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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webvtt | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webvtt')
-rw-r--r-- | dom/media/webvtt/WebVTT.manifest | 3 | ||||
-rw-r--r-- | dom/media/webvtt/WebVTTParserWrapper.js | 72 | ||||
-rw-r--r-- | dom/media/webvtt/moz.build | 21 | ||||
-rw-r--r-- | dom/media/webvtt/nsIWebVTTListener.idl | 37 | ||||
-rw-r--r-- | dom/media/webvtt/nsIWebVTTParserWrapper.idl | 88 | ||||
-rw-r--r-- | dom/media/webvtt/package.json | 6 | ||||
-rw-r--r-- | dom/media/webvtt/update-webvtt.js | 55 | ||||
-rw-r--r-- | dom/media/webvtt/vtt.jsm | 1528 |
8 files changed, 1810 insertions, 0 deletions
diff --git a/dom/media/webvtt/WebVTT.manifest b/dom/media/webvtt/WebVTT.manifest new file mode 100644 index 000000000..9abafa5b1 --- /dev/null +++ b/dom/media/webvtt/WebVTT.manifest @@ -0,0 +1,3 @@ +# WebVTTParserWrapper +component {acf6e493-0092-4b26-b172-241e375c57ab} WebVTTParserWrapper.js +contract @mozilla.org/webvttParserWrapper;1 {acf6e493-0092-4b26-b172-241e375c57ab} diff --git a/dom/media/webvtt/WebVTTParserWrapper.js b/dom/media/webvtt/WebVTTParserWrapper.js new file mode 100644 index 000000000..5a36308fd --- /dev/null +++ b/dom/media/webvtt/WebVTTParserWrapper.js @@ -0,0 +1,72 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +Components.utils.import("resource://gre/modules/XPCOMUtils.jsm"); +Components.utils.import("resource://gre/modules/vtt.jsm"); + +var Ci = Components.interfaces; + +var WEBVTTPARSERWRAPPER_CID = "{acf6e493-0092-4b26-b172-241e375c57ab}"; +var WEBVTTPARSERWRAPPER_CONTRACTID = "@mozilla.org/webvttParserWrapper;1"; + +function WebVTTParserWrapper() +{ + // Nothing +} + +WebVTTParserWrapper.prototype = +{ + loadParser: function(window) + { + this.parser = new WebVTT.Parser(window, new TextDecoder("utf8")); + }, + + parse: function(data) + { + // We can safely translate the string data to a Uint8Array as we are + // guaranteed character codes only from \u0000 => \u00ff + var buffer = new Uint8Array(data.length); + for (var i = 0; i < data.length; i++) { + buffer[i] = data.charCodeAt(i); + } + + this.parser.parse(buffer); + }, + + flush: function() + { + this.parser.flush(); + }, + + watch: function(callback) + { + this.parser.oncue = callback.onCue; + this.parser.onregion = callback.onRegion; + this.parser.onparsingerror = function(e) { + // Passing the just the error code back is enough for our needs. + callback.onParsingError(("code" in e) ? e.code : -1); + }; + }, + + convertCueToDOMTree: function(window, cue) + { + return WebVTT.convertCueToDOMTree(window, cue.text); + }, + + processCues: function(window, cues, overlay, controls) + { + WebVTT.processCues(window, cues, overlay, controls); + }, + + classDescription: "Wrapper for the JS WebVTT implementation (vtt.js)", + classID: Components.ID(WEBVTTPARSERWRAPPER_CID), + QueryInterface: XPCOMUtils.generateQI([Ci.nsIWebVTTParserWrapper]), + classInfo: XPCOMUtils.generateCI({ + classID: WEBVTTPARSERWRAPPER_CID, + contractID: WEBVTTPARSERWRAPPER_CONTRACTID, + interfaces: [Ci.nsIWebVTTParserWrapper] + }) +}; + +this.NSGetFactory = XPCOMUtils.generateNSGetFactory([WebVTTParserWrapper]); diff --git a/dom/media/webvtt/moz.build b/dom/media/webvtt/moz.build new file mode 100644 index 000000000..bd65114ce --- /dev/null +++ b/dom/media/webvtt/moz.build @@ -0,0 +1,21 @@ +# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +XPIDL_SOURCES += [ + 'nsIWebVTTListener.idl', + 'nsIWebVTTParserWrapper.idl', +] + +XPIDL_MODULE = 'webvtt' + +EXTRA_COMPONENTS += [ + 'WebVTT.manifest', + 'WebVTTParserWrapper.js', +] + +EXTRA_JS_MODULES += [ + 'vtt.jsm', +] diff --git a/dom/media/webvtt/nsIWebVTTListener.idl b/dom/media/webvtt/nsIWebVTTListener.idl new file mode 100644 index 000000000..b99d4cf51 --- /dev/null +++ b/dom/media/webvtt/nsIWebVTTListener.idl @@ -0,0 +1,37 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +/** + * Listener for a JS WebVTT parser (vtt.js). + */ +[scriptable, uuid(8a2d7780-2045-4a29-99f4-df15cae5fc49)] +interface nsIWebVTTListener : nsISupports +{ + /** + * Is called when the WebVTTParser successfully parses a WebVTT cue. + * + * @param cue An object representing the data of a parsed WebVTT cue. + */ + [implicit_jscontext] + void onCue(in jsval cue); + + /** + * Is called when the WebVTT parser successfully parses a WebVTT region. + * + * @param region An object representing the data of a parsed + * WebVTT region. + */ + [implicit_jscontext] + void onRegion(in jsval region); + + /** + * Is called when the WebVTT parser encounters a parsing error. + * + * @param error The error code of the ParserError the occured. + */ + [implicit_jscontext] + void onParsingError(in long errorCode); +}; diff --git a/dom/media/webvtt/nsIWebVTTParserWrapper.idl b/dom/media/webvtt/nsIWebVTTParserWrapper.idl new file mode 100644 index 000000000..793fcaa3c --- /dev/null +++ b/dom/media/webvtt/nsIWebVTTParserWrapper.idl @@ -0,0 +1,88 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "nsISupports.idl" + +interface nsIDOMHTMLElement; +interface nsIWebVTTListener; +interface mozIDOMWindow; +interface nsIVariant; + +/** + * Interface for a wrapper of a JS WebVTT parser (vtt.js). + */ +[scriptable, uuid(8dfe016e-1701-4618-9f5e-9a6154e853f0)] +interface nsIWebVTTParserWrapper : nsISupports +{ + /** + * Loads the JS WebVTTParser and sets it to use the passed window to create + * VTTRegions and VTTCues. This function must be called before calling + * parse, flush, or watch. + * + * @param window The window that the parser will use to create VTTCues and + * VTTRegions. + * + */ + void loadParser(in mozIDOMWindow window); + + /** + * Attempts to parse the stream's data as WebVTT format. When it successfully + * parses a WebVTT region or WebVTT cue it will create a VTTRegion or VTTCue + * object and pass