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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/compiler/translator/OutputGLSL.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/compiler/translator/OutputGLSL.h')
-rwxr-xr-x | gfx/angle/src/compiler/translator/OutputGLSL.h | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/gfx/angle/src/compiler/translator/OutputGLSL.h b/gfx/angle/src/compiler/translator/OutputGLSL.h index d910c0004..9b1aca4ea 100755 --- a/gfx/angle/src/compiler/translator/OutputGLSL.h +++ b/gfx/angle/src/compiler/translator/OutputGLSL.h @@ -9,21 +9,16 @@ #include "compiler/translator/OutputGLSLBase.h" -namespace sh -{ - class TOutputGLSL : public TOutputGLSLBase { public: - TOutputGLSL(TInfoSinkBase &objSink, + TOutputGLSL(TInfoSinkBase& objSink, ShArrayIndexClampingStrategy clampingStrategy, ShHashFunction64 hashFunction, - NameMap &nameMap, - TSymbolTable &symbolTable, - sh::GLenum shaderType, + NameMap& nameMap, + TSymbolTable& symbolTable, int shaderVersion, - ShShaderOutput output, - ShCompileOptions compileOptions); + ShShaderOutput output); protected: bool writeVariablePrecision(TPrecision) override; @@ -31,6 +26,4 @@ class TOutputGLSL : public TOutputGLSLBase TString translateTextureFunction(TString &name) override; }; -} // namespace sh - #endif // COMPILER_TRANSLATOR_OUTPUTGLSL_H_ |