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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /gfx/angle/src/compiler/translator/OutputGLSLBase.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/compiler/translator/OutputGLSLBase.cpp')
-rwxr-xr-x | gfx/angle/src/compiler/translator/OutputGLSLBase.cpp | 1400 |
1 files changed, 1400 insertions, 0 deletions
diff --git a/gfx/angle/src/compiler/translator/OutputGLSLBase.cpp b/gfx/angle/src/compiler/translator/OutputGLSLBase.cpp new file mode 100755 index 000000000..2c32b2ea5 --- /dev/null +++ b/gfx/angle/src/compiler/translator/OutputGLSLBase.cpp @@ -0,0 +1,1400 @@ +// +// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#include "compiler/translator/OutputGLSLBase.h" + +#include "common/debug.h" + +#include <cfloat> + +namespace sh +{ + +namespace +{ +TString arrayBrackets(const TType &type) +{ + ASSERT(type.isArray()); + TInfoSinkBase out; + out << "[" << type.getArraySize() << "]"; + return TString(out.c_str()); +} + +bool isSingleStatement(TIntermNode *node) +{ + if (node->getAsFunctionDefinition()) + { + return false; + } + else if (node->getAsBlock()) + { + return false; + } + else if (node->getAsIfElseNode()) + { + return false; + } + else if (node->getAsLoopNode()) + { + return false; + } + else if (node->getAsSwitchNode()) + { + return false; + } + else if (node->getAsCaseNode()) + { + return false; + } + return true; +} + +// If SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS is enabled, layout qualifiers are spilled whenever +// variables with specified layout qualifiers are copied. Additional checks are needed against the +// type and storage qualifier of the variable to verify that layout qualifiers have to be outputted. +// TODO (mradev): Fix layout qualifier spilling in ScalarizeVecAndMatConstructorArgs and remove +// NeedsToWriteLayoutQualifier. +bool NeedsToWriteLayoutQualifier(const TType &type) +{ + if (type.getBasicType() == EbtInterfaceBlock) + { + return false; + } + + const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier(); + + if ((type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn) && + layoutQualifier.location >= 0) + { + return true; + } + if (IsImage(type.getBasicType()) && layoutQualifier.imageInternalFormat != EiifUnspecified) + { + return true; + } + return false; +} + +} // namespace + +TOutputGLSLBase::TOutputGLSLBase(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable &symbolTable, + sh::GLenum shaderType, + int shaderVersion, + ShShaderOutput output, + ShCompileOptions compileOptions) + : TIntermTraverser(true, true, true), + mObjSink(objSink), + mDeclaringVariables(false), + mClampingStrategy(clampingStrategy), + mHashFunction(hashFunction), + mNameMap(nameMap), + mSymbolTable(symbolTable), + mShaderType(shaderType), + mShaderVersion(shaderVersion), + mOutput(output), + mCompileOptions(compileOptions) +{ +} + +void TOutputGLSLBase::writeInvariantQualifier(const TType &type) +{ + if (!sh::RemoveInvariant(mShaderType, mShaderVersion, mOutput, mCompileOptions)) + { + TInfoSinkBase &out = objSink(); + out << "invariant "; + } +} + +void TOutputGLSLBase::writeTriplet( + Visit visit, const char *preStr, const char *inStr, const char *postStr) +{ + TInfoSinkBase &out = objSink(); + if (visit == PreVisit && preStr) + out << preStr; + else if (visit == InVisit && inStr) + out << inStr; + else if (visit == PostVisit && postStr) + out << postStr; +} + +void TOutputGLSLBase::writeBuiltInFunctionTriplet( + Visit visit, const char *preStr, bool useEmulatedFunction) +{ + TString preString = useEmulatedFunction ? + BuiltInFunctionEmulator::GetEmulatedFunctionName(preStr) : preStr; + writeTriplet(visit, preString.c_str(), ", ", ")"); +} + +void TOutputGLSLBase::writeLayoutQualifier(const TType &type) +{ + if (!NeedsToWriteLayoutQualifier(type)) + { + return; + } + + TInfoSinkBase &out = objSink(); + const TLayoutQualifier &layoutQualifier = type.getLayoutQualifier(); + out << "layout("; + + if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn) + { + if (layoutQualifier.location >= 0) + { + out << "location = " << layoutQualifier.location; + } + } + + if (IsImage(type.getBasicType()) && layoutQualifier.imageInternalFormat != EiifUnspecified) + { + ASSERT(type.getQualifier() == EvqTemporary || type.getQualifier() == EvqUniform); + out << getImageInternalFormatString(layoutQualifier.imageInternalFormat); + } + + out << ") "; +} + +const char *TOutputGLSLBase::mapQualifierToString(TQualifier qualifier) +{ + if (sh::IsGLSL410OrOlder(mOutput) && mShaderVersion >= 300 && + (mCompileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0) + { + switch (qualifier) + { + // The return string is consistent with sh::getQualifierString() from + // BaseTypes.h minus the "centroid" keyword. + case EvqCentroid: + return ""; + case EvqCentroidIn: + return "smooth in"; + case EvqCentroidOut: + return "smooth out"; + default: + break; + } + } + if (sh::IsGLSL130OrNewer(mOutput)) + { + switch (qualifier) + { + case EvqAttribute: + return "in"; + case EvqVaryingIn: + return "in"; + case EvqVaryingOut: + return "out"; + default: + break; + } + } + return sh::getQualifierString(qualifier); +} + +void TOutputGLSLBase::writeVariableType(const TType &type) +{ + TQualifier qualifier = type.getQualifier(); + TInfoSinkBase &out = objSink(); + if (type.isInvariant()) + { + writeInvariantQualifier(type); + } + if (type.getBasicType() == EbtInterfaceBlock) + { + TInterfaceBlock *interfaceBlock = type.getInterfaceBlock(); + declareInterfaceBlockLayout(interfaceBlock); + } + if (qualifier != EvqTemporary && qualifier != EvqGlobal) + { + const char *qualifierString = mapQualifierToString(qualifier); + if (qualifierString && qualifierString[0] != '\0') + { + out << qualifierString << " "; + } + } + + const TMemoryQualifier &memoryQualifier = type.getMemoryQualifier(); + if (memoryQualifier.readonly) + { + ASSERT(IsImage(type.getBasicType())); + out << "readonly "; + } + + if (memoryQualifier.writeonly) + { + ASSERT(IsImage(type.getBasicType())); + out << "writeonly "; + } + + if (memoryQualifier.coherent) + { + ASSERT(IsImage(type.getBasicType())); + out << "coherent "; + } + + if (memoryQualifier.restrictQualifier) + { + ASSERT(IsImage(type.getBasicType())); + out << "restrict "; + } + + if (memoryQualifier.volatileQualifier) + { + ASSERT(IsImage(type.getBasicType())); + out << "volatile "; + } + + // Declare the struct if we have not done so already. + if (type.getBasicType() == EbtStruct && !structDeclared(type.getStruct())) + { + TStructure *structure = type.getStruct(); + + declareStruct(structure); + + if (!structure->name().empty()) + { + mDeclaredStructs.insert(structure->uniqueId()); + } + } + else if (type.getBasicType() == EbtInterfaceBlock) + { + TInterfaceBlock *interfaceBlock = type.getInterfaceBlock(); + declareInterfaceBlock(interfaceBlock); + } + else + { + if (writeVariablePrecision(type.getPrecision())) + out << " "; + out << getTypeName(type); + } +} + +void TOutputGLSLBase::writeFunctionParameters(const TIntermSequence &args) +{ + TInfoSinkBase &out = objSink(); + for (TIntermSequence::const_iterator iter = args.begin(); + iter != args.end(); ++iter) + { + const TIntermSymbol *arg = (*iter)->getAsSymbolNode(); + ASSERT(arg != NULL); + + const TType &type = arg->getType(); + writeVariableType(type); + + if (!arg->getName().getString().empty()) + out << " " << hashName(arg->getName()); + if (type.isArray()) + out << arrayBrackets(type); + + // Put a comma if this is not the last argument. + if (iter != args.end() - 1) + out << ", "; + } +} + +const TConstantUnion *TOutputGLSLBase::writeConstantUnion( + const TType &type, const TConstantUnion *pConstUnion) +{ + TInfoSinkBase &out = objSink(); + + if (type.getBasicType() == EbtStruct) + { + const TStructure *structure = type.getStruct(); + out << hashName(TName(structure->name())) << "("; + + const TFieldList &fields = structure->fields(); + for (size_t i = 0; i < fields.size(); ++i) + { + const TType *fieldType = fields[i]->type(); + ASSERT(fieldType != NULL); + pConstUnion = writeConstantUnion(*fieldType, pConstUnion); + if (i != fields.size() - 1) + out << ", "; + } + out << ")"; + } + else + { + size_t size = type.getObjectSize(); + bool writeType = size > 1; + if (writeType) + out << getTypeName(type) << "("; + for (size_t i = 0; i < size; ++i, ++pConstUnion) + { + switch (pConstUnion->getType()) + { + case