it back to the callee through its callbacks. + * + * @param data The buffer that contains the WebVTT data received by the + * Necko consumer so far. + */ + void parse(in ACString data); + + /** + * Flush indicates that no more data is expected from the stream. As such the + * parser should try to parse any kind of partial data it has. + */ + void flush(); + + /** + * Set this parser object to use an nsIWebVTTListener object for its onCue + * and onRegion callbacks. + * + * @param callback The nsIWebVTTListener object that exposes onCue and + * onRegion callbacks for the parser. + */ + void watch(in nsIWebVTTListener callback); + + /** + * Convert the text content of a WebVTT cue to a document fragment so that + * we can display it on the page. + * + * @param window A window object with which the document fragment will be + * created. + * @param cue The cue whose content will be converted to a document + * fragment. + */ + nsIDOMHTMLElement convertCueToDOMTree(in mozIDOMWindow window, + in nsISupports cue); + + + /** + * Compute the display state of the VTTCues in cues along with any VTTRegions + * that they might be in. First, it computes the positioning and styling of + * the cues and regions passed and converts them into a DOM tree rooted at + * a containing HTMLDivElement. It then adjusts those computed divs for + * overlap avoidance using the dimensions of 'overlay'. Finally, it adds the + * computed divs to the VTTCues display state property for use later. + * + * @param window A window object with which it will create the DOM tree + * and containing div element. + * @param cues An array of VTTCues who need there display state to be + * computed. + * @param overlay The HTMLElement that the cues will be displayed within. + * @param controls The video control element that will affect cues position. + */ + void processCues(in mozIDOMWindow window, in nsIVariant cues, + in nsISupports overlay, in nsISupports controls); +}; + +%{C++ +#define NS_WEBVTTPARSERWRAPPER_CONTRACTID "@mozilla.org/webvttParserWrapper;1" +%} diff --git a/dom/media/webvtt/package.json b/dom/media/webvtt/package.json new file mode 100644 index 000000000..2952b78c0 --- /dev/null +++ b/dom/media/webvtt/package.json @@ -0,0 +1,6 @@ +{ + "devDependencies": { + "gift": "~0.0.6", + "optimist": "~0.6.0" + } +} diff --git a/dom/media/webvtt/update-webvtt.js b/dom/media/webvtt/update-webvtt.js new file mode 100644 index 000000000..a1c82a138 --- /dev/null +++ b/dom/media/webvtt/update-webvtt.js @@ -0,0 +1,55 @@ +#!/usr/bin/env node +var gift = require('gift'), + fs = require('fs'), + argv = require('optimist') + .usage('Update vtt.jsm with the latest from a vtt.js directory.\nUsage:' + + ' $0 -d [dir]') + .demand('d') + .options('d', { + alias: 'dir', + describe: 'Path to WebVTT directory.' + }) + .options('r', { + alias: 'rev', + describe: 'Revision to update to.', + default: 'master' + }) + .options('w', { + alias: 'write', + describe: 'Path to file to write to.', + default: "./vtt.jsm" + }) + .argv; + +var repo = gift(argv.d); +repo.status(function(err, status) { + if (!status.clean) { + console.log("The repository's working directory is not clean. Aborting."); + process.exit(1); + } + repo.checkout(argv.r, function() { + repo.commits(argv.r, 1, function(err, commits) { + var vttjs = fs.readFileSync(argv.d + "/lib/vtt.js", 'utf8'); + + // Remove settings for VIM and Emacs. + vttjs = vttjs.replace(/\/\* -\*-.*-\*- \*\/\n/, ''); + vttjs = vttjs.replace(/\/\* vim:.* \*\/\n/, ''); + + // Concatenate header and vttjs code. + vttjs = + '/* This Source Code Form is subject to the terms of the Mozilla Public\n' + + ' * License, v. 2.0. If a copy of the MPL was not distributed with this\n' + + ' * file, You can obtain one at http://mozilla.org/MPL/2.0/. */\n\n' + + 'this.EXPORTED_SYMBOLS = ["WebVTT"];\n\n' + + '/**\n' + + ' * Code below is vtt.js the JS WebVTT implementation.\n' + + ' * Current source code can be found at http://github.com/mozilla/vtt.js\n' + + ' *\n' + + ' * Code taken from commit ' + commits[0].id + '\n' + + ' */\n' + + vttjs; + + fs.writeFileSync(argv.w, vttjs); + }); +}); +}); diff --git a/dom/media/webvtt/vtt.jsm b/dom/media/webvtt/vtt.jsm new file mode 100644 index 000000000..c8370e27c --- /dev/null +++ b/dom/media/webvtt/vtt.jsm @@ -0,0 +1,1528 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +this.EXPORTED_SYMBOLS = ["WebVTT"]; + +/** + * Code below is vtt.js the JS WebVTT implementation. + * Current source code can be found at http://github.com/mozilla/vtt.js + * + * Code taken from commit b89bfd06cd788a68c67e03f44561afe833db0849 + */ +/** + * Copyright 2013 vtt.js Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +(function(global) { + + var _objCreate = Object.create || (function() { + function F() {} + return function(o) { + if (arguments.length !== 1) { + throw new Error('Object.create shim only accepts one parameter.'); + } + F.prototype = o; + return new F(); + }; + })(); + + // Creates a new ParserError object from an errorData object. The errorData + // object should have default code and message properties. The default message + // property can be overriden by passing in a message parameter. + // See ParsingError.Errors below for acceptable errors. + function ParsingError(errorData, message) { + this.name = "ParsingError"; + this.code = errorData.code; + this.message = message || errorData.message; + } + ParsingError.prototype = _objCreate(Error.prototype); + ParsingError.prototype.constructor = ParsingError; + + // ParsingError metadata for acceptable ParsingErrors. + ParsingError.Errors = { + BadSignature: { + code: 0, + message: "Malformed WebVTT signature." + }, + BadTimeStamp: { + code: 1, + message: "Malformed time stamp." + } + }; + + // See spec, https://w3c.github.io/webvtt/#collect-a-webvtt-timestamp. + function collectTimeStamp(input) { + function computeSeconds(h, m, s, f) { + if (m > 59 || s > 59) { + return null; + } + // The attribute of the milli-seconds can only be three digits. + if (f.length !