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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/libANGLE/Context.cpp | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
download | UXP-70dd5e7c66b1fe3f82e5b4db2406050baba15f05.tar UXP-70dd5e7c66b1fe3f82e5b4db2406050baba15f05.tar.gz UXP-70dd5e7c66b1fe3f82e5b4db2406050baba15f05.tar.lz UXP-70dd5e7c66b1fe3f82e5b4db2406050baba15f05.tar.xz UXP-70dd5e7c66b1fe3f82e5b4db2406050baba15f05.zip |
Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/libANGLE/Context.cpp')
-rwxr-xr-x | gfx/angle/src/libANGLE/Context.cpp | 470 |
1 files changed, 155 insertions, 315 deletions
diff --git a/gfx/angle/src/libANGLE/Context.cpp b/gfx/angle/src/libANGLE/Context.cpp index d74f33057..c79f3b7b7 100755 --- a/gfx/angle/src/libANGLE/Context.cpp +++ b/gfx/angle/src/libANGLE/Context.cpp @@ -35,11 +35,9 @@ #include "libANGLE/VertexArray.h" #include "libANGLE/formatutils.h" #include "libANGLE/validationES.h" -#include "libANGLE/Workarounds.h" #include "libANGLE/renderer/ContextImpl.h" #include "libANGLE/renderer/EGLImplFactory.h" #include "libANGLE/queryconversions.h" -#include "libANGLE/queryutils.h" namespace { @@ -97,21 +95,22 @@ std::vector<gl::Path *> GatherPaths(gl::ResourceManager &resourceManager, } template <typename T> -gl::Error GetQueryObjectParameter(gl::Query *query, GLenum pname, T *params) +gl::Error GetQueryObjectParameter(gl::Context *context, GLuint id, GLenum pname, T *params) { - ASSERT(query != nullptr); + gl::Query *queryObject = context->getQuery(id, false, GL_NONE); + ASSERT(queryObject != nullptr); switch (pname) { case GL_QUERY_RESULT_EXT: - return query->getResult(params); + return queryObject->getResult(params); case GL_QUERY_RESULT_AVAILABLE_EXT: { bool available; - gl::Error error = query->isResultAvailable(&available); + gl::Error error = queryObject->isResultAvailable(&available); if (!error.isError()) { - *params = gl::ConvertFromGLboolean<T>(available); + *params = static_cast<T>(available ? GL_TRUE : GL_FALSE); } return error; } @@ -149,11 +148,6 @@ EGLint GetClientMinorVersion(const egl::AttributeMap &attribs) return static_cast<EGLint>(attribs.get(EGL_CONTEXT_MINOR_VERSION, 0)); } -gl::Version GetClientVersion(const egl::AttributeMap &attribs) -{ - return gl::Version(GetClientMajorVersion(attribs), GetClientMinorVersion(attribs)); -} - GLenum GetResetStrategy(const egl::AttributeMap &attribs) { EGLAttrib attrib = attribs.get(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, @@ -172,15 +166,12 @@ GLenum GetResetStrategy(const egl::AttributeMap &attribs) bool GetRobustAccess(const egl::AttributeMap &attribs) { - return (attribs.get(EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT, EGL_FALSE) == EGL_TRUE) || - ((attribs.get(EGL_CONTEXT_FLAGS_KHR, 0) & EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR) != - 0); + return (attribs.get(EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT, EGL_FALSE) == EGL_TRUE); } bool GetDebug(const egl::AttributeMap &attribs) { - return (attribs.get(EGL_CONTEXT_OPENGL_DEBUG, EGL_FALSE) == EGL_TRUE) || - ((attribs.get(EGL_CONTEXT_FLAGS_KHR, 0) & EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR) != 0); + return (attribs.get(EGL_CONTEXT_OPENGL_DEBUG, EGL_FALSE) == EGL_TRUE); } bool GetNoError(const egl::AttributeMap &attribs) @@ -188,16 +179,6 @@ bool GetNoError(const egl::AttributeMap &attribs) return (attribs.get(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, EGL_FALSE) == EGL_TRUE); } -bool GetWebGLContext(const egl::AttributeMap &attribs) -{ - return (attribs.get(EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE, EGL_FALSE) == EGL_TRUE); -} - -bool GetBindGeneratesResource(const egl::AttributeMap &attribs) -{ - return (attribs.get(EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM, EGL_TRUE) == EGL_TRUE); -} - std::string GetObjectLabelFromPointer(GLsizei length, const GLchar *label) { std::string labelName; @@ -238,38 +219,34 @@ Context::Context(rx::EGLImplFactory *implFactory, const Context *shareContext, const