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authorwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
commitcfe5ef4ac7cd59f094b538252161ad74223c47da (patch)
treee5c0ee7e70db84bd2bfc6062784006769e9df730 /dom/system/gonk/android_audio/AudioTrack.h
parent28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff)
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Remove Gonk build directories
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-rw-r--r--dom/system/gonk/android_audio/AudioTrack.h489
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diff --git a/dom/system/gonk/android_audio/AudioTrack.h b/dom/system/gonk/android_audio/AudioTrack.h
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-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_AUDIOTRACK_H
-#define ANDROID_AUDIOTRACK_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include "IAudioFlinger.h"
-#include "IAudioTrack.h"
-#include "AudioSystem.h"
-
-#include <utils/RefBase.h>
-#include <utils/Errors.h>
-#include <binder/IInterface.h>
-#include <binder/IMemory.h>
-#include <utils/threads.h>
-
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-class audio_track_cblk_t;
-
-// ----------------------------------------------------------------------------
-
-class AudioTrack
-{
-public:
- enum channel_index {
- MONO = 0,
- LEFT = 0,
- RIGHT = 1
- };
-
- /* Events used by AudioTrack callback function (audio_track_cblk_t).
- */
- enum event_type {
- EVENT_MORE_DATA = 0, // Request to write more data to PCM buffer.
- EVENT_UNDERRUN = 1, // PCM buffer underrun occured.
- EVENT_LOOP_END = 2, // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
- EVENT_MARKER = 3, // Playback head is at the specified marker position (See setMarkerPosition()).
- EVENT_NEW_POS = 4, // Playback head is at a new position (See setPositionUpdatePeriod()).
- EVENT_BUFFER_END = 5 // Playback head is at the end of the buffer.
- };
-
- /* Create Buffer on the stack and pass it to obtainBuffer()
- * and releaseBuffer().
- */
-
- class Buffer
- {
- public:
- enum {
- MUTE = 0x00000001
- };
- uint32_t flags;
- int channelCount;
- int format;
- size_t frameCount;
- size_t size;
- union {
- void* raw;
- short* i16;
- int8_t* i8;
- };
- };
-
-
- /* As a convenience, if a callback is supplied, a handler thread
- * is automatically created with the appropriate priority. This thread
- * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
- * Parameters:
- *
- * event: type of event notified (see enum AudioTrack::event_type).
- * user: Pointer to context for use by the callback receiver.
- * info: Pointer to optional parameter according to event type:
- * - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
- * more bytes than indicated by 'size' field and update 'size' if less bytes are
- * written.
- * - EVENT_UNDERRUN: unused.
- * - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
- * - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
- * - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
- * - EVENT_BUFFER_END: unused.
- */
-
- typedef void (*callback_t)(int event, void* user, void *info);
-
- /* Returns the minimum frame count required for the successful creation of
- * an AudioTrack object.
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful operation
- * - NO_INIT: audio server or audio hardware not initialized
- */
-
- static status_t getMinFrameCount(int* frameCount,
- int streamType =-1,
- uint32_t sampleRate = 0);
-
- /* Constructs an uninitialized AudioTrack. No connection with
- * AudioFlinger takes place.
- */
- AudioTrack();
-
- /* Creates an audio track and registers it with AudioFlinger.
- * Once created, the track needs to be started before it can be used.
- * Unspecified values are set to the audio hardware's current
- * values.
- *
- * Parameters:
- *
- * streamType: Select the type of audio stream this track is attached to
- * (e.g. AudioSystem::MUSIC).
- * sampleRate: Track sampling rate in Hz.
- * format: Audio format (e.g AudioSystem::PCM_16_BIT for signed
- * 16 bits per sample).
- * channels: Channel mask: see AudioSystem::audio_channels.
- * frameCount: Total size of track PCM buffer in frames. This defines the
- * latency of the track.
- * flags: Reserved for future use.
- * cbf: Callback function. If not null, this function is called periodically
- * to request new PCM data.
- * notificationFrames: The callback function is called each time notificationFrames PCM
- * frames have been comsumed from track input buffer.
- * user Context for use by the callback receiver.
- */
-
- AudioTrack( int streamType,
- uint32_t sampleRate = 0,
- int format = 0,
- int channels = 0,
- int frameCount = 0,
- uint32_t flags = 0,
- callback_t cbf = 0,
- void* user = 0,
- int notificationFrames = 0,
- int sessionId = 0);
-
- /* Creates an audio track and registers it with AudioFlinger. With this constructor,
- * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
- * identified by the argument sharedBuffer. This prototype is for static buffer playback.
- * PCM data must be present into memory before the AudioTrack is started.
- * The Write() and Flush() methods are not supported in this case.
