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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/compiler/translator/Pragma.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/compiler/translator/Pragma.h')
-rwxr-xr-x | gfx/angle/src/compiler/translator/Pragma.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/gfx/angle/src/compiler/translator/Pragma.h b/gfx/angle/src/compiler/translator/Pragma.h new file mode 100755 index 000000000..57b113497 --- /dev/null +++ b/gfx/angle/src/compiler/translator/Pragma.h @@ -0,0 +1,32 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_PRAGMA_H_ +#define COMPILER_TRANSLATOR_PRAGMA_H_ + +struct TPragma +{ + struct STDGL + { + STDGL() : invariantAll(false) { } + + bool invariantAll; + }; + + + // By default optimization is turned on and debug is turned off. + // Precision emulation is turned on by default, but has no effect unless + // the extension is enabled. + TPragma() : optimize(true), debug(false), debugShaderPrecision(true) { } + TPragma(bool o, bool d) : optimize(o), debug(d), debugShaderPrecision(true) { } + + bool optimize; + bool debug; + bool debugShaderPrecision; + STDGL stdgl; +}; + +#endif // COMPILER_TRANSLATOR_PRAGMA_H_ |