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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/webidl/AudioChannelManager.webidl | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/webidl/AudioChannelManager.webidl')
-rw-r--r-- | dom/webidl/AudioChannelManager.webidl | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/dom/webidl/AudioChannelManager.webidl b/dom/webidl/AudioChannelManager.webidl new file mode 100644 index 000000000..86bfd65da --- /dev/null +++ b/dom/webidl/AudioChannelManager.webidl @@ -0,0 +1,37 @@ +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +interface AudioChannelManager : EventTarget { + /** + * Indicates whether the headphones are plugged in or not. + */ + readonly attribute boolean headphones; + + /** + * Fired when the headphones are plugged or unplugged. + * + * When the headphones are unplugged, we may start playing audio through the + * system's speakers. Similarly, when headphones are plugged in, we may + * switch audio from speakers to headphones. + * + * If audio is currently playing in this window or in one of its children, we + * will fire this event before we switch the audio output from headphones to + * speakers (or vice versa). This allows you to, for example, pause your + * window's audio when the headphones are unplugged. + */ + attribute EventHandler onheadphoneschange; + + /** + * Indicates which audio channel is used to adjust volume when pressing HW + * volume keys. + */ + attribute DOMString volumeControlChannel; + + [Pure, Cached, Throws, + Pref="dom.mozBrowserFramesEnabled", + ChromeOnly] + readonly attribute sequence<BrowserElementAudioChannel> allowedAudioChannels; +}; |