== 3) { + return null; + } + return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000; + } + + var timestamp = input.match(/^(\d+:)?(\d{2}):(\d{2})\.(\d+)/); + if (!timestamp || timestamp.length !== 5) { + return null; + } + + let hours = timestamp[1]? timestamp[1].replace(":", "") : 0; + let minutes = timestamp[2]; + let seconds = timestamp[3]; + let milliSeconds = timestamp[4]; + + return computeSeconds(hours, minutes, seconds, milliSeconds); + } + + // A settings object holds key/value pairs and will ignore anything but the first + // assignment to a specific key. + function Settings() { + this.values = _objCreate(null); + } + + Settings.prototype = { + set: function(k, v) { + if (v !== "") { + this.values[k] = v; + } + }, + // Return the value for a key, or a default value. + // If 'defaultKey' is passed then 'dflt' is assumed to be an object with + // a number of possible default values as properties where 'defaultKey' is + // the key of the property that will be chosen; otherwise it's assumed to be + // a single value. + get: function(k, dflt, defaultKey) { + if (defaultKey) { + return this.has(k) ? this.values[k] : dflt[defaultKey]; + } + return this.has(k) ? this.values[k] : dflt; + }, + // Check whether we have a value for a key. + has: function(k) { + return k in this.values; + }, + // Accept a setting if its one of the given alternatives. + alt: function(k, v, a) { + for (var n = 0; n < a.length; ++n) { + if (v === a[n]) { + this.set(k, v); + break; + } + } + }, + // Accept a setting if its a valid digits value (int or float) + digitsValue: function(k, v) { + if (/^-0+(\.[0]*)?$/.test(v)) { // special case for -0.0 + this.set(k, 0.0); + } else if (/^-?\d+(\.[\d]*)?$/.test(v)) { + this.set(k, parseFloat(v)); + } + }, + // Accept a setting if its a valid percentage. + percent: function(k, v) { + var m; + if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) { + v = parseFloat(v); + if (v >= 0 && v <= 100) { + this.set(k, v); + return true; + } + } + return false; + } + }; + + // Helper function to parse input into groups separated by 'groupDelim', and + // interprete each group as a key/value pair separated by 'keyValueDelim'. + function parseOptions(input, callback, keyValueDelim, groupDelim) { + var groups = groupDelim ? input.split(groupDelim) : [input]; + for (var i in groups) { + if (typeof groups[i] !== "string") { + continue; + } + var kv = groups[i].split(keyValueDelim); + if (kv.length !== 2) { + continue; + } + var k = kv[0]; + var v = kv[1]; + callback(k, v); + } + } + + function parseCue(input, cue, regionList) { + // Remember the original input if we need to throw an error. + var oInput = input; + // 4.1 WebVTT timestamp + function consumeTimeStamp() { + var ts = collectTimeStamp(input); + if (ts === null) { + throw new ParsingError(ParsingError.Errors.BadTimeStamp, + "Malformed timestamp: " + oInput); + } + // Remove time stamp from input. + input = input.replace(/^[^\s\uFFFDa-zA-Z-]+/, ""); + return ts; + } + + // 4.4.2 WebVTT cue settings + function consumeCueSettings(input, cue) { + var settings = new Settings(); + + parseOptions(input, function (k, v) { + switch (k) { + case "region": + // Find the last region we parsed with the same region id. + for (var i = regionList.length - 1; i >= 0; i--) { + if (regionList[i].id === v) { + settings.set(k, regionList[i].region); + break; + } + } + break; + case "vertical": + settings.alt(k, v, ["rl", "lr"]); + break; + case "line": + var vals = v.split(","), + vals0 = vals[0]; + settings.digitsValue(k, vals0); + settings.percent(k, vals0) ? settings.set("snapToLines", false) : null; + settings.alt(k, vals0, ["auto"]); + if (vals.length === 2) { + settings.alt("lineAlign", vals[1], ["start", "center", "end"]); + } + break; + case "position": + vals = v.split(","); + settings.percent(k, vals[0]); + if (vals.length === 2) { + settings.alt("positionAlign", vals[1], ["line-left", "center", "line-right", "auto"]); + } + break; + case "size": + settings.percent(k, v); + break; + case "align": + settings.alt(k, v, ["start", "center", "end", "left", "right"]); + break; + } + }, /:/, /\s/); + + // Apply default values for any missing fields. + cue.region = settings.get("region", null); + cue.vertical = settings.get("vertical", ""); + cue.line = settings.get("line", "auto"); + cue.lineAlign = settings.get("lineAlign", "start"); + cue.snapToLines = settings.get("snapToLines", true); + cue.size = settings.get("size", 100); + cue.align = settings.get("align", "center"); + cue.position = settings.get("position", "auto"); + cue.positionAlign = settings.get("positionAlign", "center"); + } + + function skipWhitespace() { + input = input.replace(/^[ \f\n\r\t]+/, ""); + } + + // 4.1 WebVTT cue timings. + skipWhitespace(); + cue.startTime = consumeTimeStamp(); // (1) collect cue start time + skipWhitespace(); + if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->" + throw new ParsingError(ParsingError.Errors.BadTimeStamp, + "Malformed time stamp (time stamps must be separated by '-->'): " + + oInput); + } + input = input.substr(3); + skipWhitespace(); + cue.endTime = consumeTimeStamp(); // (5) collect cue end time + + // 4.1 WebVTT cue settings list. + skipWhitespace(); + consumeCueSettings(input, cue); + } + + function onlyContainsWhiteSpaces(input) { + return /^[ \f\n\r\t]+$/.test(input); + } + + function containsTimeDirectionSymbol(input) { + return input.indexOf("-->") !== -1; + } + + function maybeIsTimeStampFormat(input) { + return /^\s*(\d+:)?(\d{2}):(\d{2})\.(\d+)\s*-->\s*(\d+:)?(\d{2}):(\d{2})\.