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author | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
commit | cfe5ef4ac7cd59f094b538252161ad74223c47da (patch) | |
tree | e5c0ee7e70db84bd2bfc6062784006769e9df730 /dom/system/gonk/android_audio/AudioTrack.h | |
parent | 28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff) | |
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Remove Gonk build directories
Diffstat (limited to 'dom/system/gonk/android_audio/AudioTrack.h')
-rw-r--r-- | dom/system/gonk/android_audio/AudioTrack.h | 489 |
1 files changed, 0 insertions, 489 deletions
diff --git a/dom/system/gonk/android_audio/AudioTrack.h b/dom/system/gonk/android_audio/AudioTrack.h deleted file mode 100644 index 6f8c6bb28..000000000 --- a/dom/system/gonk/android_audio/AudioTrack.h +++ /dev/null @@ -1,489 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_AUDIOTRACK_H -#define ANDROID_AUDIOTRACK_H - -#include <stdint.h> -#include <sys/types.h> - -#include "IAudioFlinger.h" -#include "IAudioTrack.h" -#include "AudioSystem.h" - -#include <utils/RefBase.h> -#include <utils/Errors.h> -#include <binder/IInterface.h> -#include <binder/IMemory.h> -#include <utils/threads.h> - - -namespace android { - -// ---------------------------------------------------------------------------- - -class audio_track_cblk_t; - -// ---------------------------------------------------------------------------- - -class AudioTrack -{ -public: - enum channel_index { - MONO = 0, - LEFT = 0, - RIGHT = 1 - }; - - /* Events used by AudioTrack callback function (audio_track_cblk_t). - */ - enum event_type { - EVENT_MORE_DATA = 0, // Request to write more data to PCM buffer. - EVENT_UNDERRUN = 1, // PCM buffer underrun occured. - EVENT_LOOP_END = 2, // Sample loop end was reached; playback restarted from loop start if loop count was not 0. - EVENT_MARKER = 3, // Playback head is at the specified marker position (See setMarkerPosition()). - EVENT_NEW_POS = 4, // Playback head is at a new position (See setPositionUpdatePeriod()). - EVENT_BUFFER_END = 5 // Playback head is at the end of the buffer. - }; - - /* Create Buffer on the stack and pass it to obtainBuffer() - * and releaseBuffer(). - */ - - class Buffer - { - public: - enum { - MUTE = 0x00000001 - }; - uint32_t flags; - int channelCount; - int format; - size_t frameCount; - size_t size; - union { - void* raw; - short* i16; - int8_t* i8; - }; - }; - - - /* As a convenience, if a callback is supplied, a handler thread - * is automatically created with the appropriate priority. This thread - * invokes the callback when a new buffer becomes availlable or an underrun condition occurs. - * Parameters: - * - * event: type of event notified (see enum AudioTrack::event_type). - * user: Pointer to context for use by the callback receiver. - * info: Pointer to optional parameter according to event type: - * - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write - * more bytes than indicated by 'size' field and update 'size' if less bytes are - * written. - * - EVENT_UNDERRUN: unused. - * - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining. - * - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames. - * - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames. - * - EVENT_BUFFER_END: unused. - */ - - typedef void (*callback_t)(int event, void* user, void *info); - - /* Returns the minimum frame count required for the successful creation of - * an AudioTrack object. - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful operation - * - NO_INIT: audio server or audio hardware not initialized - */ - - static status_t getMinFrameCount(int* frameCount, - int streamType =-1, - uint32_t sampleRate = 0); - - /* Constructs an uninitialized AudioTrack. No connection with - * AudioFlinger takes place. - */ - AudioTrack(); - - /* Creates an audio track and registers it with AudioFlinger. - * Once created, the track needs to be started before it can be used. - * Unspecified values are set to the audio hardware's current - * values. - * - * Parameters: - * - * streamType: Select the type of audio stream this track is attached to - * (e.g. AudioSystem::MUSIC). - * sampleRate: Track sampling rate in Hz. - * format: Audio format (e.g AudioSystem::PCM_16_BIT for signed - * 16 bits per sample). - * channels: Channel mask: see AudioSystem::audio_channels. - * frameCount: Total size of track PCM buffer in frames. This defines the - * latency of the track. - * flags: Reserved for future use. - * cbf: Callback function. If not null, this function is called periodically - * to request new PCM data. - * notificationFrames: The callback function is called each time notificationFrames PCM - * frames have been comsumed from track input buffer. - * user Context for use by the callback receiver. - */ - - AudioTrack( int streamType, - uint32_t sampleRate = 0, - int format = 0, - int channels = 0, - int frameCount = 0, - uint32_t flags = 0, - callback_t cbf = 0, - void* user = 0, - int notificationFrames = 0, - int sessionId = 0); - - /* Creates an audio track and registers it with AudioFlinger. With this