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author | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-05-12 11:09:44 +0200 |
commit | cfe5ef4ac7cd59f094b538252161ad74223c47da (patch) | |
tree | e5c0ee7e70db84bd2bfc6062784006769e9df730 /dom/system/gonk/NetIdManager.h | |
parent | 28cf922aa9af4d4b8e0a3ce91dc1270a55986909 (diff) | |
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Remove Gonk build directories
Diffstat (limited to 'dom/system/gonk/NetIdManager.h')
-rw-r--r-- | dom/system/gonk/NetIdManager.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/dom/system/gonk/NetIdManager.h b/dom/system/gonk/NetIdManager.h deleted file mode 100644 index e35d0ecd2..000000000 --- a/dom/system/gonk/NetIdManager.h +++ /dev/null @@ -1,45 +0,0 @@ -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifndef NetIdManager_h -#define NetIdManager_h - -#include "nsString.h" -#include "nsDataHashtable.h" - -// NetId is a logical network identifier defined by netd. -// A network is typically a physical one (i.e. PhysicalNetwork.cpp) -// for netd but it could be a virtual network as well. -// We currently use physical network only and use one-to-one -// network-interface mapping. - -class NetIdManager { -public: - // keep in sync with system/netd/NetworkController.cpp - enum { - MIN_NET_ID = 100, - MAX_NET_ID = 65535, - }; - - // We need to count the number of references since different - // application like data and mms may use the same interface. - struct NetIdInfo { - int mNetId; - int mRefCnt; - }; - -public: - NetIdManager(); - - bool lookup(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo); - void acquire(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo); - bool release(const nsString& aInterfaceName, NetIdInfo* aNetIdInfo); - -private: - int getNextNetId(); - int mNextNetId; - nsDataHashtable<nsStringHashKey, NetIdInfo> mInterfaceToNetIdHash; -}; - -#endif
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