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author | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
commit | cfe5ef4ac7cd59f094b538252161ad74223c47da (patch) | |
tree | e5c0ee7e70db84bd2bfc6062784006769e9df730 /dom/system/gonk/worker_buf.js | |
parent | 28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff) | |
download | UXP-cfe5ef4ac7cd59f094b538252161ad74223c47da.tar UXP-cfe5ef4ac7cd59f094b538252161ad74223c47da.tar.gz UXP-cfe5ef4ac7cd59f094b538252161ad74223c47da.tar.lz UXP-cfe5ef4ac7cd59f094b538252161ad74223c47da.tar.xz UXP-cfe5ef4ac7cd59f094b538252161ad74223c47da.zip |
Remove Gonk build directories
Diffstat (limited to 'dom/system/gonk/worker_buf.js')
-rw-r--r-- | dom/system/gonk/worker_buf.js | 623 |
1 files changed, 0 insertions, 623 deletions
diff --git a/dom/system/gonk/worker_buf.js b/dom/system/gonk/worker_buf.js deleted file mode 100644 index 7064eeac5..000000000 --- a/dom/system/gonk/worker_buf.js +++ /dev/null @@ -1,623 +0,0 @@ -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this file, - * You can obtain one at http://mozilla.org/MPL/2.0/. */ - - -/** - * This object contains helpers buffering incoming data & deconstructing it - * into parcels as well as buffering outgoing data & constructing parcels. - * For that it maintains two buffers and corresponding uint8 views, indexes. - * - * The incoming buffer is a circular buffer where we store incoming data. - * As soon as a complete parcel is received, it is processed right away, so - * the buffer only needs to be large enough to hold one parcel. - * - * The outgoing buffer is to prepare outgoing parcels. The index is reset - * every time a parcel is sent. - */ - -var Buf = { - INT32_MAX: 2147483647, - UINT8_SIZE: 1, - UINT16_SIZE: 2, - UINT32_SIZE: 4, - PARCEL_SIZE_SIZE: 4, - PDU_HEX_OCTET_SIZE: 4, - - incomingBufferLength: 1024, - incomingBuffer: null, - incomingBytes: null, - incomingWriteIndex: 0, - incomingReadIndex: 0, - readIncoming: 0, - readAvailable: 0, - currentParcelSize: 0, - - outgoingBufferLength: 1024, - outgoingBuffer: null, - outgoingBytes: null, - outgoingIndex: 0, - outgoingBufferCalSizeQueue: null, - - _init: function() { - this.incomingBuffer = new ArrayBuffer(this.incomingBufferLength); - this.outgoingBuffer = new ArrayBuffer(this.outgoingBufferLength); - - this.incomingBytes = new Uint8Array(this.incomingBuffer); - this.outgoingBytes = new Uint8Array(this.outgoingBuffer); - - // Track where incoming data is read from and written to. - this.incomingWriteIndex = 0; - this.incomingReadIndex = 0; - - // Leave room for the parcel size for outgoing parcels. - this.outgoingIndex = this.PARCEL_SIZE_SIZE; - - // How many bytes we've read for this parcel so far. - this.readIncoming = 0; - - // How many bytes available as parcel data. - this.readAvailable = 0; - - // Size of the incoming parcel. If this is zero, we're expecting a new - // parcel. - this.currentParcelSize = 0; - - // Queue for storing outgoing override points - this.outgoingBufferCalSizeQueue = []; - }, - - /** - * Mark current outgoingIndex as start point for calculation length of data - * written to outgoingBuffer. - * Mark can be nested for here uses queue to remember marks. - * - * @param writeFunction - * Function to write data length into outgoingBuffer, this function is - * also used to allocate buffer for data length. - * Raw data size(in Uint8) is provided as parameter calling writeFunction. - * If raw data size is not in proper unit for writing, user can adjust - * the length value in writeFunction before writing. - **/ - startCalOutgoingSize: function(writeFunction) { - let sizeInfo = {index: this.outgoingIndex, - write: writeFunction}; - - // Allocate buffer for data lemgtj. - writeFunction.call(0); - - // Get size of data length buffer for it is not counted into data size. - sizeInfo.size = this.outgoingIndex - sizeInfo.index; - - // Enqueue size calculation