(\d+)\s*/.test(input); + } + + var ESCAPE = { + "&": "&", + "<": "<", + ">": ">", + "‎": "\u200e", + "‏": "\u200f", + " ": "\u00a0" + }; + + var TAG_NAME = { + c: "span", + i: "i", + b: "b", + u: "u", + ruby: "ruby", + rt: "rt", + v: "span", + lang: "span" + }; + + var TAG_ANNOTATION = { + v: "title", + lang: "lang" + }; + + var NEEDS_PARENT = { + rt: "ruby" + }; + + // Parse content into a document fragment. + function parseContent(window, input) { + function nextToken() { + // Check for end-of-string. + if (!input) { + return null; + } + + // Consume 'n' characters from the input. + function consume(result) { + input = input.substr(result.length); + return result; + } + + var m = input.match(/^([^<]*)(<[^>]+>?)?/); + // If there is some text before the next tag, return it, otherwise return + // the tag. + return consume(m[1] ? m[1] : m[2]); + } + + // Unescape a string 's'. + function unescape1(e) { + return ESCAPE[e]; + } + function unescape(s) { + while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) { + s = s.replace(m[0], unescape1); + } + return s; + } + + function shouldAdd(current, element) { + return !NEEDS_PARENT[element.localName] || + NEEDS_PARENT[element.localName] === current.localName; + } + + // Create an element for this tag. + function createElement(type, annotation) { + var tagName = TAG_NAME[type]; + if (!tagName) { + return null; + } + var element = window.document.createElement(tagName); + element.localName = tagName; + var name = TAG_ANNOTATION[type]; + if (name && annotation) { + element[name] = annotation.trim(); + } + return element; + } + + var rootDiv = window.document.createElement("div"), + current = rootDiv, + t, + tagStack = []; + + while ((t = nextToken()) !== null) { + if (t[0] === '<') { + if (t[1] === "/") { + // If the closing tag matches, move back up to the parent node. + if (tagStack.length && + tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) { + tagStack.pop(); + current = current.parentNode; + } + // Otherwise just ignore the end tag. + continue; + } + var ts = collectTimeStamp(t.substr(1, t.length - 2)); + var node; + if (ts) { + // Timestamps are lead nodes as well. + node = window.document.createProcessingInstruction("timestamp", ts); + current.appendChild(node); + continue; + } + var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/); + // If we can't parse the tag, skip to the next tag. + if (!m) { + continue; + } + // Try to construct an element, and ignore the tag if we couldn't. + node = createElement(m[1], m[3]); + if (!node) { + continue; + } + // Determine if the tag should be added based on the context of where it + // is placed in the cuetext. + if (!shouldAdd(current, node)) { + continue; + } + // Set the class list (as a list of classes, separated by space). + if (m[2]) { + node.className = m[2].substr(1).replace('.', ' '); + } + // Append the node to the current node, and enter the scope of the new + // node. + tagStack.push(m[1]); + current.appendChild(node); + current = node; + continue; + } + + // Text nodes are leaf nodes. + current.appendChild(window.document.createTextNode(unescape(t))); + } + + return rootDiv; + } + + // This is a list of all the Unicode characters that have a strong + // right-to-left category. What this means is that these characters are + // written right-to-left for sure. It was generated by pulling all the strong + // right-to-left characters out of the Unicode data table. That table can + // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt + var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1, + 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, + 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3, + 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1, + 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F, + 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628, + 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631, + 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A, + 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643, + 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E, + 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678, + 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681, + 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A, + 0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693, + 0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C, + 0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5, + 0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE, + 0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7, + 0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0, + 0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9, + 0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2, + 0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB, + 0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704, + 0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D, + 0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718, + 0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721, + 0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A, + 0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750, + 0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759, + 0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762, + 0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B, + 0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774, + 0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D, + 0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786, + 0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F, + 0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798, + 0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1, + 0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3, + 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC, + 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5, + 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE, + 