egl::AttributeMap &attribs) - : ValidationContext(GetClientVersion(attribs), + : ValidationContext(GetClientMajorVersion(attribs), + GetClientMinorVersion(attribs), &mGLState, mCaps, mTextureCaps, mExtensions, nullptr, mLimitations, - mFramebufferMap, GetNoError(attribs)), mImplementation(implFactory->createContext(mState)), mCompiler(nullptr), + mClientMajorVersion(GetClientMajorVersion(attribs)), + mClientMinorVersion(GetClientMinorVersion(attribs)), mConfig(config), mClientType(EGL_OPENGL_ES_API), mHasBeenCurrent(false), mContextLost(false), mResetStatus(GL_NO_ERROR), - mContextLostForced(false), mResetStrategy(GetResetStrategy(attribs)), mRobustAccess(GetRobustAccess(attribs)), mCurrentSurface(nullptr), mResourceManager(nullptr) { - if (mRobustAccess) - { - UNIMPLEMENTED(); - } + ASSERT(!mRobustAccess); // Unimplemented - initCaps(GetWebGLContext(attribs)); - initWorkarounds(); + initCaps(); - mGLState.initialize(mCaps, mExtensions, getClientVersion(), GetDebug(attribs), - GetBindGeneratesResource(attribs)); + mGLState.initialize(mCaps, mExtensions, mClientMajorVersion, GetDebug(attribs)); mFenceNVHandleAllocator.setBaseHandle(0); @@ -297,7 +274,7 @@ Context::Context(rx::EGLImplFactory *implFactory, Texture *zeroTextureCube = new Texture(mImplementation.get(), 0, GL_TEXTURE_CUBE_MAP); mZeroTextures[GL_TEXTURE_CUBE_MAP].set(zeroTextureCube); - if (getClientVersion() >= Version(3, 0)) + if (mClientMajorVersion >= 3) { // TODO: These could also be enabled via extension Texture *zeroTexture3D = new Texture(mImplementation.get(), 0, GL_TEXTURE_3D); @@ -320,7 +297,7 @@ Context::Context(rx::EGLImplFactory *implFactory, bindArrayBuffer(0); bindElementArrayBuffer(0); - bindRenderbuffer(GL_RENDERBUFFER, 0); + bindRenderbuffer(0); bindGenericUniformBuffer(0); for (unsigned int i = 0; i < mCaps.maxCombinedUniformBlocks; i++) @@ -333,7 +310,7 @@ Context::Context(rx::EGLImplFactory *implFactory, bindPixelPackBuffer(0); bindPixelUnpackBuffer(0); - if (getClientVersion() >= Version(3, 0)) + if (mClientMajorVersion >= 3) { // [OpenGL ES 3.0.2] section 2.14.1 pg 85: // In the initial state, a default transform feedback object is bound and treated as @@ -379,7 +356,6 @@ Context::Context(rx::EGLImplFactory *implFactory, mBlitDirtyBits.set(State::DIRTY_BIT_SCISSOR_TEST_ENABLED); mBlitDirtyBits.set(State::DIRTY_BIT_SCISSOR); - mBlitDirtyBits.set(State::DIRTY_BIT_FRAMEBUFFER_SRGB); mBlitDirtyObjects.set(State::DIRTY_OBJECT_READ_FRAMEBUFFER); mBlitDirtyObjects.set(State::DIRTY_OBJECT_DRAW_FRAMEBUFFER); @@ -830,6 +806,16 @@ Buffer *Context::getBuffer(GLuint handle) const return mResourceManager->getBuffer(handle); } +Shader *Context::getShader(GLuint handle) const +{ + return mResourceManager->getShader(handle); +} + +Program *Context::getProgram(GLuint handle) const +{ + return mResourceManager->getProgram(handle); +} + Texture *Context::getTexture(GLuint handle) const { return mResourceManager->getTexture(handle); @@ -986,6 +972,13 @@ void Context::bindDrawFramebuffer(GLuint framebufferHandle) mGLState.setDrawFramebufferBinding(framebuffer); } +void Context::bindRenderbuffer(GLuint renderbufferHandle) +{ + Renderbuffer *renderbuffer = + mResourceManager->checkRenderbufferAllocation(mImplementation.get(), renderbufferHandle); + mGLState.setRenderbufferBinding(renderbuffer); +} + void Context::bindVertexArray(GLuint vertexArrayHandle) { VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); @@ -1135,24 +1128,24 @@ void Context::getQueryiv(GLenum target, GLenum pname, GLint *params) } } -void Context::getQueryObjectiv(GLuint id, GLenum pname, GLint *params) +Error Context::getQueryObjectiv(GLuint id, GLenum pname, GLint *params) { - handleError(GetQueryObjectParameter(getQuery(id), pname, params)); + return GetQueryObjectParameter(this, id, pname, params); } -void Context::getQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) +Error Context::getQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) { - handleError(GetQueryObjectParameter(getQuery(id), pname, params)); + return