information. - this.outgoingBufferCalSizeQueue.push(sizeInfo); - }, - - /** - * Calculate data length since last mark, and write it into mark position. - **/ - stopCalOutgoingSize: function() { - let sizeInfo = this.outgoingBufferCalSizeQueue.pop(); - - // Remember current outgoingIndex. - let currentOutgoingIndex = this.outgoingIndex; - // Calculate data length, in uint8. - let writeSize = this.outgoingIndex - sizeInfo.index - sizeInfo.size; - - // Write data length to mark, use same function for allocating buffer to make - // sure there is no buffer overloading. - this.outgoingIndex = sizeInfo.index; - sizeInfo.write(writeSize); - - // Restore outgoingIndex. - this.outgoingIndex = currentOutgoingIndex; - }, - - /** - * Grow the incoming buffer. - * - * @param min_size - * Minimum new size. The actual new size will be the the smallest - * power of 2 that's larger than this number. - */ - growIncomingBuffer: function(min_size) { - if (DEBUG) { - debug("Current buffer of " + this.incomingBufferLength + - " can't handle incoming " + min_size + " bytes."); - } - let oldBytes = this.incomingBytes; - this.incomingBufferLength = - 2 << Math.floor(Math.log(min_size)/Math.log(2)); - if (DEBUG) debug("New incoming buffer size: " + this.incomingBufferLength); - this.incomingBuffer = new ArrayBuffer(this.incomingBufferLength); - this.incomingBytes = new Uint8Array(this.incomingBuffer); - if (this.incomingReadIndex <= this.incomingWriteIndex) { - // Read and write index are in natural order, so we can just copy - // the old buffer over to the bigger one without having to worry - // about the indexes. - this.incomingBytes.set(oldBytes, 0); - } else { - // The write index has wrapped around but the read index hasn't yet. - // Write whatever the read index has left to read until it would - // circle around to the beginning of the new buffer, and the rest - // behind that. - let head = oldBytes.subarray(this.incomingReadIndex); - let tail = oldBytes.subarray(0, this.incomingReadIndex); - this.incomingBytes.set(head, 0); - this.incomingBytes.set(tail, head.length); - this.incomingReadIndex = 0; - this.incomingWriteIndex += head.length; - } - if (DEBUG) { - debug("New incoming buffer size is " + this.incomingBufferLength); - } - }, - - /** - * Grow the outgoing buffer. - * - * @param min_size - * Minimum new size. The actual new size will be the the smallest - * power of 2 that's larger than this number. - */ - growOutgoingBuffer: function(min_size) { - if (DEBUG) { - debug("Current buffer of " + this.outgoingBufferLength + - " is too small."); - } - let oldBytes = this.outgoingBytes; - this.outgoingBufferLength = - 2 << Math.floor(Math.log(min_size)/Math.log(2)); - this.outgoingBuffer = new ArrayBuffer(this.outgoingBufferLength); - this.outgoingBytes = new Uint8Array(this.outgoingBuffer); - this.outgoingBytes.set(oldBytes, 0); - if (DEBUG) { - debug("New outgoing buffer size is " + this.outgoingBufferLength); - } - }, - - /** - * Functions for reading data from the incoming buffer. - * - * These are all little endian, apart from readParcelSize(); - */ - - /** - * Ensure position specified is readable. - * - * @param index - * Data position in incoming parcel, valid from 0 to - * currentParcelSize. - */ - ensureIncomingAvailable: function(index) { - if (index >= this.currentParcelSize) { - throw new Error("Trying to read data beyond the parcel end!"); - } else if (index < 0) { - throw new Error("Trying to read data before the parcel begin!"); - } - }, - - /** - * Seek in current incoming parcel. - * - * @param offset - * Seek offset in relative to current position. - */ - seekIncoming: function(offset) { - // Translate to 0..currentParcelSize - let cur = this.currentParcelSize - this.readAvailable; - - let newIndex = cur + offset; - this.ensureIncomingAvailable(newIndex); - - // ... incomingReadIndex -->| - // 0 new cur currentParcelSize - // |================|=======|====================| - // |<-- cur -->|<- readAvailable ->| - // |<-- newIndex -->|<-- new readAvailable -->| - this.readAvailable = this.currentParcelSize - newIndex; - - // Translate back: - if (this.incomingReadIndex < cur) { - // The incomingReadIndex is wrapped. - newIndex += this.incomingBufferLength; - } - newIndex += (this.incomingReadIndex - cur); - newIndex %= this.incomingBufferLength; - this.incomingReadIndex = newIndex; - }, - - readUint8Unchecked: function() { - let value = this.incomingBytes[this.incomingReadIndex]; - this.incomingReadIndex = (this.incomingReadIndex + 1) % - this.incomingBufferLength; - return value; - }, - - readUint8: function() { - // Translate to 0..currentParcelSize - let cur = this.currentParcelSize - this.readAvailable; - this.ensureIncomingAvailable(cur); - - this.readAvailable--; - return this.readUint8Unchecked(); - }, - - readUint8Array: function(length) { - // Translate to 0..currentParcelSize - let last = this.currentParcelSize - this.readAvailable; - last += (length - 1); - this.ensureIncomingAvailable(last); - - let array = new Uint8Array(length); - for (let i = 0; i < length; i++) { - array[i] = this.readUint8Unchecked(); - } - - this.readAvailable -= length; - return array; - }, - - readUint16: function() { - return this.readUint8() | this.readUint8() << 8; - }, - - readInt32: function() { - return this.readUint8() | this.readUint8() << 8 | - this.readUint8() << 16 | this.readUint8() << 24; - }, - - readInt64: function() { - // Avoid using bitwise operators as the operands of all bitwise operators - // are converted to signed 32-bit integers. - return this.readUint8() + - this.readUint8() * Math.pow(2, 8) + - this.readUint8() * Math.pow(2, 16) + - this.readUint8() * Math.pow(2, 24) + - this.readUint8() * Math.pow(2, 32) + - this.readUint8() * Math.pow(2, 40) + - this.readUint8() * Math.pow(2, 48) + - this.readUint8() * Math.pow(2, 56); - }, - - readInt32List: function() { - let length = this.readInt32(); - let ints = []; - for (let i = 0; i < length; i++) { - ints.push(this.readInt32()); - } - return ints; - }, - - readString: function() { - let string_len = this.readInt32(); - if (string_len < 0 || string_len >= this.INT32_MAX) { - return null; - } - let s = ""; - for (let i = 0; i < string_len; i++) { - s += String.fromCharCode(this.readUint16()); - } - // Strings are \0\0 delimited, but that isn't part of the length. And - // if the string length is even, the delimiter is two characters wide. - // It's insane, I know. - this.readStringDelimiter(string_len); - return s; - }, - - readStringList: function() { - let num_strings = this.readInt32(); - let strings = []; - for (let i = 0; i < num_strings; i++) { - strings.push(this.readString()); - } - return strings; - }, - - readStringDelimiter: function(length) { - let delimiter = this.readUint16(); - if (!(length & 1)) { - delimiter |= this.readUint16(); - } - if (DEBUG) { - if (delimiter !== 0) { - debug("Something's wrong, found string delimiter: " + delimiter); - } - } - }, - - readParcelSize: function() { - return this.readUint8Unchecked() << 24 | - this.readUint8Unchecked() << 16 | - this.readUint8Unchecked() << 8 | - this.readUint8Unchecked(); - }, - - /** - * Functions for writing data to the outgoing buffer. - */ - - /** - * Ensure position specified is writable. - * - * @param index - * Data position in outgoing parcel, valid from 0 to - * outgoingBufferLength. - */ - ensureOutgoingAvailable: function(index) { - if (index >= this.outgoingBufferLength) { - this.growOutgoingBuffer(index + 1); - } - }, - - writeUint8: function(value) { - this.ensureOutgoingAvailable(this.outgoingIndex); - - this.outgoingBytes[this.outgoingIndex] = value; - this.outgoingIndex++; - }, - - writeUint16: function(value) { - this.writeUint8(value & 0xff); - this.writeUint8((value >> 8) & 0xff); - }, - - writeInt32: function(value) { - this.writeUint8(value & 0xff); - this.writeUint8((value >> 8) & 0xff); - this.writeUint8((value >> 16) & 