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author | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:29:50 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-07-11 23:31:02 +0200 |
commit | 70dd5e7c66b1fe3f82e5b4db2406050baba15f05 (patch) | |
tree | 3f012200ef3c934f33db1a4ef2b790fae3141860 /gfx/angle/include/EGL | |
parent | 3b7ffb477eec078c7036c92c6a51bb5de6de4f28 (diff) | |
parent | 8481fa25d246f1968d0a254ee3c6cdd82c60781a (diff) | |
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Merge branch 'ANGLE-rollback'
This resolves #624
Note: Cherry-picked some fixes on top of the ANGLE version that we want to keep.
Diffstat (limited to 'gfx/angle/include/EGL')
-rwxr-xr-x | gfx/angle/include/EGL/eglext.h | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/gfx/angle/include/EGL/eglext.h b/gfx/angle/include/EGL/eglext.h index 17e8f73cb..fc0a3779b 100755 --- a/gfx/angle/include/EGL/eglext.h +++ b/gfx/angle/include/EGL/eglext.h @@ -472,11 +472,6 @@ EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR #define EGL_DXGI_KEYED_MUTEX_ANGLE 0x33A2 #endif /* EGL_ANGLE_keyed_mutex */ -#ifndef EGL_ANGLE_d3d_texture_client_buffer -#define EGL_ANGLE_d3d_texture_client_buffer 1 -#define EGL_D3D_TEXTURE_ANGLE 0x33A3 -#endif /* EGL_ANGLE_d3d_texture_client_buffer */ - #ifndef EGL_ANGLE_query_surface_pointer #define EGL_ANGLE_query_surface_pointer 1 typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); @@ -531,11 +526,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSu #define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320E #endif /* EGL_ANGLE_platform_angle_opengl */ -#ifndef EGL_ANGLE_platform_angle_null -#define EGL_ANGLE_platform_angle_null 1 -#define EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE 0x33AE -#endif /* EGL_ANGLE_platform_angle_null */ - #ifndef EGL_ANGLE_window_fixed_size #define EGL_ANGLE_window_fixed_size 1 #define EGL_FIXED_SIZE_ANGLE 0x3201 @@ -568,7 +558,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSu #ifndef EGL_ANGLE_stream_producer_d3d_texture_nv12 #define EGL_ANGLE_stream_producer_d3d_texture_nv12 -#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB +#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x3AAB typedef EGLBoolean(EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERD3DTEXTURENV12ANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMPOSTD3DTEXTURENV12ANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list); #ifdef EGL_EGLEXT_PROTOTYPES @@ -577,16 +567,6 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamPostD3DTextureNV12ANGLE(EGLDisplay dpy, E #endif #endif /* EGL_ANGLE_stream_producer_d3d_texture_nv12 */ -#ifndef EGL_ANGLE_create_context_webgl_compatibility -#define EGL_ANGLE_create_context_webgl_compatibility 1 -#define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x3AAC -#endif /* EGL_ANGLE_create_context_webgl_compatibility */ - -#ifndef EGL_CHROMIUM_create_context_bind_generates_resource -#define EGL_CHROMIUM_create_context_bind_generates_resource 1 -#define EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM 0x3AAD -#endif /* EGL_CHROMIUM_create_context_bind_generates_resource */ - #ifndef EGL_ARM_pixmap_multisample_discard #define EGL_ARM_pixmap_multisample_discard 1 #define EGL_DISCARD_SAMPLES_ARM 0x3286 |