GetQueryObjectParameter(this, id, pname, params); } -void Context::getQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params) +Error Context::getQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params) { - handleError(GetQueryObjectParameter(getQuery(id), pname, params)); + return GetQueryObjectParameter(this, id, pname, params); } -void Context::getQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) +Error Context::getQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) { - handleError(GetQueryObjectParameter(getQuery(id), pname, params)); + return GetQueryObjectParameter(this, id, pname, params); } Framebuffer *Context::getFramebuffer(unsigned int handle) const @@ -1301,10 +1294,10 @@ void Context::getIntegerv(GLenum pname, GLint *params) case GL_MIN_PROGRAM_TEXEL_OFFSET: *params = mCaps.minProgramTexelOffset; break; case GL_MAX_PROGRAM_TEXEL_OFFSET: *params = mCaps.maxProgramTexelOffset; break; case GL_MAJOR_VERSION: - *params = getClientVersion().major; + *params = mClientMajorVersion; break; case GL_MINOR_VERSION: - *params = getClientVersion().minor; + *params = mClientMinorVersion; break; case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break; case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break; @@ -1539,6 +1532,7 @@ void Context::getIntegeri_v(GLenum target, GLuint index, GLint *data) GLenum nativeType; unsigned int numParams; bool queryStatus = getIndexedQueryParameterInfo(target, &nativeType, &numParams); + UNUSED_ASSERTION_VARIABLE(queryStatus); ASSERT(queryStatus); if (nativeType == GL_INT) @@ -1571,6 +1565,7 @@ void Context::getInteger64i_v(GLenum target, GLuint index, GLint64 *data) GLenum nativeType; unsigned int numParams; bool queryStatus = getIndexedQueryParameterInfo(target, &nativeType, &numParams); + UNUSED_ASSERTION_VARIABLE(queryStatus); ASSERT(queryStatus); if (nativeType == GL_INT_64_ANGLEX) @@ -1591,6 +1586,7 @@ void Context::getBooleani_v(GLenum target, GLuint index, GLboolean *data) GLenum nativeType; unsigned int numParams; bool queryStatus = getIndexedQueryParameterInfo(target, &nativeType, &numParams); + UNUSED_ASSERTION_VARIABLE(queryStatus); ASSERT(queryStatus); if (nativeType == GL_BOOL) @@ -1919,12 +1915,7 @@ void Context::handleError(const Error &error) { if (error.isError()) { - GLenum code = error.getCode(); - mErrors.insert(code); - if (code == GL_OUT_OF_MEMORY && getWorkarounds().loseContextOnOutOfMemory) - { - markContextLost(); - } + mErrors.insert(error.getCode()); if (!error.getMessage().empty()) { @@ -1955,10 +1946,7 @@ GLenum Context::getError() void Context::markContextLost() { if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT) - { mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT; - mContextLostForced = true; - } mContextLost = true; } @@ -1997,11 +1985,8 @@ GLenum Context::getResetStatus() mContextLost = true; } } - else if (!mContextLostForced && mResetStatus != GL_NO_ERROR) + else if (mResetStatus != GL_NO_ERROR) { - // If markContextLost was used to mark the context lost then - // assume that is not recoverable, and continue to report the - // lost reset status for the lifetime of this context. mResetStatus = mImplementation->getResetStatus(); } @@ -2092,13 +2077,11 @@ Framebuffer *Context::checkFramebufferAllocation(GLuint framebuffer) bool Context::isVertexArrayGenerated(GLuint vertexArray) { - ASSERT(mVertexArrayMap.find(0) != mVertexArrayMap.end()); return mVertexArrayMap.find(vertexArray) != mVertexArrayMap.end(); } bool Context::isTransformFeedbackGenerated(GLuint transformFeedback) { - ASSERT(mTransformFeedbackMap.find(0) != mTransformFeedbackMap.end()); return mTransformFeedbackMap.find(transformFeedback) != mTransformFeedbackMap.end(); } @@ -2192,44 +2175,102 @@ void Context::setVertexAttribDivisor(GLuint index, GLuint divisor) void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param) { - Sampler *samplerObject = - mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); - SetSamplerParameteri(samplerObject, pname, param); -} + mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); -void