0xff); - this.writeUint8((value >> 24) & 0xff); - }, - - writeString: function(value) { - if (value == null) { - this.writeInt32(-1); - return; - } - this.writeInt32(value.length); - for (let i = 0; i < value.length; i++) { - this.writeUint16(value.charCodeAt(i)); - } - // Strings are \0\0 delimited, but that isn't part of the length. And - // if the string length is even, the delimiter is two characters wide. - // It's insane, I know. - this.writeStringDelimiter(value.length); - }, - - writeStringList: function(strings) { - this.writeInt32(strings.length); - for (let i = 0; i < strings.length; i++) { - this.writeString(strings[i]); - } - }, - - writeStringDelimiter: function(length) { - this.writeUint16(0); - if (!(length & 1)) { - this.writeUint16(0); - } - }, - - writeParcelSize: function(value) { - /** - * Parcel size will always be the first thing in the parcel byte - * array, but the last thing written. Store the current index off - * to a temporary to be reset after we write the size. - */ - let currentIndex = this.outgoingIndex; - this.outgoingIndex = 0; - this.writeUint8((value >> 24) & 0xff); - this.writeUint8((value >> 16) & 0xff); - this.writeUint8((value >> 8) & 0xff); - this.writeUint8(value & 0xff); - this.outgoingIndex = currentIndex; - }, - - copyIncomingToOutgoing: function(length) { - if (!length || (length < 0)) { - return; - } - - let translatedReadIndexEnd = - this.currentParcelSize - this.readAvailable + length - 1; - this.ensureIncomingAvailable(translatedReadIndexEnd); - - let translatedWriteIndexEnd = this.outgoingIndex + length - 1; - this.ensureOutgoingAvailable(translatedWriteIndexEnd); - - let newIncomingReadIndex = this.incomingReadIndex + length; - if (newIncomingReadIndex < this.incomingBufferLength) { - // Reading won't cause wrapping, go ahead with builtin copy. - this.outgoingBytes - .set(this.incomingBytes.subarray(this.incomingReadIndex, - newIncomingReadIndex), - this.outgoingIndex); - } else { - // Not so lucky. - newIncomingReadIndex %= this.incomingBufferLength; - this.outgoingBytes - .set(this.incomingBytes.subarray(this.incomingReadIndex, - this.incomingBufferLength), - this.outgoingIndex); - if (newIncomingReadIndex) { - let firstPartLength = this.incomingBufferLength - this.incomingReadIndex; - this.outgoingBytes.set(this.incomingBytes.subarray(0, newIncomingReadIndex), - this.outgoingIndex + firstPartLength); - } - } - - this.incomingReadIndex = newIncomingReadIndex; - this.readAvailable -= length; - this.outgoingIndex += length; - }, - - /** - * Parcel management - */ - - /** - * Write incoming data to the circular buffer. - * - * @param incoming - * Uint8Array containing the incoming data. - */ - writeToIncoming: function(incoming) { - // We don't have to worry about the head catching the tail since - // we process any backlog in parcels immediately, before writing - // new data to the buffer. So the only edge case we need to handle - // is when the incoming data is larger than the buffer size. - let minMustAvailableSize = incoming.length + this.readIncoming; - if (minMustAvailableSize > this.incomingBufferLength) { - this.growIncomingBuffer(minMustAvailableSize); - } - - // We can let the typed arrays do the copying if the incoming data won't - // wrap around the edges of the circular buffer. - let remaining = this.incomingBufferLength - this.incomingWriteIndex; - if (remaining >= incoming.length) { - this.incomingBytes.set(incoming, this.incomingWriteIndex); - } else { - // The incoming data would wrap around it. - let head = incoming.subarray(0, remaining); - let tail = incoming.subarray(remaining); - this.incomingBytes.set(head, this.incomingWriteIndex); - this.incomingBytes.set(tail, 0); - } - this.incomingWriteIndex = (this.incomingWriteIndex + incoming.length) % - this.incomingBufferLength; - }, - - /** - * Process incoming data. - * - * @param incoming - * Uint8Array containing the incoming data. - */ - processIncoming: function(incoming) { - if (DEBUG) { - debug("Received " + incoming.length + " bytes."); - debug("Already read " + this.readIncoming); - } - - this.writeToIncoming(incoming); - this.readIncoming += incoming.length; - while (true) { - if (!this.currentParcelSize) { - // We're expecting a new parcel. - if (this.readIncoming < this.PARCEL_SIZE_SIZE) { - // We don't know how big the next parcel is going to be, need more - // data. - if (DEBUG) debug("Next parcel size unknown, going to sleep."); - return; - } - this.currentParcelSize = this.readParcelSize(); - if (DEBUG) { - debug("New incoming parcel of size " + this.currentParcelSize); - } - // The size itself is not included in the size. - this.readIncoming -= this.PARCEL_SIZE_SIZE; - } - - if (this.readIncoming < this.currentParcelSize) { - // We haven't read enough yet in order to be able to process a parcel. - if (DEBUG) debug("Read " + this.readIncoming + ", but parcel size is " - + this.currentParcelSize + ". Going to sleep."); - return; - } - - // Alright, we have enough data to process at least one whole parcel. - // Let's do that. - let expectedAfterIndex = (this.incomingReadIndex + this.currentParcelSize) - % this.incomingBufferLength; - - if (DEBUG) { - let parcel; - if (expectedAfterIndex < this.incomingReadIndex) { - let head = this.incomingBytes.subarray(this.incomingReadIndex); - let tail = this.incomingBytes.subarray(0, expectedAfterIndex); - parcel = Array.slice(head).concat(Array.slice(tail)); - } else { - parcel = Array.slice(this.incomingBytes.subarray( - this.incomingReadIndex, expectedAfterIndex)); - } - debug("Parcel (size " + this.currentParcelSize + "): " + parcel); - } - - if (DEBUG) debug("We have at least one complete parcel."); - try { - this.readAvailable = this.currentParcelSize; - this.processParcel(); - } catch (ex) { - if (DEBUG) debug("Parcel handling threw " + ex + "\n" + ex.stack); - } - - // Ensure that the whole parcel was consumed. - if (this.incomingReadIndex != expectedAfterIndex) { - if (DEBUG) { - debug("Parcel handler didn't consume whole parcel, " + - Math.abs(expectedAfterIndex - this.incomingReadIndex) + - " bytes left over"); - } - this.incomingReadIndex = expectedAfterIndex; - } - this.readIncoming -= this.currentParcelSize; - this.readAvailable = 0; - this.currentParcelSize = 0; - } - }, - - /** - * Communicate with the IPC thread. - */ - sendParcel: function() { - // Compute the size of the parcel and write it to the front of the parcel - // where we left room for it. Note that he parcel size does not include - // the size itself. - let parcelSize = this.outgoingIndex - this.PARCEL_SIZE_SIZE; - this.writeParcelSize(parcelSize); - - // This assumes that postRILMessage will make a copy of the ArrayBufferView - // right away! - let parcel = this.outgoingBytes.subarray(0, this.outgoingIndex); - if (DEBUG) debug("Outgoing parcel: " + Array.slice(parcel)); - this.onSendParcel(parcel); - this.outgoingIndex = this.PARCEL_SIZE_SIZE; - }, - - getCurrentParcelSize: function() { - return this.currentParcelSize; - }, - - getReadAvailable: function() { - return this.readAvailable; - } - - /** - * Process one parcel. - * - * |processParcel| is an implementation provided incoming parcel processing - * function invoked when we have received a complete parcel. Implementation - * may call multiple read functions to extract data from the incoming buffer. - */ - //processParcel: function() { - // let something = this.readInt32(); - // ... - //}, - - /** - * Write raw data out to underlying channel. - * - * |onSendParcel| is an implementation provided stream output function - * invoked when we're really going to write something out. We assume the - * data are completely copied to some output buffer in this call and may - * be destroyed when it's done. - * - * @param parcel - * An array of numeric octet data. - */ - //onSendParcel: function(parcel) { - // ... - //} -}; - -module.exports = { Buf: Buf }; |