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7, + 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802, + 0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B, + 0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814, + 0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834, + 0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D, + 0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847, + 0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850, + 0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E, + 0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9, + 0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22, + 0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C, + 0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35, + 0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41, + 0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C, + 0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55, + 0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E, + 0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67, + 0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70, + 0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79, + 0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82, + 0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B, + 0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94, + 0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D, + 0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6, + 0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF, + 0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8, + 0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1, + 0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB, + 0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4, + 0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED, + 0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6, + 0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF, + 0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08, + 0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11, + 0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A, + 0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23, + 0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C, + 0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35, + 0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E, + 0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47, + 0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50, + 0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59, + 0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62, + 0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B, + 0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74, + 0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D, + 0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86, + 0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F, + 0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98, + 0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1, + 0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA, + 0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3, + 0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC, + 0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5, + 0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE, + 0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7, + 0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0, + 0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9, + 0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2, + 0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB, + 0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04, + 0xFD05, 0xFD06, 0xFD07, 0xFD08, 0xFD09, 0xFD0A, 0xFD0B, 0xFD0C, 0xFD0D, + 0xFD0E, 0xFD0F, 0xFD10, 0xFD11, 0xFD12, 0xFD13, 0xFD14, 0xFD15, 0xFD16, + 0xFD17, 0xFD18, 0xFD19, 0xFD1A, 0xFD1B, 0xFD1C, 0xFD1D, 0xFD1E, 0xFD1F, + 0xFD20, 0xFD21, 0xFD22, 0xFD23, 0xFD24, 0xFD25, 0xFD26, 0xFD27, 0xFD28, + 0xFD29, 0xFD2A, 0xFD2B, 0xFD2C, 0xFD2D, 0xFD2E, 0xFD2F, 0xFD30, 0xFD31, + 0xFD32, 0xFD33, 0xFD34, 0xFD35, 0xFD36, 0xFD37, 0xFD38, 0xFD39, 0xFD3A, + 0xFD3B, 0xFD3C, 0xFD3D, 0xFD50, 0xFD51, 0xFD52, 0xFD53, 0xFD54, 0xFD55, + 0xFD56, 0xFD57, 0xFD58, 0xFD59, 0xFD5A, 0xFD5B, 0xFD5C, 0xFD5D, 0xFD5E, + 0xFD5F, 0xFD60, 0xFD61, 0xFD62, 0xFD63, 0xFD64, 0xFD65, 0xFD66, 0xFD67, + 0xFD68, 0xFD69, 0xFD6A, 0xFD6B, 0xFD6C, 0xFD6D, 0xFD6E, 0xFD6F, 0xFD70, + 0xFD71, 0xFD72, 0xFD73, 0xFD74, 0xFD75, 0xFD76, 0xFD77, 0xFD78, 0xFD79, + 0xFD7A, 0xFD7B, 0xFD7C, 0xFD7D, 0xFD7E, 0xFD7F, 0xFD80, 0xFD81, 0xFD82, + 0xFD83, 0xFD84, 0xFD85, 0xFD86, 0xFD87, 0xFD88, 0xFD89, 0xFD8A, 0xFD8B, + 0xFD8C, 0xFD8D, 0xFD8E, 0xFD8F, 0xFD92, 0xFD93, 0xFD94, 0xFD95, 0xFD96, + 0xFD97, 0xFD98, 0xFD99, 0xFD9A, 0xFD9B, 0xFD9C, 0xFD9D, 0xFD9E, 0xFD9F, + 0xFDA0, 0xFDA1, 0xFDA2, 0xFDA3, 0xFDA4, 0xFDA5, 0xFDA6, 0xFDA7, 0xFDA8, + 0xFDA9, 0xFDAA, 0xFDAB, 0xFDAC, 0xFDAD, 0xFDAE, 0xFDAF, 0xFDB0, 0xFDB1, + 0xFDB2, 0xFDB3, 0xFDB4, 0xFDB5, 0xFDB6, 0xFDB7, 0xFDB8, 0xFDB9, 0xFDBA, + 0xFDBB, 0xFDBC, 0xFDBD, 0xFDBE, 0xFDBF, 0xFDC0, 0xFDC1, 0xFDC2, 0xFDC3, + 0xFDC4, 0xFDC5, 0xFDC6, 0xFDC7, 0xFDF0, 0xFDF1, 0xFDF2, 0xFDF3, 0xFDF4, + 0xFDF5, 0xFDF6, 0xFDF7, 0xFDF8, 0xFDF9, 0xFDFA, 0xFDFB, 0xFDFC, 0xFE70, + 0xFE71, 0xFE72, 0xFE73, 0xFE74, 0xFE76, 0xFE77, 0xFE78, 0xFE79, 0xFE7A, + 0xFE7B, 0xFE7C, 0xFE7D, 0xFE7E, 0xFE7F, 0xFE80, 0xFE81, 0xFE82, 0xFE83, + 0xFE84, 0xFE85, 0xFE86, 0xFE87, 0xFE88, 0xFE89, 0xFE8A, 0xFE8B, 0xFE8C, + 0xFE8D, 0xFE8E, 0xFE8F, 0xFE90, 0xFE91, 0xFE92, 0xFE93, 0xFE94, 0xFE95, + 0xFE96, 0xFE97, 0xFE98, 0xFE99, 0xFE9A, 0xFE9B, 0xFE9C, 0xFE9D, 0xFE9E, + 0xFE9F, 0xFEA0, 0xFEA1, 0xFEA2, 0xFEA3, 0xFEA4, 0xFEA5, 0xFEA6, 0xFEA7, + 0xFEA8, 0xFEA9, 0xFEAA, 0xFEAB, 0xFEAC, 0xFEAD, 0xFEAE, 0xFEAF, 0xFEB0, + 0xFEB1, 0xFEB2, 0xFEB3, 0xFEB4, 0xFEB5, 0xFEB6, 0xFEB7, 0xFEB8, 0xFEB9, + 0xFEBA, 0xFEBB, 