EbtFloat: + out << std::min(FLT_MAX, std::max(-FLT_MAX, pConstUnion->getFConst())); + break; + case EbtInt: + out << pConstUnion->getIConst(); + break; + case EbtUInt: + out << pConstUnion->getUConst() << "u"; + break; + case EbtBool: + out << pConstUnion->getBConst(); + break; + default: UNREACHABLE(); + } + if (i != size - 1) + out << ", "; + } + if (writeType) + out << ")"; + } + return pConstUnion; +} + +void TOutputGLSLBase::writeConstructorTriplet(Visit visit, const TType &type) +{ + TInfoSinkBase &out = objSink(); + if (visit == PreVisit) + { + if (type.isArray()) + { + out << getTypeName(type); + out << arrayBrackets(type); + out << "("; + } + else + { + out << getTypeName(type) << "("; + } + } + else + { + writeTriplet(visit, nullptr, ", ", ")"); + } +} + +void TOutputGLSLBase::visitSymbol(TIntermSymbol *node) +{ + TInfoSinkBase &out = objSink(); + if (mLoopUnrollStack.needsToReplaceSymbolWithValue(node)) + out << mLoopUnrollStack.getLoopIndexValue(node); + else + out << hashVariableName(node->getName()); + + if (mDeclaringVariables && node->getType().isArray()) + out << arrayBrackets(node->getType()); +} + +void TOutputGLSLBase::visitConstantUnion(TIntermConstantUnion *node) +{ + writeConstantUnion(node->getType(), node->getUnionArrayPointer()); +} + +bool TOutputGLSLBase::visitSwizzle(Visit visit, TIntermSwizzle *node) +{ + TInfoSinkBase &out = objSink(); + if (visit == PostVisit) + { + out << "."; + node->writeOffsetsAsXYZW(&out); + } + return true; +} + +bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary *node) +{ + bool visitChildren = true; + TInfoSinkBase &out = objSink(); + switch (node->getOp()) + { + case EOpComma: + writeTriplet(visit, "(", ", ", ")"); + break; + case EOpInitialize: + if (visit == InVisit) + { + out << " = "; + // RHS of initialize is not being declared. + mDeclaringVariables = false; + } + break; + case EOpAssign: + writeTriplet(visit, "(", " = ", ")"); + break; + case EOpAddAssign: + writeTriplet(visit, "(", " += ", ")"); + break; + case EOpSubAssign: + writeTriplet(visit, "(", " -= ", ")"); + break; + case EOpDivAssign: + writeTriplet(visit, "(", " /= ", ")"); + break; + case EOpIModAssign: + writeTriplet(visit, "(", " %= ", ")"); + break; + // Notice the fall-through. + case EOpMulAssign: + case EOpVectorTimesMatrixAssign: + case EOpVectorTimesScalarAssign: + case EOpMatrixTimesScalarAssign: + case EOpMatrixTimesMatrixAssign: + writeTriplet(visit, "(", " *= ", ")"); + break; + case EOpBitShiftLeftAssign: + writeTriplet(visit, "(", " <<= ", ")"); + break; + case EOpBitShiftRightAssign: + writeTriplet(visit, "(", " >>= ", ")"); + break; + case EOpBitwiseAndAssign: + writeTriplet(visit, "(", " &= ", ")"); + break; + case EOpBitwiseXorAssign: + writeTriplet(visit, "(", " ^= ", ")"); + break; + case EOpBitwiseOrAssign: + writeTriplet(visit, "(", " |= ", ")"); + break; + + case EOpIndexDirect: + writeTriplet(visit, NULL, "[", "]"); + break; + case EOpIndexIndirect: + if (node->getAddIndexClamp()) + { + if (visit == InVisit) + { + if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) + out << "[int(clamp(float("; + else + out << "[webgl_int_clamp("; + } + else if (visit == PostVisit) + { + int maxSize; + TIntermTyped *left = node->getLeft(); + TType leftType = left->getType(); + + if (left->isArray()) + { + // The shader will fail validation if the array length is not > 0. + maxSize = static_cast<int>(leftType.getArraySize()) - 1; + } + else + { + maxSize = leftType.getNominalSize() - 1; + } + + if (mClampingStrategy == SH_CLAMP_WITH_CLAMP_INTRINSIC) + out << "), 0.0, float(" << maxSize << ")))]"; + else + out << ", 0, " << maxSize << ")]"; + } + } + else + { + writeTriplet(visit, NULL, "[", "]"); + } + break; + case EOpIndexDirectStruct: + if (visit == InVisit) + { + // Here we are writing out "foo.bar", where "foo" is struct + // and "bar" is field. In AST, it is represented as a binary + // node, where left child represents "foo" and right child "bar". + // The node itself represents ".". The struct field "bar" is + // actually stored as an index into TStructure::fields. + out << "."; + const TStructure *structure = node->getLeft()->getType().getStruct(); + const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion(); + const