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author | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-08-05 11:35:53 +0200 |
commit | 6bd66b1728eeddb058066edda740aaeb2ceaec23 (patch) | |
tree | 985faf01c526763515731569fa01a99f4dbef36e /gfx/angle/src/compiler/translator/OutputGLSL.cpp | |
parent | e0a8dcfed131ffa58a5e2cb1d30fe48c745c2fdc (diff) | |
parent | 559824514dc95e02fbe81f1786e6ac13ee8e9d55 (diff) | |
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Merge branch 'master' into js-modules
Diffstat (limited to 'gfx/angle/src/compiler/translator/OutputGLSL.cpp')
-rwxr-xr-x | gfx/angle/src/compiler/translator/OutputGLSL.cpp | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/gfx/angle/src/compiler/translator/OutputGLSL.cpp b/gfx/angle/src/compiler/translator/OutputGLSL.cpp index fc2b18471..431425020 100755 --- a/gfx/angle/src/compiler/translator/OutputGLSL.cpp +++ b/gfx/angle/src/compiler/translator/OutputGLSL.cpp @@ -6,27 +6,20 @@ #include "compiler/translator/OutputGLSL.h" -namespace sh -{ - -TOutputGLSL::TOutputGLSL(TInfoSinkBase &objSink, +TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink, ShArrayIndexClampingStrategy clampingStrategy, ShHashFunction64 hashFunction, - NameMap &nameMap, - TSymbolTable &symbolTable, - sh::GLenum shaderType, + NameMap& nameMap, + TSymbolTable& symbolTable, int shaderVersion, - ShShaderOutput output, - ShCompileOptions compileOptions) + ShShaderOutput output) : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable, - shaderType, shaderVersion, - output, - compileOptions) + output) { } @@ -44,11 +37,11 @@ void TOutputGLSL::visitSymbol(TIntermSymbol *node) { out << "gl_FragDepth"; } - else if (symbol == "gl_FragColor" && sh::IsGLSL130OrNewer(getShaderOutput())) + else if (symbol == "gl_FragColor" && IsGLSL130OrNewer(getShaderOutput())) { out << "webgl_FragColor"; } - else if (symbol == "gl_FragData" && sh::IsGLSL130OrNewer(getShaderOutput())) + else if (symbol == "gl_FragData" && IsGLSL130OrNewer(getShaderOutput())) { out << "webgl_FragData"; } @@ -94,8 +87,8 @@ TString TOutputGLSL::translateTextureFunction(TString &name) "textureCubeGradEXT", "textureGrad", NULL, NULL }; - const char **mapping = - (sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename; + const char **mapping = (IsGLSL130OrNewer(getShaderOutput())) ? + legacyToCoreRename : simpleRename; for (int i = 0; mapping[i] != NULL; i += 2) { @@ -107,5 +100,3 @@ TString TOutputGLSL::translateTextureFunction(TString &name) return name; } - -} // namespace sh |