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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-01-20 22:35:36 +0100 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-01-20 22:42:14 +0100 |
commit | c6dbf554496191a0cfe4c8f5dbe8c96031d1445b (patch) | |
tree | 72c14ce62e8de6f6f2273799b7badf445ced07d4 /dom | |
parent | 722161775b9ec9314d1b02f567e42b83115cf993 (diff) | |
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Issue #1354 - Clear the current context when MakeCurrent() fails.
Diffstat (limited to 'dom')
-rw-r--r-- | dom/canvas/WebGLContextValidate.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/dom/canvas/WebGLContextValidate.cpp b/dom/canvas/WebGLContextValidate.cpp index ebf0aa8c2..30d4c6522 100644 --- a/dom/canvas/WebGLContextValidate.cpp +++ b/dom/canvas/WebGLContextValidate.cpp @@ -440,6 +440,13 @@ WebGLContext::InitAndValidateGL(FailureReason* const out_failReason) { MOZ_RELEASE_ASSERT(gl, "GFX: GL not initialized"); + if (!gl->MakeCurrent(true)) { + MOZ_ASSERT(false); + *out_failReason = { "FEATURE_FAILURE_WEBGL_MAKECURRENT", + "Failed to MakeCurrent for init." }; + return false; + } + // Unconditionally create a new format usage authority. This is // important when restoring contexts and extensions need to add // formats back into the authority. |