Context::samplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) -{ - Sampler *samplerObject = - mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); - SetSamplerParameteriv(samplerObject, pname, param); + Sampler *samplerObject = getSampler(sampler); + ASSERT(samplerObject); + + // clang-format off + switch (pname) + { + case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break; + case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break; + case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break; + case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break; + case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: samplerObject->setMaxAnisotropy(std::min(static_cast<GLfloat>(param), getExtensions().maxTextureAnisotropy)); break; + case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break; + case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break; + case GL_TEXTURE_COMPARE_MODE: samplerObject->setCompareMode(static_cast<GLenum>(param)); break; + case GL_TEXTURE_COMPARE_FUNC: samplerObject->setCompareFunc(static_cast<GLenum>(param)); break; + default: UNREACHABLE(); break; + } + // clang-format on } void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { - Sampler *samplerObject = - mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); - SetSamplerParameterf(samplerObject, pname, param); -} + mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); -void Context::samplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) -{ - Sampler *samplerObject = - mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); - SetSamplerParameterfv(samplerObject, pname, param); + Sampler *samplerObject = getSampler(sampler); + ASSERT(samplerObject); + + // clang-format off + switch (pname) + { + case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break; + case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break; + case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break; + case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break; + case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: samplerObject->setMaxAnisotropy(std::min(param, getExtensions().maxTextureAnisotropy)); break; + case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break; + case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break; + case GL_TEXTURE_COMPARE_MODE: samplerObject->setCompareMode(uiround<GLenum>(param)); break; + case GL_TEXTURE_COMPARE_FUNC: samplerObject->setCompareFunc(uiround<GLenum>(param)); break; + default: UNREACHABLE(); break; + } + // clang-format on } -void Context::getSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) +GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname) { - const Sampler *samplerObject = - mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); - QuerySamplerParameteriv(samplerObject, pname, params); + mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); + + Sampler *samplerObject = getSampler(sampler); + ASSERT(samplerObject); + + // clang-format off + switch (pname) + { + case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter()); + case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter()); + case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS()); + case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT()); + case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR()); + case GL_TEXTURE_MAX_ANISOTROPY_EXT: return static_cast<GLint>(samplerObject->getMaxAnisotropy()); + case GL_TEXTURE_MIN_LOD: return iround<GLint>(samplerObject->getMinLod()); + case GL_TEXTURE_MAX_LOD: return iround<GLint>(samplerObject->getMaxLod()); + case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getCompareMode()); + case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getCompareFunc()); + default: UNREACHABLE(); return 0; + } + // clang-format on } -void Context::getSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) +GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname) { - const