#include "gtest/gtest.h"
+
+#include "common/utilities.h"
+#include "libANGLE/ImageIndex.h"
+
+using namespace gl;
+
+namespace
+{
+
+static const GLint minMip = 0;
+static const GLint maxMip = 4;
+static const GLint minLayer = 1;
+static const GLint maxLayer = 3;
+
+TEST(ImageIndexTest, Iterator2D)
+{
+ ImageIndexIterator iter = ImageIndexIterator::Make2D(minMip, maxMip);
+
+ ASSERT_GE(0, minMip);
+
+ for (GLint mip = minMip; mip < maxMip; mip++)
+ {
+ EXPECT_TRUE(iter.hasNext());
+ ImageIndex current = iter.current();
+ ImageIndex nextIndex = iter.next();
+
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D), nextIndex.type);
+ EXPECT_EQ(mip, nextIndex.mipIndex);
+ EXPECT_FALSE(nextIndex.hasLayer());
+
+ // Also test current
+ EXPECT_EQ(current.type, nextIndex.type);
+ EXPECT_EQ(current.mipIndex, nextIndex.mipIndex);
+ EXPECT_EQ(current.layerIndex, nextIndex.layerIndex);
+ }
+
+ EXPECT_FALSE(iter.hasNext());
+}
+
+TEST(ImageIndexTest, IteratorCube)
+{
+ ImageIndexIterator iter = ImageIndexIterator::MakeCube(0, 4);
+
+ ASSERT_GE(0, minMip);
+
+ for (GLint mip = minMip; mip < maxMip; mip++)
+ {
+ for (GLint layer = 0; layer < 6; layer++)
+ {
+ EXPECT_TRUE(iter.hasNext());
+ ImageIndex nextIndex = iter.next();
+
+ GLenum cubeTarget = LayerIndexToCubeMapTextureTarget(layer);
+
+ EXPECT_EQ(cubeTarget, nextIndex.type);
+ EXPECT_EQ(mip, nextIndex.mipIndex);
+ EXPECT_EQ(layer, nextIndex.layerIndex);
+ EXPECT_TRUE(nextIndex.hasLayer());
+ }
+ }
+
+ EXPECT_FALSE(iter.hasNext());
+}
+
+TEST(ImageIndexTest, Iterator3D)
+{
+ ImageIndexIterator iter = ImageIndexIterator::Make3D(minMip, maxMip, minLayer, maxLayer);
+
+ ASSERT_GE(0, minMip);
+
+ for (GLint mip = minMip; mip < maxMip; mip++)
+ {
+ for (GLint layer = minLayer; layer < maxLayer; layer++)
+ {
+ EXPECT_TRUE(iter.hasNext());
+ ImageIndex nextIndex = iter.next();
+
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_3D), nextIndex.type);
+ EXPECT_EQ(mip, nextIndex.mipIndex);
+ EXPECT_EQ(layer, nextIndex.layerIndex);
+ EXPECT_TRUE(nextIndex.hasLayer());
+ }
+ }
+
+ EXPECT_FALSE(iter.hasNext());
+}
+
+TEST(ImageIndexTest, Iterator2DArray)
+{
+ GLsizei layerCounts[] = { 1, 3, 5, 2 };
+
+ ImageIndexIterator iter = ImageIndexIterator::Make2DArray(minMip, maxMip, layerCounts);
+
+ ASSERT_GE(0, minMip);
+ ASSERT_EQ(ArraySize(layerCounts), static_cast<size_t>(maxMip));
+
+ for (GLint mip = minMip; mip < maxMip; mip++)
+ {
+ for (GLint layer = 0; layer < layerCounts[mip]; layer++)
+ {
+ EXPECT_TRUE(iter.hasNext());
+ ImageIndex nextIndex = iter.next();
+
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D_ARRAY), nextIndex.type);
+ EXPECT_EQ(mip, nextIndex.mipIndex);
+ EXPECT_EQ(layer, nextIndex.layerIndex);
+ EXPECT_TRUE(nextIndex.hasLayer());
+ }
+ }
+
+ EXPECT_FALSE(iter.hasNext());
+}
+
+} // namespace