constructor, - * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer - * identified by the argument sharedBuffer. This prototype is for static buffer playback. - * PCM data must be present into memory before the AudioTrack is started. - * The Write() and Flush() methods are not supported in this case. - * It is recommented to pass a callback function to be notified of playback end by an - * EVENT_UNDERRUN event. - */ - - AudioTrack( int streamType, - uint32_t sampleRate = 0, - int format = 0, - int channels = 0, - const sp<IMemory>& sharedBuffer = 0, - uint32_t flags = 0, - callback_t cbf = 0, - void* user = 0, - int notificationFrames = 0, - int sessionId = 0); - - /* Terminates the AudioTrack and unregisters it from AudioFlinger. - * Also destroys all resources assotiated with the AudioTrack. - */ - ~AudioTrack(); - - - /* Initialize an uninitialized AudioTrack. - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful intialization - * - INVALID_OPERATION: AudioTrack is already intitialized - * - BAD_VALUE: invalid parameter (channels, format, sampleRate...) - * - NO_INIT: audio server or audio hardware not initialized - * */ - status_t set(int streamType =-1, - uint32_t sampleRate = 0, - int format = 0, - int channels = 0, - int frameCount = 0, - uint32_t flags = 0, - callback_t cbf = 0, - void* user = 0, - int notificationFrames = 0, - const sp<IMemory>& sharedBuffer = 0, - bool threadCanCallJava = false, - int sessionId = 0); - - - /* Result of constructing the AudioTrack. This must be checked - * before using any AudioTrack API (except for set()), using - * an uninitialized AudioTrack produces undefined results. - * See set() method above for possible return codes. - */ - status_t initCheck() const; - - /* Returns this track's latency in milliseconds. - * This includes the latency due to AudioTrack buffer size, AudioMixer (if any) - * and audio hardware driver. - */ - uint32_t latency() const; - - /* getters, see constructor */ - - int streamType() const; - int format() const; - int channelCount() const; - uint32_t frameCount() const; - int frameSize() const; - sp<IMemory>& sharedBuffer(); - - - /* After it's created the track is not active. Call start() to - * make it active. If set, the callback will start being called. - */ - void start(); - - /* Stop a track. If set, the callback will cease being called and - * obtainBuffer returns STOPPED. Note that obtainBuffer() still works - * and will fill up buffers until the pool is exhausted. - */ - void stop(); - bool stopped() const; - - /* flush a stopped track. All pending buffers are discarded. - * This function has no effect if the track is not stoped. - */ - void flush(); - - /* Pause a track. If set, the callback will cease being called and - * obtainBuffer returns STOPPED. Note that obtainBuffer() still works - * and will fill up buffers until the pool is exhausted. - */ - void pause(); - - /* mute or unmutes this track. - * While mutted, the callback, if set, is still called. - */ - void mute(bool); - bool muted() const; - - - /* set volume for this track, mostly used for games' sound effects - * left and right volumes. Levels must be <= 1.0. - */ - status_t setVolume(float left, float right); - void getVolume(float* left, float* right); - - /* set the send level for this track. An auxiliary effect should be attached - * to the track with attachEffect(). Level must be <= 1.0. - */ - status_t setAuxEffectSendLevel(float level); - void getAuxEffectSendLevel(float* level); - - /* set sample rate for this track, mostly used for games' sound effects - */ - status_t setSampleRate(int sampleRate); - uint32_t getSampleRate(); - - /* Enables looping and sets the start and end points of looping. - * - * Parameters: - * - * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start. - * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start. - * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or - * active loop. loopCount = -1 means infinite looping. - * - * For proper operation the following condition must be respected: - * (loopEnd-loopStart) <= framecount() - */ - status_t setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount); - status_t getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount); - - - /* Sets marker position. When playback reaches the number of frames specified, a callback with event - * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification - * callback. - * If the AudioTrack has been opened with no callback function associated, the operation will fail. - * - * Parameters: - * - * marker: marker position expressed in frames. - * - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful operation - * - INVALID_OPERATION: the AudioTrack has no callback installed. - */ - status_t setMarkerPosition(uint32_t marker); - status_t getMarkerPosition(uint32_t *marker); - - - /* Sets position update period. Every time the number of frames specified has been played, - * a callback with event type EVENT_NEW_POS is called. - * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification - * callback. - * If the AudioTrack has been opened with no callback