Sampler *samplerObject = - mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); - QuerySamplerParameterfv(samplerObject, pname, params); + mResourceManager->checkSamplerAllocation(mImplementation.get(), sampler); + + Sampler *samplerObject = getSampler(sampler); + ASSERT(samplerObject); + + // clang-format off + switch (pname) + { + case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter()); + case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter()); + case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS()); + case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT()); + case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR()); + case GL_TEXTURE_MAX_ANISOTROPY_EXT: return samplerObject->getMaxAnisotropy(); + case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod(); + case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod(); + case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getCompareMode()); + case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getCompareFunc()); + default: UNREACHABLE(); return 0; + } + // clang-format on } void Context::programParameteri(GLuint program, GLenum pname, GLint value) @@ -2251,30 +2292,26 @@ void Context::initRendererString() mRendererString = MakeStaticString(rendererString.str()); } -const char *Context::getRendererString() const +const std::string &Context::getRendererString() const { return mRendererString; } void Context::initExtensionStrings() { - for (const auto &extensionString : mExtensions.getStrings()) - { - mExtensionStrings.push_back(MakeStaticString(extensionString)); - } + mExtensionStrings = mExtensions.getStrings(); std::ostringstream combinedStringStream; - std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), - std::ostream_iterator<const char *>(combinedStringStream, " ")); - mExtensionString = MakeStaticString(combinedStringStream.str()); + std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " ")); + mExtensionString = combinedStringStream.str(); } -const char *Context::getExtensionString() const +const std::string &Context::getExtensionString() const { return mExtensionString; } -const char *Context::getExtensionString(size_t idx) const +const std::string &Context::getExtensionString(size_t idx) const { return mExtensionStrings[idx]; } @@ -2305,7 +2342,7 @@ bool Context::hasActiveTransformFeedback(GLuint program) const return false; } -void Context::initCaps(bool webGLContext) +void Context::initCaps() { mCaps = mImplementation->getNativeCaps(); @@ -2313,7 +2350,7 @@ void Context::initCaps(bool webGLContext) mLimitations = mImplementation->getNativeLimitations(); - if (getClientVersion() < Version(3, 0)) + if (mClientMajorVersion < 3) { // Disable ES3+ extensions mExtensions.colorBufferFloat = false; @@ -2321,7 +2358,7 @@ void Context::initCaps(bool webGLContext) mExtensions.textureNorm16 = false; } - if (getClientVersion() > Version(2, 0)) + if (mClientMajorVersion > 2) { // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts //mExtensions.sRGB = false; @@ -2330,7 +2367,6 @@ void Context::initCaps(bool webGLContext) // Some extensions are always available because they are implemented in the GL layer. mExtensions.bindUniformLocation = true; mExtensions.vertexArrayObject = true; - mExtensions.bindGeneratesResource = true; // Enable the no error extension if the context was created with the flag. mExtensions.noError = mSkipValidation; @@ -2342,9 +2378,6 @@ void Context::initCaps(bool webGLContext) mExtensions.maxDebugGroupStackDepth = 1024; mExtensions.maxLabelLength = 1024; - // Explicitly enable GL_ANGLE_robust_client_memory - mExtensions.robustClientMemory = true; - // Apply implementation limits mCaps.maxVertexAttributes = std::min<GLuint>(mCaps.maxVertexAttributes, MAX_VERTEX_ATTRIBS); mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS); @@ -2352,25 +2385,7 @@ void Context::initCaps(bool webGLContext) mCaps.maxFragmentInputComponents = std::min<GLuint>(mCaps.maxFragmentInputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4); - // WebGL compatibility - mExtensions.webglCompatibility = webGLContext; - for (const auto &extensionInfo : GetExtensionInfoMap()) - { - // If this context is for WebGL, disable all enableable extensions - if (webGLContext && extensionInfo.second.Enableable) - { - mExtensions.