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author | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
commit | 6bd66b1728eeddb058066edda740aaeb2ceaec23 (patch) | |
tree | 985faf01c526763515731569fa01a99f4dbef36e /gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp | |
parent | e0a8dcfed131ffa58a5e2cb1d30fe48c745c2fdc (diff) | |
parent | 559824514dc95e02fbe81f1786e6ac13ee8e9d55 (diff) | |
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Merge branch 'master' into js-modules
Diffstat (limited to 'gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp')
-rwxr-xr-x | gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp | 55 |
1 files changed, 49 insertions, 6 deletions
diff --git a/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp b/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp index 33d098531..6580f258d 100755 --- a/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp +++ b/gfx/angle/src/compiler/translator/TextureFunctionHLSL.cpp @@ -393,22 +393,41 @@ void OutputTextureFunctionArgumentList(TInfoSinkBase &out, { switch (textureFunction.sampler) { + case EbtSampler2D: + out << ", int2 offset"; + break; case EbtSampler3D: - case EbtISampler3D: - case EbtUSampler3D: out << ", int3 offset"; break; - case EbtSampler2D: case EbtSampler2DArray: + out << ", int2 offset"; + break; case EbtISampler2D: + out << ", int2 offset"; + break; + case EbtISampler3D: + out << ", int3 offset"; + break; case EbtISampler2DArray: + out << ", int2 offset"; + break; case EbtUSampler2D: + out << ", int2 offset"; + break; + case EbtUSampler3D: + out << ", int3 offset"; + break; case EbtUSampler2DArray: + out << ", int2 offset"; + break; case EbtSampler2DShadow: + out << ", int2 offset"; + break; case EbtSampler2DArrayShadow: - case EbtSamplerExternalOES: out << ", int2 offset"; break; + case EbtSamplerExternalOES: + out << ", int2 offset"; default: UNREACHABLE(); } @@ -1094,8 +1113,32 @@ const char *TextureFunctionHLSL::TextureFunction::getReturnType() const bool TextureFunctionHLSL::TextureFunction::operator<(const TextureFunction &rhs) const { - return std::tie(sampler, coords, proj, offset, method) < - std::tie(rhs.sampler, rhs.coords, rhs.proj, rhs.offset, rhs.method); + if (sampler < rhs.sampler) + return true; + if (sampler > rhs.sampler) + return false; + + if (coords < rhs.coords) + return true; + if (coords > rhs.coords) + return false; + + if (!proj && rhs.proj) + return true; + if (proj && !rhs.proj) + return false; + + if (!offset && rhs.offset) + return true; + if (offset && !rhs.offset) + return false; + + if (method < rhs.method) + return true; + if (method > rhs.method) + return false; + + return false; } TString TextureFunctionHLSL::useTextureFunction(const TString &name, |