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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
commit | 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 (patch) | |
tree | f000dd831240707a03b8c806db292c2a15cde3ce /gfx/angle/src/libANGLE/Context.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
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Roll back to ANGLE/2845
Diffstat (limited to 'gfx/angle/src/libANGLE/Context.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/Context.h | 61 |
1 files changed, 19 insertions, 42 deletions
diff --git a/gfx/angle/src/libANGLE/Context.h b/gfx/angle/src/libANGLE/Context.h index 26c5d98e2..26182802f 100755 --- a/gfx/angle/src/libANGLE/Context.h +++ b/gfx/angle/src/libANGLE/Context.h @@ -22,7 +22,6 @@ #include "libANGLE/Error.h" #include "libANGLE/HandleAllocator.h" #include "libANGLE/VertexAttribute.h" -#include "libANGLE/Workarounds.h" #include "libANGLE/angletypes.h" namespace rx @@ -125,6 +124,7 @@ class Context final : public ValidationContext void bindTexture(GLenum target, GLuint handle); void bindReadFramebuffer(GLuint framebufferHandle); void bindDrawFramebuffer(GLuint framebufferHandle); + void bindRenderbuffer(GLuint renderbufferHandle); void bindVertexArray(GLuint vertexArrayHandle); void bindSampler(GLuint textureUnit, GLuint samplerHandle); void bindGenericUniformBuffer(GLuint bufferHandle); @@ -148,26 +148,25 @@ class Context final : public ValidationContext Error endQuery(GLenum target); Error queryCounter(GLuint id, GLenum target); void getQueryiv(GLenum target, GLenum pname, GLint *params); - void getQueryObjectiv(GLuint id, GLenum pname, GLint *params); - void getQueryObjectuiv(GLuint id, GLenum pname, GLuint *params); - void getQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); - void getQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); + Error getQueryObjectiv(GLuint id, GLenum pname, GLint *params); + Error getQueryObjectuiv(GLuint id, GLenum pname, GLuint *params); + Error getQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); + Error getQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); void setVertexAttribDivisor(GLuint index, GLuint divisor); void samplerParameteri(GLuint sampler, GLenum pname, GLint param); - void samplerParameteriv(GLuint sampler, GLenum pname, const GLint *param); void samplerParameterf(GLuint sampler, GLenum pname, GLfloat param); - void samplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param); - - void getSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params); - void getSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params); + GLint getSamplerParameteri(GLuint sampler, GLenum pname); + GLfloat getSamplerParameterf(GLuint sampler, GLenum pname); void programParameteri(GLuint program, GLenum pname, GLint value); Buffer *getBuffer(GLuint handle) const; FenceNV *getFenceNV(GLuint handle); FenceSync *getFenceSync(GLsync handle) const; + Shader *getShader(GLuint handle) const; + Program *getProgram(GLuint handle) const; Texture *getTexture(GLuint handle) const; Framebuffer *getFramebuffer(GLuint handle) const; Renderbuffer *getRenderbuffer(GLuint handle) const; @@ -206,9 +205,7 @@ class Context final : public ValidationContext void activeTexture(GLenum texture); void blendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - void blendEquation(GLenum mode); void blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); - void blendFunc(GLenum sfactor, GLenum dfactor); void blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); void clearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void clearDepthf(GLclampf depth); @@ -481,12 +478,9 @@ class Context final : public ValidationContext GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha); - void compressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId); void generateMipmap(GLenum target); - GLboolean enableExtension(const char *name); - Error flush(); Error finish(); @@ -573,20 +567,6 @@ class Context final : public ValidationContext GLint components, const GLfloat *coeffs); - void bufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); - void bufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); - void attachShader(GLuint program, GLuint shader); - void bindAttribLocation(GLuint program, GLuint index, const GLchar *name); - void bindBuffer(GLenum target, GLuint buffer); - void bindFramebuffer(GLenum target, GLuint framebuffer); - void bindRenderbuffer(GLenum target, GLuint renderbuffer); - - void copyBufferSubData(GLenum readTarget, - GLenum writeTarget, - GLintptr readOffset, - GLintptr writeOffset, - GLsizeiptr size); - void handleError(const Error &error) override; GLenum getError(); @@ -599,14 +579,13 @@ class Context final : public ValidationContext EGLenum getClientType() const; EGLenum getRenderBuffer() const; - const char *getRendererString() const; + const std::string &getRendererString() const; - const char *getExtensionString() const; - const char *getExtensionString(size_t idx) const; + const std::string &getExtensionString() const; + const std::string &getExtensionString(size_t idx) const; size_t getExtensionStringCount() const; rx::ContextImpl *getImplementation() const { return mImplementation.get(); } - const Workarounds &getWorkarounds() const; private: void syncRendererState(); @@ -630,9 +609,7 @@ class Context final : public ValidationContext void initRendererString(); void initExtensionStrings(); - void initCaps(bool webGLContext); - void updateCaps(); - void initWorkarounds(); + void initCaps(); LabeledObject *getLabeledObject(GLenum identifier, GLuint name) const; LabeledObject *getLabeledObjectFromPtr(const void *ptr) const; @@ -650,6 +627,9 @@ class Context final : public ValidationContext State mGLState; + int mClientMajorVersion; + int mClientMinorVersion; + const egl::Config *mConfig; EGLenum mClientType; @@ -670,9 +650,9 @@ class Context final : public ValidationContext ResourceMap<TransformFeedback> mTransformFeedbackMap; HandleAllocator mTransformFeedbackAllocator; - const char *mRendererString; - const char *mExtensionString; - std::vector<const char *> mExtensionStrings; + std::string mRendererString; + std::string mExtensionString; + std::vector<std::string> mExtensionStrings; // Recorded errors typedef std::set<GLenum> ErrorSet; @@ -682,7 +662,6 @@ class Context final : public ValidationContext bool mHasBeenCurrent; bool mContextLost; GLenum mResetStatus; - bool mContextLostForced; GLenum mResetStrategy; bool mRobustAccess; egl::Surface *mCurrentSurface; @@ -697,8 +676,6 @@ class Context final : public ValidationContext State::DirtyObjects mClearDirtyObjects; State::DirtyBits mBlitDirtyBits; State::DirtyObjects mBlitDirtyObjects; - - Workarounds mWorkarounds; }; } // namespace gl |