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authorMoonchild <moonchild@palemoon.org>2020-09-08 11:00:27 +0000
committerMoonchild <moonchild@palemoon.org>2020-09-08 11:00:27 +0000
commitdf55ce90372c71ec9cb186677044aacc96c87187 (patch)
tree7b641235acfdb36b62df58e78f0a03f6c87b4dd7 /dom
parent8e5d9da5ebb4c464d582bd4d2f811056474d22be (diff)
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Issue #618 - Clear the module map when changing a Document's global and add
release build assertions for mismatching compartments.
Diffstat (limited to 'dom')
-rw-r--r--dom/html/nsHTMLDocument.cpp3
-rw-r--r--dom/script/ScriptLoader.cpp5
-rw-r--r--dom/script/ScriptLoader.h6
3 files changed, 14 insertions, 0 deletions
diff --git a/dom/html/nsHTMLDocument.cpp b/dom/html/nsHTMLDocument.cpp
index f3cb096b9..9d0b2c9bb 100644
--- a/dom/html/nsHTMLDocument.cpp
+++ b/dom/html/nsHTMLDocument.cpp
@@ -1471,6 +1471,9 @@ nsHTMLDocument::Open(JSContext* cx,
// document again otherwise the document could have a non-zero onload block
// count without the onload blocker request being in the loadgroup.
EnsureOnloadBlocker();
+
+ // Throw away loaded modules created for the previous global.
+ ScriptLoader()->ClearModuleMap();
}
// Step 8 - Clear all event listeners out of our DOM tree
diff --git a/dom/script/ScriptLoader.cpp b/dom/script/ScriptLoader.cpp
index 71838580f..362c27f3e 100644
--- a/dom/script/ScriptLoader.cpp
+++ b/dom/script/ScriptLoader.cpp
@@ -477,6 +477,11 @@ ScriptLoader::GetFetchedModule(nsIURI* aURL) const
return ms;
}
+void ScriptLoader::ClearModuleMap() {
+ MOZ_ASSERT(mFetchingModules.IsEmpty());
+ mFetchedModules.Clear();
+}
+
nsresult
ScriptLoader::ProcessFetchedModuleSource(ModuleLoadRequest* aRequest)
{
diff --git a/dom/script/ScriptLoader.h b/dom/script/ScriptLoader.h
index 2c5b683e7..73f2a9258 100644
--- a/dom/script/ScriptLoader.h
+++ b/dom/script/ScriptLoader.h
@@ -506,6 +506,12 @@ public:
return mPendingChildLoaders.AppendElement(aChild) != nullptr;
}
+ /*
+ * Clear the map of loaded modules. Called when a Document object is reused
+ * for a different global.
+ */
+ void ClearModuleMap();
+
private:
virtual ~ScriptLoader();