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authorwolfbeast <mcwerewolf@gmail.com>2018-07-11 23:29:50 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-07-11 23:31:02 +0200
commit70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch)
tree3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/src/compiler/translator/OutputESSL.cpp
parent3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff)
parent8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff)
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Merge branch 'ANGLE-rollback'
This resolves #624 Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/src/compiler/translator/OutputESSL.cpp')
-rwxr-xr-xgfx/angle/src/compiler/translator/OutputESSL.cpp13
1 files changed, 2 insertions, 11 deletions
diff --git a/gfx/angle/src/compiler/translator/OutputESSL.cpp b/gfx/angle/src/compiler/translator/OutputESSL.cpp
index e55d6c544..77e0a8fb3 100755
--- a/gfx/angle/src/compiler/translator/OutputESSL.cpp
+++ b/gfx/angle/src/compiler/translator/OutputESSL.cpp
@@ -6,27 +6,20 @@
#include "compiler/translator/OutputESSL.h"
-namespace sh
-{
-
TOutputESSL::TOutputESSL(TInfoSinkBase &objSink,
ShArrayIndexClampingStrategy clampingStrategy,
ShHashFunction64 hashFunction,
NameMap &nameMap,
TSymbolTable &symbolTable,
- sh::GLenum shaderType,
int shaderVersion,
- bool forceHighp,
- ShCompileOptions compileOptions)
+ bool forceHighp)
: TOutputGLSLBase(objSink,
clampingStrategy,
hashFunction,
nameMap,
symbolTable,
- shaderType,
shaderVersion,
- SH_ESSL_OUTPUT,
- compileOptions),
+ SH_ESSL_OUTPUT),
mForceHighp(forceHighp)
{
}
@@ -43,5 +36,3 @@ bool TOutputESSL::writeVariablePrecision(TPrecision precision)
out << getPrecisionString(precision);
return true;
}
-
-} // namespace sh