0xFEBC, 0xFEBD, 0xFEBE, 0xFEBF, 0xFEC0, 0xFEC1, 0xFEC2, + 0xFEC3, 0xFEC4, 0xFEC5, 0xFEC6, 0xFEC7, 0xFEC8, 0xFEC9, 0xFECA, 0xFECB, + 0xFECC, 0xFECD, 0xFECE, 0xFECF, 0xFED0, 0xFED1, 0xFED2, 0xFED3, 0xFED4, + 0xFED5, 0xFED6, 0xFED7, 0xFED8, 0xFED9, 0xFEDA, 0xFEDB, 0xFEDC, 0xFEDD, + 0xFEDE, 0xFEDF, 0xFEE0, 0xFEE1, 0xFEE2, 0xFEE3, 0xFEE4, 0xFEE5, 0xFEE6, + 0xFEE7, 0xFEE8, 0xFEE9, 0xFEEA, 0xFEEB, 0xFEEC, 0xFEED, 0xFEEE, 0xFEEF, + 0xFEF0, 0xFEF1, 0xFEF2, 0xFEF3, 0xFEF4, 0xFEF5, 0xFEF6, 0xFEF7, 0xFEF8, + 0xFEF9, 0xFEFA, 0xFEFB, 0xFEFC, 0x10800, 0x10801, 0x10802, 0x10803, + 0x10804, 0x10805, 0x10808, 0x1080A, 0x1080B, 0x1080C, 0x1080D, 0x1080E, + 0x1080F, 0x10810, 0x10811, 0x10812, 0x10813, 0x10814, 0x10815, 0x10816, + 0x10817, 0x10818, 0x10819, 0x1081A, 0x1081B, 0x1081C, 0x1081D, 0x1081E, + 0x1081F, 0x10820, 0x10821, 0x10822, 0x10823, 0x10824, 0x10825, 0x10826, + 0x10827, 0x10828, 0x10829, 0x1082A, 0x1082B, 0x1082C, 0x1082D, 0x1082E, + 0x1082F, 0x10830, 0x10831, 0x10832, 0x10833, 0x10834, 0x10835, 0x10837, + 0x10838, 0x1083C, 0x1083F, 0x10840, 0x10841, 0x10842, 0x10843, 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0x10A78, + 0x10A79, 0x10A7A, 0x10A7B, 0x10A7C, 0x10A7D, 0x10A7E, 0x10A7F, 0x10B00, + 0x10B01, 0x10B02, 0x10B03, 0x10B04, 0x10B05, 0x10B06, 0x10B07, 0x10B08, + 0x10B09, 0x10B0A, 0x10B0B, 0x10B0C, 0x10B0D, 0x10B0E, 0x10B0F, 0x10B10, + 0x10B11, 0x10B12, 0x10B13, 0x10B14, 0x10B15, 0x10B16, 0x10B17, 0x10B18, + 0x10B19, 0x10B1A, 0x10B1B, 0x10B1C, 0x10B1D, 0x10B1E, 0x10B1F, 0x10B20, + 0x10B21, 0x10B22, 0x10B23, 0x10B24, 0x10B25, 0x10B26, 0x10B27, 0x10B28, + 0x10B29, 0x10B2A, 0x10B2B, 0x10B2C, 0x10B2D, 0x10B2E, 0x10B2F, 0x10B30, + 0x10B31, 0x10B32, 0x10B33, 0x10B34, 0x10B35, 0x10B40, 0x10B41, 0x10B42, + 0x10B43, 0x10B44, 0x10B45, 0x10B46, 0x10B47, 0x10B48, 0x10B49, 0x10B4A, + 0x10B4B, 0x10B4C, 0x10B4D, 0x10B4E, 0x10B4F, 0x10B50, 0x10B51, 0x10B52, + 0x10B53, 0x10B54, 0x10B55, 0x10B58, 0x10B59, 0x10B5A, 0x10B5B, 0x10B5C, + 0x10B5D, 0x10B5E, 0x10B5F, 0x10B60, 0x10B61, 0x10B62, 0x10B63, 0x10B64, + 0x10B65, 0x10B66, 0x10B67, 0x10B68, 0x10B69, 0x10B6A, 0x10B6B, 0x10B6C, + 0x10B6D, 0x10B6E, 0x10B6F, 0x10B70, 0x10B71, 0x10B72, 0x10B78, 0x10B79, + 0x10B7A, 0x10B7B, 0x10B7C, 0x10B7D, 0x10B7E, 0x10B7F, 0x10C00, 0x10C01, + 0x10C02, 0x10C03, 0x10C04, 0x10C05, 0x10C06, 0x10C07, 0x10C08, 0x10C09, + 0x10C0A, 0x10C0B, 0x10C0C, 0x10C0D, 0x10C0E, 0x10C0F, 0x10C10, 0x10C11, + 0x10C12, 0x10C13, 0x10C14, 0x10C15, 0x10C16, 0x10C17, 0x10C18, 0x10C19, + 0x10C1A, 0x10C1B, 0x10C1C, 0x10C1D, 0x10C1E, 0x10C1F, 0x10C20, 0x10C21, + 0x10C22, 0x10C23, 0x10C24, 0x10C25, 0x10C26, 0x10C27, 0x10C28, 0x10C29, + 0x10C2A, 0x10C2B, 0x10C2C, 0x10C2D, 0x10C2E, 0x10C2F, 0x10C30, 0x10C31, + 0x10C32, 0x10C33, 0x10C34, 0x10C35, 0x10C36, 0x10C37, 0x10C38, 0x10C39, + 0x10C3A, 0x10C3B, 0x10C3C, 0x10C3D, 0x10C3E, 0x10C3F, 0x10C40, 0x10C41, + 0x10C42, 0x10C43, 0x10C44, 0x10C45, 0x10C46, 0x10C47, 0x10C48, 0x1EE00, + 0x1EE01, 0x1EE02, 0x1EE03, 0x1EE05, 0x1EE06, 0x1EE07, 0x1EE08, 0x1EE09, + 0x1EE0A, 0x1EE0B, 0x1EE0C, 0x1EE0D, 0x1EE0E, 0x1EE0F, 0x1EE10, 0x1EE11, + 0x1EE12, 0x1EE13, 0x1EE14, 0x1EE15, 0x1EE16, 0x1EE17, 0x1EE18, 0x1EE19, + 0x1EE1A, 0x1EE1B, 0x1EE1C, 0x1EE1D, 0x1EE1E, 0x1EE1F, 0x1EE21, 0x1EE22, + 0x1EE24, 0x1EE27, 0x1EE29, 0x1EE2A, 0x1EE2B, 0x1EE2C, 0x1EE2D, 0x1EE2E, + 0x1EE2F, 0x1EE30, 0x1EE31, 0x1EE32, 0x1EE34, 0x1EE35, 0x1EE36, 0x1EE37, + 0x1EE39, 0x1EE3B, 0x1EE42, 0x1EE47, 0x1EE49, 0x1EE4B, 0x1EE4D, 0x1EE4E, + 0x1EE4F, 0x1EE51, 0x1EE52, 0x1EE54, 0x1EE57, 0x1EE59, 0x1EE5B, 0x1EE5D, + 0x1EE5F, 0x1EE61, 0x1EE62, 0x1EE64, 0x1EE67, 0x1EE68, 0x1EE69, 0x1EE6A, + 0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74, + 0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E, + 0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87, + 0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90, + 0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98, + 0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6, + 0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF, + 0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7, + 0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD]; + + function determineBidi(cueDiv) { + var nodeStack = [], + text = "", + charCode; + + if (!cueDiv || !cueDiv.childNodes) { + return "ltr"; + } + + function pushNodes(nodeStack, node) { + for (var i = node.childNodes.length - 1; i >= 0; i--) { + nodeStack.push(node.childNodes[i]); + } + } + + function nextTextNode(nodeStack) { + if (!nodeStack || !nodeStack.length) { + return null; + } + + var node = nodeStack.pop(), + text = node.textContent || node.innerText; + if (text) { + // TODO: This should match all unicode type B characters (paragraph + // separator characters). See issue #115. + var m = text.match(/^.*(\n|\r)/); + if (m) { + nodeStack.length = 0; + return m[0]; + } + return text; + } + if (node.tagName === "ruby") { + return nextTextNode(nodeStack); + } + if (node.childNodes) { + pushNodes(nodeStack, node); + return nextTextNode(nodeStack); + } + } + + pushNodes(nodeStack, cueDiv); + while ((text = nextTextNode(nodeStack))) { + for (var i = 0; i < text.length; i++) { + charCode = text.charCodeAt(i); + for (var j = 0; j < strongRTLChars.length; j++) { + if (strongRTLChars[j] === charCode) { + return "rtl"; + } + } + } + } + return "ltr"; + } + + function StyleBox() { + } + + // Apply styles to a div. If there is no div passed then it defaults to the + // div on 'this'. + StyleBox.prototype.applyStyles = function(styles, div) { + div = div || this.div; + for (var prop in styles) { + if (styles.hasOwnProperty(prop)) { + div.style[prop] = styles[prop]; + } + } + }; + + StyleBox.prototype.formatStyle = function(val, unit) { + return val === 0 ? 0 : val + unit; + }; + + // Constructs the computed display state of the cue (a div). Places the div + // into the overlay which should be a block level element (usually a div). + function CueStyleBox(window, cue, styleOptions) { + var isIE8 = (typeof navigator !