TField *field = structure->fields()[index->getIConst(0)]; + + TString fieldName = field->name(); + if (!mSymbolTable.findBuiltIn(structure->name(), mShaderVersion)) + fieldName = hashName(TName(fieldName)); + + out << fieldName; + visitChildren = false; + } + break; + case EOpIndexDirectInterfaceBlock: + if (visit == InVisit) + { + out << "."; + const TInterfaceBlock *interfaceBlock = + node->getLeft()->getType().getInterfaceBlock(); + const TIntermConstantUnion *index = node->getRight()->getAsConstantUnion(); + const TField *field = interfaceBlock->fields()[index->getIConst(0)]; + + TString fieldName = field->name(); + ASSERT(!mSymbolTable.findBuiltIn(interfaceBlock->name(), mShaderVersion)); + fieldName = hashName(TName(fieldName)); + + out << fieldName; + visitChildren = false; + } + break; + + case EOpAdd: + writeTriplet(visit, "(", " + ", ")"); + break; + case EOpSub: + writeTriplet(visit, "(", " - ", ")"); + break; + case EOpMul: + writeTriplet(visit, "(", " * ", ")"); + break; + case EOpDiv: + writeTriplet(visit, "(", " / ", ")"); + break; + case EOpIMod: + writeTriplet(visit, "(", " % ", ")"); + break; + case EOpBitShiftLeft: + writeTriplet(visit, "(", " << ", ")"); + break; + case EOpBitShiftRight: + writeTriplet(visit, "(", " >> ", ")"); + break; + case EOpBitwiseAnd: + writeTriplet(visit, "(", " & ", ")"); + break; + case EOpBitwiseXor: + writeTriplet(visit, "(", " ^ ", ")"); + break; + case EOpBitwiseOr: + writeTriplet(visit, "(", " | ", ")"); + break; + + case EOpEqual: + writeTriplet(visit, "(", " == ", ")"); + break; + case EOpNotEqual: + writeTriplet(visit, "(", " != ", ")"); + break; + case EOpLessThan: + writeTriplet(visit, "(", " < ", ")"); + break; + case EOpGreaterThan: + writeTriplet(visit, "(", " > ", ")"); + break; + case EOpLessThanEqual: + writeTriplet(visit, "(", " <= ", ")"); + break; + case EOpGreaterThanEqual: + writeTriplet(visit, "(", " >= ", ")"); + break; + + // Notice the fall-through. + case EOpVectorTimesScalar: + case EOpVectorTimesMatrix: + case EOpMatrixTimesVector: + case EOpMatrixTimesScalar: + case EOpMatrixTimesMatrix: + writeTriplet(visit, "(", " * ", ")"); + break; + + case EOpLogicalOr: + writeTriplet(visit, "(", " || ", ")"); + break; + case EOpLogicalXor: + writeTriplet(visit, "(", " ^^ ", ")"); + break; + case EOpLogicalAnd: + writeTriplet(visit, "(", " && ", ")"); + break; + default: + UNREACHABLE(); + } + + return visitChildren; +} + +bool TOutputGLSLBase::visitUnary(Visit visit, TIntermUnary *node) +{ + TString preString; + TString postString = ")"; + + switch (node->getOp()) + { + case EOpNegative: preString = "(-"; break; + case EOpPositive: preString = "(+"; break; + case EOpVectorLogicalNot: preString = "not("; break; + case EOpLogicalNot: preString = "(!"; break; + case EOpBitwiseNot: preString = "(~"; break; + + case EOpPostIncrement: preString = "("; postString = "++)"; break; + case EOpPostDecrement: preString = "("; postString = "--)"; break; + case EOpPreIncrement: preString = "(++"; break; + case EOpPreDecrement: preString = "(--"; break; + + case EOpRadians: + preString = "radians("; + break; + case EOpDegrees: + preString = "degrees("; + break; + case EOpSin: + preString = "sin("; + break; + case EOpCos: + preString = "cos("; + break; + case EOpTan: + preString = "tan("; + break; + case EOpAsin: + preString = "asin("; + break; + case EOpAcos: + preString = "acos("; + break; + case EOpAtan: + preString = "atan("; + break; + + case EOpSinh: + preString = "sinh("; + break; + case EOpCosh: + preString = "cosh("; + break; + case EOpTanh: + preString = "tanh("; + break; + case EOpAsinh: + preString = "asinh("; + break; + case EOpAcosh: + preString = "acosh("; + break; + case EOpAtanh: + preString = "atanh("; + break; + + case EOpExp: + preString = "exp("; + break; + case EOpLog: + preString = "log("; + break; + case EOpExp2: + preString = "exp2("; + break; + case EOpLog2: + preString = "log2("; + break; + case EOpSqrt: + preString = "sqrt("; + break; + case EOpInverseSqrt: + preString = "inversesqrt("; + break; + + case EOpAbs: + preString = "abs("; + break; + case EOpSign: + preString = "sign("; + break; + case