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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /gfx/angle/src/common/platform.h
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'gfx/angle/src/common/platform.h')
-rwxr-xr-xgfx/angle/src/common/platform.h92
1 files changed, 92 insertions, 0 deletions
diff --git a/gfx/angle/src/common/platform.h b/gfx/angle/src/common/platform.h
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+++ b/gfx/angle/src/common/platform.h
@@ -0,0 +1,92 @@
+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// platform.h: Operating system specific includes and defines.
+
+#ifndef COMMON_PLATFORM_H_
+#define COMMON_PLATFORM_H_
+
+#if defined(_WIN32) || defined(_WIN64)
+# define ANGLE_PLATFORM_WINDOWS 1
+#elif defined(__APPLE__)
+# define ANGLE_PLATFORM_APPLE 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(ANDROID)
+# define ANGLE_PLATFORM_ANDROID 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(__linux__) || defined(EMSCRIPTEN)
+# define ANGLE_PLATFORM_LINUX 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(__FreeBSD__) || \
+ defined(__OpenBSD__) || \
+ defined(__NetBSD__) || \
+ defined(__DragonFly__) || \
+ defined(__sun) || \
+ defined(__GLIBC__) || \
+ defined(__GNU__) || \
+ defined(__QNX__)
+# define ANGLE_PLATFORM_POSIX 1
+#else
+# error Unsupported platform.
+#endif
+
+#ifdef ANGLE_PLATFORM_WINDOWS
+# ifndef STRICT
+# define STRICT 1
+# endif
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN 1
+# endif
+# ifndef NOMINMAX
+# define NOMINMAX 1
+# endif
+
+# include <windows.h>
+# include <intrin.h>
+
+# if defined(WINAPI_FAMILY) && (WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
+# define ANGLE_ENABLE_WINDOWS_STORE 1
+# endif
+
+# if defined(ANGLE_ENABLE_D3D9)
+# include <d3d9.h>
+# include <d3dcompiler.h>
+# endif
+
+# if defined(ANGLE_ENABLE_D3D11)
+# include <d3d10_1.h>
+# include <d3d11.h>
+# include <d3d11_1.h>
+# include <dxgi.h>
+# include <dxgi1_2.h>
+# include <d3dcompiler.h>
+# endif
+
+# if defined(ANGLE_ENABLE_WINDOWS_STORE)
+# include <dxgi1_3.h>
+# if defined(_DEBUG)
+# include <DXProgrammableCapture.h>
+# include <dxgidebug.h>
+# endif
+# endif
+
+# undef near
+# undef far
+#endif
+
+#if defined(_MSC_VER) && !defined(_M_ARM)
+#include <intrin.h>
+#define ANGLE_USE_SSE
+#elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
+#include <x86intrin.h>
+#define ANGLE_USE_SSE
+#endif
+
+// The MemoryBarrier function name collides with a macro under Windows
+// We will undef the macro so that the function name does not get replaced
+#undef MemoryBarrier
+
+#endif // COMMON_PLATFORM_H_