== "undefined") && + (/MSIE\s8\.0/).test(navigator.userAgent); + var color = "rgba(255, 255, 255, 1)"; + var backgroundColor = "rgba(0, 0, 0, 0.8)"; + + if (isIE8) { + color = "rgb(255, 255, 255)"; + backgroundColor = "rgb(0, 0, 0)"; + } + + StyleBox.call(this); + this.cue = cue; + + // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will + // have inline positioning and will function as the cue background box. + this.cueDiv = parseContent(window, cue.text); + var styles = { + color: color, + backgroundColor: backgroundColor, + position: "relative", + left: 0, + right: 0, + top: 0, + bottom: 0, + display: "inline" + }; + + if (!isIE8) { + styles.writingMode = cue.vertical === "" ? "horizontal-tb" + : cue.vertical === "lr" ? "vertical-lr" + : "vertical-rl"; + styles.unicodeBidi = "plaintext"; + } + this.applyStyles(styles, this.cueDiv); + + // Create an absolutely positioned div that will be used to position the cue + // div. + this.div = window.document.createElement("div"); + styles = { + textAlign: cue.align, + font: styleOptions.font, + whiteSpace: "pre-line", + position: "absolute" + }; + + if (!isIE8) { + styles.direction = determineBidi(this.cueDiv); + styles.writingMode = cue.vertical === "" ? "horizontal-tb" + : cue.vertical === "lr" ? "vertical-lr" + : "vertical-rl". + stylesunicodeBidi = "plaintext"; + } + + this.applyStyles(styles); + + this.div.appendChild(this.cueDiv); + + // Calculate the distance from the reference edge of the viewport to the text + // position of the cue box. The reference edge will be resolved later when + // the box orientation styles are applied. + var textPos = 0; + switch (cue.computedPositionAlign) { + // TODO : modify these fomula to follow the spec, see bug 1277437. + case "line-left": + textPos = cue.position; + break; + case "center": + textPos = cue.position - (cue.size / 2); + break; + case "line-right": + textPos = cue.position - cue.size; + break; + } + + // Horizontal box orientation; textPos is the distance from the left edge of the + // area to the left edge of the box and cue.size is the distance extending to + // the right from there. + if (cue.vertical === "") { + this.applyStyles({ + left: this.formatStyle(textPos, "%"), + width: this.formatStyle(cue.size, "%") + }); + // Vertical box orientation; textPos is the distance from the top edge of the + // area to the top edge of the box and cue.size is the height extending + // downwards from there. + } else { + this.applyStyles({ + top: this.formatStyle(textPos, "%"), + height: this.formatStyle(cue.size, "%") + }); + } + + this.move = function(box) { + this.applyStyles({ + top: this.formatStyle(box.top, "px"), + bottom: this.formatStyle(box.bottom, "px"), + left: this.formatStyle(box.left, "px"), + right: this.formatStyle(box.right, "px"), + height: this.formatStyle(box.height, "px"), + width: this.formatStyle(box.width, "px") + }); + }; + } + CueStyleBox.prototype = _objCreate(StyleBox.prototype); + CueStyleBox.prototype.constructor = CueStyleBox; + + // Represents the co-ordinates of an Element in a way that we can easily + // compute things with such as if it overlaps or intersects with another Element. + // Can initialize it with either a StyleBox or another BoxPosition. + function BoxPosition(obj) { + var isIE8 = (typeof navigator !== "undefined") && + (/MSIE\s8\.0/).test(navigator.userAgent); + + // Either a BoxPosition was passed in and we need to copy it, or a StyleBox + // was passed in and we need to copy the results of 'getBoundingClientRect' + // as the object returned is readonly. All co-ordinate values are in reference + // to the viewport origin (top left). + var lh, height, width, top; + if (obj.div) { + height = obj.div.offsetHeight; + width = obj.div.offsetWidth; + top = obj.div.offsetTop; + + var rects = (rects = obj.div.childNodes) && (rects = rects[0]) && + rects.getClientRects && rects.getClientRects(); + obj = obj.div.getBoundingClientRect(); + // In certain cases the outter div will be slightly larger then the sum of + // the inner div's lines. This could be due to bold text, etc, on some platforms. + // In this case we should get the average line height and use that. This will + // result in the desired behaviour. + lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length) + : 0; + + } + this.left = obj.left; + this.right = obj.right; + this.top = obj.top || top; + this.height = obj.height || height; + this.bottom = obj.bottom || (top + (obj.height || height)); + this.width = obj.width || width; + this.lineHeight = lh !== undefined ? lh : obj.lineHeight; + + if (isIE8 && !this.lineHeight) { + this.lineHeight = 13; + } + } + + // Move the box along a particular axis. Optionally pass in an amount to move + // the box. If no amount is passed then the default is the line height of the + // box. + BoxPosition.prototype.move = function(axis, toMove) { + toMove = toMove !