EOpFloor: + preString = "floor("; + break; + case EOpTrunc: + preString = "trunc("; + break; + case EOpRound: + preString = "round("; + break; + case EOpRoundEven: + preString = "roundEven("; + break; + case EOpCeil: + preString = "ceil("; + break; + case EOpFract: + preString = "fract("; + break; + case EOpIsNan: + preString = "isnan("; + break; + case EOpIsInf: + preString = "isinf("; + break; + + case EOpFloatBitsToInt: + preString = "floatBitsToInt("; + break; + case EOpFloatBitsToUint: + preString = "floatBitsToUint("; + break; + case EOpIntBitsToFloat: + preString = "intBitsToFloat("; + break; + case EOpUintBitsToFloat: + preString = "uintBitsToFloat("; + break; + + case EOpPackSnorm2x16: + preString = "packSnorm2x16("; + break; + case EOpPackUnorm2x16: + preString = "packUnorm2x16("; + break; + case EOpPackHalf2x16: + preString = "packHalf2x16("; + break; + case EOpUnpackSnorm2x16: + preString = "unpackSnorm2x16("; + break; + case EOpUnpackUnorm2x16: + preString = "unpackUnorm2x16("; + break; + case EOpUnpackHalf2x16: + preString = "unpackHalf2x16("; + break; + + case EOpLength: + preString = "length("; + break; + case EOpNormalize: + preString = "normalize("; + break; + + case EOpDFdx: + preString = "dFdx("; + break; + case EOpDFdy: + preString = "dFdy("; + break; + case EOpFwidth: + preString = "fwidth("; + break; + + case EOpTranspose: + preString = "transpose("; + break; + case EOpDeterminant: + preString = "determinant("; + break; + case EOpInverse: + preString = "inverse("; + break; + + case EOpAny: + preString = "any("; + break; + case EOpAll: + preString = "all("; + break; + + default: + UNREACHABLE(); + } + + if (visit == PreVisit && node->getUseEmulatedFunction()) + preString = BuiltInFunctionEmulator::GetEmulatedFunctionName(preString); + writeTriplet(visit, preString.c_str(), NULL, postString.c_str()); + + return true; +} + +bool TOutputGLSLBase::visitTernary(Visit visit, TIntermTernary *node) +{ + TInfoSinkBase &out = objSink(); + // Notice two brackets at the beginning and end. The outer ones + // encapsulate the whole ternary expression. This preserves the + // order of precedence when ternary expressions are used in a + // compound expression, i.e., c = 2 * (a < b ? 1 : 2). + out << "(("; + node->getCondition()->traverse(this); + out << ") ? ("; + node->getTrueExpression()->traverse(this); + out << ") : ("; + node->getFalseExpression()->traverse(this); + out << "))"; + return false; +} + +bool TOutputGLSLBase::visitIfElse(Visit visit, TIntermIfElse *node) +{ + TInfoSinkBase &out = objSink(); + + out << "if ("; + node->getCondition()->traverse(this); + out << ")\n"; + + incrementDepth(node); + visitCodeBlock(node->getTrueBlock()); + + if (node->getFalseBlock()) + { + out << "else\n"; + visitCodeBlock(node->getFalseBlock()); + } + decrementDepth(); + return false; +} + +bool TOutputGLSLBase::visitSwitch(Visit visit, TIntermSwitch *node) +{ + if (node->getStatementList()) + { + writeTriplet(visit, "switch (", ") ", nullptr); + // The curly braces get written when visiting the statementList aggregate + } + else + { + // No statementList, so it won't output curly braces + writeTriplet(visit, "switch (", ") {", "}\n"); + } + return true; +} + +bool TOutputGLSLBase::visitCase(Visit visit, TIntermCase *node) +{ + if (node->hasCondition()) + { + writeTriplet(visit, "case (", nullptr, "):\n"); + return true; + } + else + { + TInfoSinkBase &out = objSink(); + out << "default:\n"; + return false; + } +} + +bool TOutputGLSLBase::visitBlock(Visit visit, TIntermBlock *node) +{ + TInfoSinkBase &out = objSink(); + // Scope the blocks except when at the global scope. + if (mDepth > 0) + { + out << "{\n"; + } + + incrementDepth(node); + for (TIntermSequence::const_iterator iter = node->getSequence()->begin(); + iter != node->getSequence()->end(); ++iter) + { + TIntermNode *curNode = *iter; + ASSERT(curNode != nullptr); + curNode->traverse(this); + + if (isSingleStatement(curNode)) + out << ";\n"; + } + decrementDepth(); + + // Scope the blocks except when at the global scope. + if (mDepth > 0) + { + out << "}\n"; + } + return false; +} + +bool TOutputGLSLBase::visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) +{ + TInfoSinkBase &out = objSink(); + + ASSERT(visit == PreVisit); + { + const TType &type = node->getType(); + writeVariableType(type); + if (type.isArray()) + out << arrayBrackets(type); + } + + out << " " << hashFunctionNameIfNeeded(node->getFunctionSymbolInfo()->getNameObj()); + + incrementDepth(node); + + // Traverse function parameters. + TIntermAggregate *params = node->getFunctionParameters()->getAsAggregate(); + ASSERT(params->getOp() == EOpParameters); + params->traverse(this); + + // Traverse function body. + visitCodeBlock(node->getBody()); + decrementDepth(); + + // Fully processed; no need to visit children. + return false; +} + +bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate *node) +{ + bool visitChildren = true; + TInfoSinkBase &out = objSink(); + bool useEmulatedFunction = (visit == PreVisit && node->getUseEmulatedFunction()); + switch (node->getOp()) + { + case EOpPrototype: + // Function declaration. + ASSERT(visit == PreVisit); + { + const TType &type = node->getType(); + writeVariableType(type); + if (type.isArray()) + out << arrayBrackets(type); + } + + out << " " << hashFunctionNameIfNeeded(node->getFunctionSymbolInfo()->getNameObj()); + + out << "("; + writeFunctionParameters(*(node->getSequence())); + out << ")"; + + visitChildren = false; + break; + case EOpFunctionCall: + // Function call. + if (visit == PreVisit) + out << hashFunctionNameIfNeeded(node->getFunctionSymbolInfo()->getNameObj()) << "("; + else if (visit == InVisit) + out << ", "; + else + out << ")"; + break; + case EOpParameters: + // Function parameters. + ASSERT(visit == PreVisit); + out << "("; + writeFunctionParameters(*(node->getSequence())); + out << ")"; + visitChildren = false; + break; + case EOpInvariantDeclaration: + // Invariant declaration. + ASSERT(visit == PreVisit); + { + const TIntermSequence *sequence = node->getSequence(); + ASSERT(sequence && sequence->size() == 1); + const TIntermSymbol *symbol = sequence->front()->getAsSymbolNode(); + ASSERT(symbol); + out << "invariant " << hashVariableName(symbol->getName()); + } + visitChildren = false; + break; + case EOpConstructFloat: + case EOpConstructVec2: + case EOpConstructVec3: + case EOpConstructVec4: + case EOpConstructBool: + case EOpConstructBVec2: + case EOpConstructBVec3: + case EOpConstructBVec4: + case EOpConstructInt: + case EOpConstructIVec2: + case EOpConstructIVec3: + case EOpConstructIVec4: + case EOpConstructUInt: + case EOpConstructUVec2: + case EOpConstructUVec3: + case EOpConstructUVec4: + case EOpConstructMat2: + case EOpConstructMat2x3: + case EOpConstructMat2x4: + case EOpConstructMat3x2: + case EOpConstructMat3: + case EOpConstructMat3x4: + case EOpConstructMat4x2: + case EOpConstructMat4x3: + case EOpConstructMat4: + case EOpConstructStruct: + writeConstructorTriplet(visit, node->getType()); + break; + + case EOpOuterProduct: + writeBuiltInFunctionTriplet(visit, "outerProduct(", useEmulatedFunction); + break; + + case EOpLessThan: + writeBuiltInFunctionTriplet(visit, "lessThan(", useEmulatedFunction); + break; + case EOpGreaterThan: + writeBuiltInFunctionTriplet(visit, "greaterThan(", useEmulatedFunction); + break; + case EOpLessThanEqual: + writeBuiltInFunctionTriplet(visit, "lessThanEqual(", useEmulatedFunction); + break; + case EOpGreaterThanEqual: + writeBuiltInFunctionTriplet(visit, "greaterThanEqual(", useEmulatedFunction); + break; + case EOpVectorEqual: + writeBuiltInFunctionTriplet(visit, "equal(", useEmulatedFunction); + break; + case EOpVectorNotEqual: + writeBuiltInFunctionTriplet(visit, "notEqual(", useEmulatedFunction); + break; + + case EOpMod: + writeBuiltInFunctionTriplet(visit, "mod(", useEmulatedFunction); + break; + case EOpModf: + writeBuiltInFunctionTriplet(visit, "modf(", useEmulatedFunction); + break; + case EOpPow: + writeBuiltInFunctionTriplet(visit, "pow(", useEmulatedFunction); + break; + case EOpAtan: + writeBuiltInFunctionTriplet(visit, "atan(", useEmulatedFunction); + break; + case EOpMin: + writeBuiltInFunctionTriplet(visit, "min(", useEmulatedFunction); + break; + case EOpMax: + writeBuiltInFunctionTriplet(visit, "max(", useEmulatedFunction); + break; + case EOpClamp: + writeBuiltInFunctionTriplet(visit, "clamp(", useEmulatedFunction); + break; + case