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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 18:11:13 +0200 |
commit | 4f2ecd53a9daaf88bb7d075745eefb6e2e4741e0 (patch) | |
tree | f000dd831240707a03b8c806db292c2a15cde3ce /gfx/angle/src/compiler/translator/InitializeVariables.h | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
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Roll back to ANGLE/2845
Diffstat (limited to 'gfx/angle/src/compiler/translator/InitializeVariables.h')
-rwxr-xr-x | gfx/angle/src/compiler/translator/InitializeVariables.h | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/gfx/angle/src/compiler/translator/InitializeVariables.h b/gfx/angle/src/compiler/translator/InitializeVariables.h index 9a34245a5..f826032d3 100755 --- a/gfx/angle/src/compiler/translator/InitializeVariables.h +++ b/gfx/angle/src/compiler/translator/InitializeVariables.h @@ -9,23 +9,10 @@ #include <GLSLANG/ShaderLang.h> -namespace sh -{ class TIntermNode; -class TSymbolTable; typedef std::vector<sh::ShaderVariable> InitVariableList; -// Currently this function is only capable of initializing variables of basic types, -// array of basic types, or struct of basic types. -// For now it is used for the following two scenarios: -// 1. initializing gl_Position; -// 2. initializing ESSL 3.00 shaders' output variables (which might be structs). -// Specifically, it's not feasible to make it work for local variables because if their -// types are structs, we can't look into TSymbolTable to find the TType data. -void InitializeVariables(TIntermNode *root, - const InitVariableList &vars, - const TSymbolTable &symbolTable); -} // namespace sh +void InitializeVariables(TIntermNode *root, const InitVariableList &vars); #endif // COMPILER_TRANSLATOR_INITIALIZEVARIABLES_H_ |