*(extensionInfo.second.ExtensionsMember) = false; - } - } - - // Generate texture caps - updateCaps(); -} - -void Context::updateCaps() -{ mCaps.compressedTextureFormats.clear(); - mTextureCaps.clear(); const TextureCapsMap &rendererFormats = mImplementation->getNativeTextureCaps(); for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++) @@ -2384,11 +2399,11 @@ void Context::updateCaps() // Caps are AND'd with the renderer caps because some core formats are still unsupported in // ES3. formatCaps.texturable = - formatCaps.texturable && formatInfo.textureSupport(getClientVersion(), mExtensions); + formatCaps.texturable && formatInfo.textureSupport(mClientMajorVersion, mExtensions); formatCaps.renderable = - formatCaps.renderable && formatInfo.renderSupport(getClientVersion(), mExtensions); + formatCaps.renderable && formatInfo.renderSupport(mClientMajorVersion, mExtensions); formatCaps.filterable = - formatCaps.filterable && formatInfo.filterSupport(getClientVersion(), mExtensions); + formatCaps.filterable && formatInfo.filterSupport(mClientMajorVersion, mExtensions); // OpenGL ES does not support multisampling with integer formats if (!formatInfo.renderSupport || formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT) @@ -2405,13 +2420,6 @@ void Context::updateCaps() } } -void Context::initWorkarounds() -{ - // Lose the context upon out of memory error if the application is - // expecting to watch for those events. - mWorkarounds.loseContextOnOutOfMemory = (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT); -} - void Context::syncRendererState() { const State::DirtyBits &dirtyBits = mGLState.getDirtyBits(); @@ -2504,11 +2512,6 @@ void Context::readPixels(GLint x, GLenum type, GLvoid *pixels) { - if (width == 0 || height == 0) - { - return; - } - syncStateForReadPixels(); Framebuffer *framebufferObject = mGLState.getReadFramebuffer(); @@ -2547,11 +2550,6 @@ void Context::copyTexSubImage2D(GLenum target, GLsizei width, GLsizei height) { - if (width == 0 || height == 0) - { - return; - } - // Only sync the read FBO mGLState.syncDirtyObject(GL_READ_FRAMEBUFFER); @@ -2574,11 +2572,6 @@ void Context::copyTexSubImage3D(GLenum target, GLsizei width, GLsizei height) { - if (width == 0 || height == 0) - { - return; - } - // Only sync the read FBO mGLState.syncDirtyObject(GL_READ_FRAMEBUFFER); @@ -2931,32 +2924,6 @@ void Context::generateMipmap(GLenum target) handleError(texture->generateMipmap()); } -GLboolean Context::enableExtension(const char *name) -{ - const ExtensionInfoMap &extensionInfos = GetExtensionInfoMap(); - ASSERT(extensionInfos.find(name) != extensionInfos.end()); - const auto &extension = extensionInfos.at(name); - ASSERT(extension.Enableable); - - if (mExtensions.*(extension.ExtensionsMember)) - { - // Extension already enabled - return GL_TRUE; - } - - const auto &nativeExtensions = mImplementation->getNativeExtensions(); - if (!(nativeExtensions.*(extension.ExtensionsMember))) - { - // Underlying implementation does not support this valid extension - return GL_FALSE; - } - - mExtensions.*(extension.ExtensionsMember) = true; - updateCaps(); - initExtensionStrings(); - return GL_TRUE; -} - void Context::copyTextureCHROMIUM(GLuint sourceId, GLuint destId, GLint internalFormat, @@ -3003,21 +2970,19 @@ void Context::copySubTextureCHROMIUM(GLuint sourceId, unpackUnmultiplyAlpha == GL_TRUE, sourceTexture)); } -void Context::compressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId) -{ - syncStateForTexImage(); - - gl::Texture *sourceTexture = getTexture(sourceId); - gl::Texture *destTexture = getTexture(destId); - handleError(destTexture->copyCompressedTexture(sourceTexture)); -} - -void Context::getBufferPointerv(GLenum target, GLenum