function associated, the operation will fail. - * - * Parameters: - * - * updatePeriod: position update notification period expressed in frames. - * - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful operation - * - INVALID_OPERATION: the AudioTrack has no callback installed. - */ - status_t setPositionUpdatePeriod(uint32_t updatePeriod); - status_t getPositionUpdatePeriod(uint32_t *updatePeriod); - - - /* Sets playback head position within AudioTrack buffer. The new position is specified - * in number of frames. - * This method must be called with the AudioTrack in paused or stopped state. - * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames. - * Therefore using this method makes sense only when playing a "static" audio buffer - * as opposed to streaming. - * The getPosition() method on the other hand returns the total number of frames played since - * playback start. - * - * Parameters: - * - * position: New playback head position within AudioTrack buffer. - * - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful operation - * - INVALID_OPERATION: the AudioTrack is not stopped. - * - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer - */ - status_t setPosition(uint32_t position); - status_t getPosition(uint32_t *position); - - /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids - * rewriting the buffer before restarting playback after a stop. - * This method must be called with the AudioTrack in paused or stopped state. - * - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful operation - * - INVALID_OPERATION: the AudioTrack is not stopped. - */ - status_t reload(); - - /* returns a handle on the audio output used by this AudioTrack. - * - * Parameters: - * none. - * - * Returned value: - * handle on audio hardware output - */ - audio_io_handle_t getOutput(); - - /* returns the unique ID associated to this track. - * - * Parameters: - * none. - * - * Returned value: - * AudioTrack ID. - */ - int getSessionId(); - - - /* Attach track auxiliary output to specified effect. Used effectId = 0 - * to detach track from effect. - * - * Parameters: - * - * effectId: effectId obtained from AudioEffect::id(). - * - * Returned status (from utils/Errors.h) can be: - * - NO_ERROR: successful operation - * - INVALID_OPERATION: the effect is not an auxiliary effect. - * - BAD_VALUE: The specified effect ID is invalid - */ - status_t attachAuxEffect(int effectId); - - /* obtains a buffer of "frameCount" frames. The buffer must be - * filled entirely. If the track is stopped, obtainBuffer() returns - * STOPPED instead of NO_ERROR as long as there are buffers availlable, - * at which point NO_MORE_BUFFERS is returned. - * Buffers will be returned until the pool (buffercount()) - * is exhausted, at which point obtainBuffer() will either block - * or return WOULD_BLOCK depending on the value of the "blocking" - * parameter. - */ - - enum { - NO_MORE_BUFFERS = 0x80000001, - STOPPED = 1 - }; - - status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount); - void releaseBuffer(Buffer* audioBuffer); - - - /* As a convenience we provide a write() interface to the audio buffer. - * This is implemented on top of lockBuffer/unlockBuffer. For best - * performance - * - */ - ssize_t write(const void* buffer, size_t size); - - /* - * Dumps the state of an audio track. - */ - status_t dump(int fd, const Vector<String16>& args) const; - -private: - /* copying audio tracks is not allowed */ - AudioTrack(const AudioTrack& other); - AudioTrack& operator = (const AudioTrack& other); - - /* a small internal class to handle the callback */ - class AudioTrackThread : public Thread - { - public: - AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false); - private: - friend class AudioTrack; - virtual bool threadLoop(); - virtual status_t readyToRun(); - virtual void onFirstRef(); - AudioTrack& mReceiver; - Mutex mLock; - }; - - bool processAudioBuffer(const sp<AudioTrackThread>& thread); - status_t createTrack(int streamType, - uint32_t sampleRate, - int format, - int channelCount, - int frameCount, - uint32_t flags, - const sp<IMemory>& sharedBuffer, - audio_io_handle_t output, - bool enforceFrameCount); - - sp<IAudioTrack> mAudioTrack; - sp<IMemory> mCblkMemory; - sp<AudioTrackThread> mAudioTrackThread; - - float mVolume[2]; - float mSendLevel; - uint32_t mFrameCount; - - audio_track_cblk_t* mCblk; - uint8_t mStreamType; - uint8_t mFormat; - uint8_t mChannelCount; - uint8_t mMuted; - uint32_t mChannels; - status_t mStatus; - uint32_t mLatency; - - volatile int32_t mActive; - - callback_t mCbf; - void* mUserData; - uint32_t mNotificationFramesReq; // requested number of frames between each notification callback - uint32_t mNotificationFramesAct; // actual number of frames between each notification callback - sp<IMemory> mSharedBuffer; - int mLoopCount; - uint32_t mRemainingFrames; - uint32_t mMarkerPosition; - bool mMarkerReached; - uint32_t mNewPosition; - uint32_t mUpdatePeriod; - uint32_t mFlags; - int mSessionId; - int mAuxEffectId; - uint32_t mPadding[8]; -}; - - -}; // namespace android - -#endif // ANDROID_AUDIOTRACK_H |