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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/compiler/translator/TranslatorESSL.cpp | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/compiler/translator/TranslatorESSL.cpp')
-rwxr-xr-x | gfx/angle/src/compiler/translator/TranslatorESSL.cpp | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/gfx/angle/src/compiler/translator/TranslatorESSL.cpp b/gfx/angle/src/compiler/translator/TranslatorESSL.cpp index 43bce74cc..fef176857 100755 --- a/gfx/angle/src/compiler/translator/TranslatorESSL.cpp +++ b/gfx/angle/src/compiler/translator/TranslatorESSL.cpp @@ -6,20 +6,26 @@ #include "compiler/translator/TranslatorESSL.h" +#include "compiler/translator/BuiltInFunctionEmulatorGLSL.h" #include "compiler/translator/EmulatePrecision.h" #include "compiler/translator/RecordConstantPrecision.h" #include "compiler/translator/OutputESSL.h" #include "angle_gl.h" -namespace sh -{ - TranslatorESSL::TranslatorESSL(sh::GLenum type, ShShaderSpec spec) : TCompiler(type, spec, SH_ESSL_OUTPUT) { } -void TranslatorESSL::translate(TIntermNode *root, ShCompileOptions compileOptions) +void TranslatorESSL::initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu, int compileOptions) +{ + if (compileOptions & SH_EMULATE_BUILT_IN_FUNCTIONS) + { + InitBuiltInFunctionEmulatorForGLSLWorkarounds(emu, getShaderType()); + } +} + +void TranslatorESSL::translate(TIntermNode *root, int compileOptions) { TInfoSinkBase& sink = getInfoSink().obj; @@ -81,8 +87,7 @@ void TranslatorESSL::translate(TIntermNode *root, ShCompileOptions compileOption // Write translated shader. TOutputESSL outputESSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), - getSymbolTable(), getShaderType(), shaderVer, precisionEmulation, - compileOptions); + getSymbolTable(), shaderVer, precisionEmulation); root->traverse(&outputESSL); } @@ -111,5 +116,3 @@ void TranslatorESSL::writeExtensionBehavior() { } } } - -} // namespace sh |