- * It is recommented to pass a callback function to be notified of playback end by an
- * EVENT_UNDERRUN event.
- */
-
- AudioTrack( int streamType,
- uint32_t sampleRate = 0,
- int format = 0,
- int channels = 0,
- const sp<IMemory>& sharedBuffer = 0,
- uint32_t flags = 0,
- callback_t cbf = 0,
- void* user = 0,
- int notificationFrames = 0,
- int sessionId = 0);
-
- /* Terminates the AudioTrack and unregisters it from AudioFlinger.
- * Also destroys all resources assotiated with the AudioTrack.
- */
- ~AudioTrack();
-
-
- /* Initialize an uninitialized AudioTrack.
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful intialization
- * - INVALID_OPERATION: AudioTrack is already intitialized
- * - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
- * - NO_INIT: audio server or audio hardware not initialized
- * */
- status_t set(int streamType =-1,
- uint32_t sampleRate = 0,
- int format = 0,
- int channels = 0,
- int frameCount = 0,
- uint32_t flags = 0,
- callback_t cbf = 0,
- void* user = 0,
- int notificationFrames = 0,
- const sp<IMemory>& sharedBuffer = 0,
- bool threadCanCallJava = false,
- int sessionId = 0);
-
-
- /* Result of constructing the AudioTrack. This must be checked
- * before using any AudioTrack API (except for set()), using
- * an uninitialized AudioTrack produces undefined results.
- * See set() method above for possible return codes.
- */
- status_t initCheck() const;
-
- /* Returns this track's latency in milliseconds.
- * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
- * and audio hardware driver.
- */
- uint32_t latency() const;
-
- /* getters, see constructor */
-
- int streamType() const;
- int format() const;
- int channelCount() const;
- uint32_t frameCount() const;
- int frameSize() const;
- sp<IMemory>& sharedBuffer();
-
-
- /* After it's created the track is not active. Call start() to
- * make it active. If set, the callback will start being called.
- */
- void start();
-
- /* Stop a track. If set, the callback will cease being called and
- * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
- * and will fill up buffers until the pool is exhausted.
- */
- void stop();
- bool stopped() const;
-
- /* flush a stopped track. All pending buffers are discarded.
- * This function has no effect if the track is not stoped.
- */
- void flush();
-
- /* Pause a track. If set, the callback will cease being called and
- * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
- * and will fill up buffers until the pool is exhausted.
- */
- void pause();
-
- /* mute or unmutes this track.
- * While mutted, the callback, if set, is still called.
- */
- void mute(bool);
- bool muted() const;
-
-
- /* set volume for this track, mostly used for games' sound effects
- * left and right volumes. Levels must be <= 1.0.
- */
- status_t setVolume(float left, float right);
- void getVolume(float* left, float* right);
-
- /* set the send level for this track. An auxiliary effect should be attached
- * to the track with attachEffect(). Level must be <= 1.0.
- */
- status_t setAuxEffectSendLevel(float level);
- void getAuxEffectSendLevel(float* level);
-
- /* set sample rate for this track, mostly used for games' sound effects
- */
- status_t setSampleRate(int sampleRate);
- uint32_t getSampleRate();
-
- /* Enables looping and sets the start and end points of looping.
- *
- * Parameters:
- *
- * loopStart: loop start expressed as the number of PCM frames played since AudioTrack start.
- * loopEnd: loop end expressed as the number of PCM frames played since AudioTrack start.
- * loopCount: number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
- * active loop. loopCount = -1 means infinite looping.
- *
- * For proper operation the following condition must be respected:
- * (loopEnd-loopStart) <= framecount()
- */
- status_t setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
- status_t getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
-
-
- /* Sets marker position. When playback reaches the number of frames specified, a callback with event
- * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
- * callback.
- * If the AudioTrack has been opened with no callback function associated, the operation will fail.
- *
- * Parameters:
- *
- * marker: marker position expressed in frames.
- *
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful operation
- * - INVALID_OPERATION: the AudioTrack has no callback installed.
- */
- status_t setMarkerPosition(uint32_t marker);
- status_t getMarkerPosition(uint32_t *marker);
-
-
- /* Sets position update period. Every time the number of frames specified has been played,
- * a callback with event type EVENT_NEW_POS is called.
- * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
- * callback.
- * If the AudioTrack has been opened with no callback function associated, the operation will fail.
- *
- * Parameters:
- *
- * updatePeriod: position update notification period expressed in frames.
- *
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful operation
- * - INVALID_OPERATION: the AudioTrack has no callback installed.
- */
- status_t setPositionUpdatePeriod(uint32_t updatePeriod);
- status_t getPositionUpdatePeriod(uint32_t *updatePeriod);
-
-
- /* Sets playback head position within AudioTrack buffer. The new position is specified
- * in number of frames.