EOpMix: + writeBuiltInFunctionTriplet(visit, "mix(", useEmulatedFunction); + break; + case EOpStep: + writeBuiltInFunctionTriplet(visit, "step(", useEmulatedFunction); + break; + case EOpSmoothStep: + writeBuiltInFunctionTriplet(visit, "smoothstep(", useEmulatedFunction); + break; + case EOpDistance: + writeBuiltInFunctionTriplet(visit, "distance(", useEmulatedFunction); + break; + case EOpDot: + writeBuiltInFunctionTriplet(visit, "dot(", useEmulatedFunction); + break; + case EOpCross: + writeBuiltInFunctionTriplet(visit, "cross(", useEmulatedFunction); + break; + case EOpFaceForward: + writeBuiltInFunctionTriplet(visit, "faceforward(", useEmulatedFunction); + break; + case EOpReflect: + writeBuiltInFunctionTriplet(visit, "reflect(", useEmulatedFunction); + break; + case EOpRefract: + writeBuiltInFunctionTriplet(visit, "refract(", useEmulatedFunction); + break; + case EOpMul: + writeBuiltInFunctionTriplet(visit, "matrixCompMult(", useEmulatedFunction); + break; + + default: + UNREACHABLE(); + } + return visitChildren; +} + +bool TOutputGLSLBase::visitDeclaration(Visit visit, TIntermDeclaration *node) +{ + TInfoSinkBase &out = objSink(); + + // Variable declaration. + if (visit == PreVisit) + { + const TIntermSequence &sequence = *(node->getSequence()); + const TIntermTyped *variable = sequence.front()->getAsTyped(); + writeLayoutQualifier(variable->getType()); + writeVariableType(variable->getType()); + out << " "; + mDeclaringVariables = true; + } + else if (visit == InVisit) + { + out << ", "; + mDeclaringVariables = true; + } + else + { + mDeclaringVariables = false; + } + return true; +} + +bool TOutputGLSLBase::visitLoop(Visit visit, TIntermLoop *node) +{ + TInfoSinkBase &out = objSink(); + + incrementDepth(node); + + TLoopType loopType = node->getType(); + + // Only for loops can be unrolled + ASSERT(!node->getUnrollFlag() || loopType == ELoopFor); + + if (loopType == ELoopFor) // for loop + { + if (!node->getUnrollFlag()) + { + out << "for ("; + if (node->getInit()) + node->getInit()->traverse(this); + out << "; "; + + if (node->getCondition()) + node->getCondition()->traverse(this); + out << "; "; + + if (node->getExpression()) + node->getExpression()->traverse(this); + out << ")\n"; + + visitCodeBlock(node->getBody()); + } + else + { + // Need to put a one-iteration loop here to handle break. + TIntermSequence *declSeq = node->getInit()->getAsDeclarationNode()->getSequence(); + TIntermSymbol *indexSymbol = + (*declSeq)[0]->getAsBinaryNode()->getLeft()->getAsSymbolNode(); + TString name = hashVariableName(indexSymbol->getName()); + out << "for (int " << name << " = 0; " + << name << " < 1; " + << "++" << name << ")\n"; + + out << "{\n"; + mLoopUnrollStack.push(node); + while (mLoopUnrollStack.satisfiesLoopCondition()) + { + visitCodeBlock(node->getBody()); + mLoopUnrollStack.step(); + } + mLoopUnrollStack.pop(); + out << "}\n"; + } + } + else if (loopType == ELoopWhile) // while loop + { + out << "while ("; + ASSERT(node->getCondition() != NULL); + node->getCondition()->traverse(this); + out << ")\n"; + + visitCodeBlock(node->getBody()); + } + else // do-while loop + { + ASSERT(loopType == ELoopDoWhile); + out << "do\n"; + + visitCodeBlock(node->getBody()); + + out << "while ("; + ASSERT(node->getCondition() != NULL); + node->getCondition()->traverse(this); + out << ");\n"; + } + + decrementDepth(); + + // No need to visit children. They have been already processed in + // this function. + return false; +} + +bool TOutputGLSLBase::visitBranch(Visit visit, TIntermBranch *node) +{ + switch (node->getFlowOp()) + { + case EOpKill: + writeTriplet(visit, "discard", NULL, NULL); + break; + case EOpBreak: + writeTriplet(visit, "break", NULL, NULL); + break; + case EOpContinue: + writeTriplet(visit, "continue", NULL, NULL); + break; + case EOpReturn: + writeTriplet(visit, "return ", NULL, NULL); + break; + default: + UNREACHABLE(); + } + + return true; +} + +void TOutputGLSLBase::visitCodeBlock(TIntermBlock *node) +{ + TInfoSinkBase &out = objSink(); + if (node != NULL) + { + node->traverse(this); + // Single statements not part of a sequence need to be terminated + // with semi-colon. + if (isSingleStatement(node)) + out << ";\n"; + } + else + { + out << "{\n}\n"; // Empty code block. + } +} + +TString TOutputGLSLBase::getTypeName(const TType &type) +{ + if (type.getBasicType() == EbtStruct) + return hashName(TName(type.getStruct()->name())); + else + return type.getBuiltInTypeNameString(); +} + +TString TOutputGLSLBase::hashName(const TName &name) +{ + if (name.getString().empty()) + { + ASSERT(!name.isInternal()); + return name.getString(); + } + if (name.isInternal()) + { + // TODO(oetuaho): Would be nicer to prefix non-internal names with "_" instead, like is + // done in the HLSL output, but that requires fairly complex changes elsewhere in the code + // as well. + // We need to use a prefix that is reserved in WebGL in order to guarantee that the internal + // names don't conflict with user-defined names from WebGL. + return "webgl_angle_" + name.getString(); + } + if (mHashFunction == nullptr) + { + return name.getString(); + } + NameMap::const_iterator it = mNameMap.find(name.getString().c_str()); + if (it != mNameMap.end()) + return it->second.c_str(); + TString hashedName = TIntermTraverser::hash(name.getString(), mHashFunction); + mNameMap[name.getString().c_str()] = hashedName.c_str(); + return hashedName; +} + +TString TOutputGLSLBase::hashVariableName(const TName &name) +{ + if (mSymbolTable.findBuiltIn(name.getString(), mShaderVersion) != NULL) + return name.getString(); + return hashName(name); +} + +TString TOutputGLSLBase::hashFunctionNameIfNeeded(const TName &mangledName) +{ + TString mangledStr = mangledName.getString(); + TString name = TFunction::unmangleName(mangledStr); + if (mSymbolTable.findBuiltIn(mangledStr, mShaderVersion) != nullptr || name == "main") + return translateTextureFunction(name); + if (mangledName.isInternal()) + { + // Internal function names are outputted as-is - they may refer to functions manually added + // to the output shader source that are not included in the AST at all. + return name; + } + else + { + TName nameObj(name); + return hashName(nameObj); + } +} + +bool TOutputGLSLBase::structDeclared(const TStructure *structure) const +{ + ASSERT(structure); + if (structure->name().empty()) + { + return false; + } + + return (mDeclaredStructs.count(structure->uniqueId()) > 0); +} + +void TOutputGLSLBase::declareStruct(const TStructure *structure) +{ + TInfoSinkBase &out = objSink(); + + out << "struct " << hashName(TName(structure->name())) << "{\n"; + const TFieldList &fields = structure->fields(); + for (size_t i = 0; i < fields.size(); ++i) + { + const TField *field = fields[i]; + if (writeVariablePrecision(field->type()->getPrecision())) + out << " "; + out << getTypeName(*field->type()) << " " << hashName(TName(field->name())); + if (field->type()->isArray()) + out << arrayBrackets(*field->type()); + out << ";\n"; + } + out << "}"; +} + +void TOutputGLSLBase::declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock) +{ + TInfoSinkBase &out = objSink(); + + out << "layout("; + + switch (interfaceBlock->blockStorage()) + { + case EbsUnspecified: + case EbsShared: + // Default block storage is shared. + out << "shared"; + break; + + case EbsPacked: + out << "packed"; + break; + + case EbsStd140: + out << "std140"; + break; + + default: + UNREACHABLE(); + break; + } + + out << ", "; + + switch (interfaceBlock->matrixPacking()) + { + case EmpUnspecified: + case EmpColumnMajor: + // Default matrix packing is column major. + out << "column_major"; + break; + + case EmpRowMajor: + out << "row_major"; + break; + + default: + UNREACHABLE(); + break; + } + + out << ") "; +} + +void TOutputGLSLBase::declareInterfaceBlock(const TInterfaceBlock *interfaceBlock) +{ + TInfoSinkBase &out = objSink(); + + out << hashName(TName(interfaceBlock->name())) << "{\n"; + const TFieldList &fields = interfaceBlock->fields(); + for (size_t i = 0; i < fields.size(); ++i) + { + const TField *field = fields[i]; + if (writeVariablePrecision(field->type()->getPrecision())) + out << " "; + out << getTypeName(*field->type()) << " " << hashName(TName(field->name())); + if (field->type()->isArray()) + out << arrayBrackets(*field->type()); + out << ";\n"; + } + out << "}"; +} + +} // namespace sh |