pname, void **params) +void Context::getBufferPointerv(GLenum target, GLenum /*pname*/, void **params) { Buffer *buffer = mGLState.getTargetBuffer(target); ASSERT(buffer); - QueryBufferPointerv(buffer, pname, params); + if (!buffer->isMapped()) + { + *params = nullptr; + } + else + { + *params = buffer->getMapPointer(); + } } GLvoid *Context::mapBuffer(GLenum target, GLenum access) @@ -3104,21 +3069,11 @@ void Context::blendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf a mGLState.setBlendColor(clamp01(red), clamp01(green), clamp01(blue), clamp01(alpha)); } -void Context::blendEquation(GLenum mode) -{ - mGLState.setBlendEquation(mode, mode); -} - void Context::blendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { mGLState.setBlendEquation(modeRGB, modeAlpha); } -void Context::blendFunc(GLenum sfactor, GLenum dfactor) -{ - mGLState.setBlendFactors(sfactor, dfactor, sfactor, dfactor); -} - void Context::blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { mGLState.setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); @@ -3475,119 +3430,4 @@ void Context::popDebugGroup() mGLState.getDebug().popGroup(); } -void Context::bufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) -{ - Buffer *buffer = mGLState.getTargetBuffer(target); - ASSERT(buffer); - handleError(buffer->bufferData(target, data, size, usage)); -} - -void Context::bufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) -{ - if (data == nullptr) - { - return; - } - - Buffer *buffer = mGLState.getTargetBuffer(target); - ASSERT(buffer); - handleError(buffer->bufferSubData(target, data, size, offset)); -} - -void Context::attachShader(GLuint program, GLuint shader) -{ - auto programObject = mResourceManager->getProgram(program); - auto shaderObject = mResourceManager->getShader(shader); - ASSERT(programObject && shaderObject); - programObject->attachShader(shaderObject); -} - -const Workarounds &Context::getWorkarounds() const -{ - return mWorkarounds; -} - -void Context::copyBufferSubData(GLenum readTarget, - GLenum writeTarget, - GLintptr readOffset, - GLintptr writeOffset, - GLsizeiptr size) -{ - // if size is zero, the copy is a successful no-op - if (size == 0) - { - return; - } - - // TODO(jmadill): cache these. - Buffer *readBuffer = mGLState.getTargetBuffer(readTarget); - Buffer *writeBuffer = mGLState.getTargetBuffer(writeTarget); - - handleError(writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size)); -} - -void Context::bindAttribLocation(GLuint program, GLuint index, const GLchar *name) -{ - Program *programObject = getProgram(program); - // TODO(jmadill): Re-use this from the validation if possible. - ASSERT(programObject); - programObject->bindAttributeLocation(index, name); -} - -void Context::bindBuffer(GLenum target, GLuint buffer) -{ - switch (target) - { - case GL_ARRAY_BUFFER: - bindArrayBuffer(buffer); - break; - case GL_ELEMENT_ARRAY_BUFFER: - bindElementArrayBuffer(buffer); - break; - case GL_COPY_READ_BUFFER: - bindCopyReadBuffer(buffer); - break; - case GL_COPY_WRITE_BUFFER: - bindCopyWriteBuffer(buffer); - break; - case GL_PIXEL_PACK_BUFFER: - bindPixelPackBuffer(buffer); - break; - case GL_PIXEL_UNPACK_BUFFER: - bindPixelUnpackBuffer(buffer); - break; - case GL_UNIFORM_BUFFER: - bindGenericUniformBuffer(buffer); - break; - case GL_TRANSFORM_FEEDBACK_BUFFER: - bindGenericTransformFeedbackBuffer(buffer); - break; - - default: - UNREACHABLE(); - break; - } -} - -void Context::bindFramebuffer(GLenum target, GLuint framebuffer) -{ - if (target == GL_READ_FRAMEBUFFER || target == GL_FRAMEBUFFER) - { - bindReadFramebuffer(framebuffer); - } - - if (target == GL_DRAW_FRAMEBUFFER || target == GL_FRAMEBUFFER) - { - bindDrawFramebuffer(framebuffer); - } -} - -void Context::bindRenderbuffer(GLenum target, GLuint renderbuffer) -{ - ASSERT(target == GL_RENDERBUFFER); - Renderbuffer *object = - mResourceManager->checkRenderbufferAllocation(mImplementation.get(), renderbuffer); - mGLState.setRenderbufferBinding(object); -} - } // namespace gl |