- * This method must be called with the AudioTrack in paused or stopped state.
- * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
- * Therefore using this method makes sense only when playing a "static" audio buffer
- * as opposed to streaming.
- * The getPosition() method on the other hand returns the total number of frames played since
- * playback start.
- *
- * Parameters:
- *
- * position: New playback head position within AudioTrack buffer.
- *
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful operation
- * - INVALID_OPERATION: the AudioTrack is not stopped.
- * - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
- */
- status_t setPosition(uint32_t position);
- status_t getPosition(uint32_t *position);
-
- /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
- * rewriting the buffer before restarting playback after a stop.
- * This method must be called with the AudioTrack in paused or stopped state.
- *
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful operation
- * - INVALID_OPERATION: the AudioTrack is not stopped.
- */
- status_t reload();
-
- /* returns a handle on the audio output used by this AudioTrack.
- *
- * Parameters:
- * none.
- *
- * Returned value:
- * handle on audio hardware output
- */
- audio_io_handle_t getOutput();
-
- /* returns the unique ID associated to this track.
- *
- * Parameters:
- * none.
- *
- * Returned value:
- * AudioTrack ID.
- */
- int getSessionId();
-
-
- /* Attach track auxiliary output to specified effect. Used effectId = 0
- * to detach track from effect.
- *
- * Parameters:
- *
- * effectId: effectId obtained from AudioEffect::id().
- *
- * Returned status (from utils/Errors.h) can be:
- * - NO_ERROR: successful operation
- * - INVALID_OPERATION: the effect is not an auxiliary effect.
- * - BAD_VALUE: The specified effect ID is invalid
- */
- status_t attachAuxEffect(int effectId);
-
- /* obtains a buffer of "frameCount" frames. The buffer must be
- * filled entirely. If the track is stopped, obtainBuffer() returns
- * STOPPED instead of NO_ERROR as long as there are buffers availlable,
- * at which point NO_MORE_BUFFERS is returned.
- * Buffers will be returned until the pool (buffercount())
- * is exhausted, at which point obtainBuffer() will either block
- * or return WOULD_BLOCK depending on the value of the "blocking"
- * parameter.
- */
-
- enum {
- NO_MORE_BUFFERS = 0x80000001,
- STOPPED = 1
- };
-
- status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
- void releaseBuffer(Buffer* audioBuffer);
-
-
- /* As a convenience we provide a write() interface to the audio buffer.
- * This is implemented on top of lockBuffer/unlockBuffer. For best
- * performance
- *
- */
- ssize_t write(const void* buffer, size_t size);
-
- /*
- * Dumps the state of an audio track.
- */
- status_t dump(int fd, const Vector<String16>& args) const;
-
-private:
- /* copying audio tracks is not allowed */
- AudioTrack(const AudioTrack& other);
- AudioTrack& operator = (const AudioTrack& other);
-
- /* a small internal class to handle the callback */
- class AudioTrackThread : public Thread
- {
- public:
- AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
- private:
- friend class AudioTrack;
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
- AudioTrack& mReceiver;
- Mutex mLock;
- };
-
- bool processAudioBuffer(const sp<AudioTrackThread>& thread);
- status_t createTrack(int streamType,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount,
- uint32_t flags,
- const sp<IMemory>& sharedBuffer,
- audio_io_handle_t output,
- bool enforceFrameCount);
-
- sp<IAudioTrack> mAudioTrack;
- sp<IMemory> mCblkMemory;
- sp<AudioTrackThread> mAudioTrackThread;
-
- float mVolume[2];
- float mSendLevel;
- uint32_t mFrameCount;
-
- audio_track_cblk_t* mCblk;
- uint8_t mStreamType;
- uint8_t mFormat;
- uint8_t mChannelCount;
- uint8_t mMuted;
- uint32_t mChannels;
- status_t mStatus;
- uint32_t mLatency;
-
- volatile int32_t mActive;
-
- callback_t mCbf;
- void* mUserData;
- uint32_t mNotificationFramesReq; // requested number of frames between each notification callback
- uint32_t mNotificationFramesAct; // actual number of frames between each notification callback
- sp<IMemory> mSharedBuffer;
- int mLoopCount;
- uint32_t mRemainingFrames;
- uint32_t mMarkerPosition;
- bool mMarkerReached;
- uint32_t mNewPosition;
- uint32_t mUpdatePeriod;
- uint32_t mFlags;
- int mSessionId;
- int mAuxEffectId;
- uint32_t mPadding[8];
-};
-
-
-}; // namespace android
-
-#endif // ANDROID_AUDIOTRACK_H