== undefined ? toMove : this.lineHeight; + switch (axis) { + case "+x": + this.left += toMove; + this.right += toMove; + break; + case "-x": + this.left -= toMove; + this.right -= toMove; + break; + case "+y": + this.top += toMove; + this.bottom += toMove; + break; + case "-y": + this.top -= toMove; + this.bottom -= toMove; + break; + } + }; + + // Check if this box overlaps another box, b2. + BoxPosition.prototype.overlaps = function(b2) { + return this.left < b2.right && + this.right > b2.left && + this.top < b2.bottom && + this.bottom > b2.top; + }; + + // Check if this box overlaps any other boxes in boxes. + BoxPosition.prototype.overlapsAny = function(boxes) { + for (var i = 0; i < boxes.length; i++) { + if (this.overlaps(boxes[i])) { + return true; + } + } + return false; + }; + + // Check if this box is within another box. + BoxPosition.prototype.within = function(container) { + return this.top >= container.top && + this.bottom <= container.bottom && + this.left >= container.left && + this.right <= container.right; + }; + + // Check if this box is entirely within the container or it is overlapping + // on the edge opposite of the axis direction passed. For example, if "+x" is + // passed and the box is overlapping on the left edge of the container, then + // return true. + BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) { + switch (axis) { + case "+x": + return this.left < container.left; + case "-x": + return this.right > container.right; + case "+y": + return this.top < container.top; + case "-y": + return this.bottom > container.bottom; + } + }; + + // Find the percentage of the area that this box is overlapping with another + // box. + BoxPosition.prototype.intersectPercentage = function(b2) { + var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)), + y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)), + intersectArea = x * y; + return intersectArea / (this.height * this.width); + }; + + // Convert the positions from this box to CSS compatible positions using + // the reference container's positions. This has to be done because this + // box's positions are in reference to the viewport origin, whereas, CSS + // values are in referecne to their respective edges. + BoxPosition.prototype.toCSSCompatValues = function(reference) { + return { + top: this.top - reference.top, + bottom: reference.bottom - this.bottom, + left: this.left - reference.left, + right: reference.right - this.right, + height: this.height, + width: this.width + }; + }; + + // Get an object that represents the box's position without anything extra. + // Can pass a StyleBox, HTMLElement, or another BoxPositon. + BoxPosition.getSimpleBoxPosition = function(obj) { + var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0; + var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0; + var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0; + + obj = obj.div ? obj.div.getBoundingClientRect() : + obj.tagName ? obj.getBoundingClientRect() : obj; + var ret = { + left: obj.left, + right: obj.right, + top: obj.top || top, + height: obj.height || height, + bottom: obj.bottom || (top + (obj.height || height)), + width: obj.width || width + }; + return ret; + }; + + // Move a StyleBox to its specified, or next best, position. The containerBox + // is the box that contains the StyleBox, such as a div. boxPositions are + // a list of other boxes that the styleBox can't overlap with. + function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) { + + // Find the best position for a cue box, b, on the video. The axis parameter + // is a list of axis, the order of which, it will move the box along. For example: + // Passing ["+x", "-x"] will move the box first along the x axis in the positive + // direction. If it doesn't find a good position for it there it will then move + // it along the x axis in the negative direction. + function findBestPosition(b, axis) { + var bestPosition, + specifiedPosition = new BoxPosition(b), + percentage = 1; // Highest possible so the first thing we get is better. + + for (var i = 0; i < axis.length; i++) { + while (b.overlapsOppositeAxis(containerBox, axis[i]) || + (b.within(containerBox) && b.overlapsAny(boxPositions))) { + b.move(axis[i]); + } + // We found a spot where we aren't overlapping anything. This is our + // best position. + if (b.within(containerBox)) { + return b; + } + var p = b.intersectPercentage(containerBox); + // If we're outside the container box less then we were on our last try + // then remember this position as the best position. + if (percentage > p) { + bestPosition = new BoxPosition(b); + percentage = p; + } + // Reset the box position to the specified position. + b = new BoxPosition(specifiedPosition); + } + return bestPosition || specifiedPosition; + } + + var boxPosition = new BoxPosition(styleBox), + cue = styleBox.cue, + linePos = cue.computedLine, + axis = []; + + // If we have a line number to align the cue to. + if (cue.snapToLines) { + var size; + switch (cue.vertical) { + case "": + axis = [ "+y", "-y" ]; + size = "height"; + break; + case "rl": + axis = [ "+x", "-x" ]; + size = "width"; + break; + case "lr": + axis = [ "-x", "+x" ]; + size = "width"; + break; + } + + var step = boxPosition.lineHeight, + position = step * Math.round(linePos), + maxPosition = containerBox[size] + step, + initialAxis = axis[0]; + + if (step == 0) { + return; + } + + // If the specified intial position is greater then the max position then + // clamp the box to the amount of steps it would take for the box to + // reach the max position. + if (Math.abs(position) > maxPosition) { + position = position < 0 ? -1 : 1; + position *= Math.ceil(maxPosition / step) * step; + } + + // If computed line position returns negative then line numbers are + // relative to the bottom of the video instead of the top. Therefore, we + // need to increase our initial position by the length or width of the + // video, depending on the writing direction, and reverse our axis directions. + if (linePos < 0) { + position += cue.vertical === "" ? containerBox.height : containerBox.width; + axis = axis.reverse(); + } + + // Move the box to the specified position. This may not be its best + // position. + boxPosition.move(initialAxis, position); + + } else { + // If we have a percentage line value for the cue. + var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100; + + switch (cue.lineAlign) { + case "center": + linePos -= (calculatedPercentage / 2); + break; + case "end": + linePos -= calculatedPercentage; + break; + } + + // Apply initial line position to the cue box. + switch (cue.vertical) { + case "": + styleBox.applyStyles({ + top: styleBox.formatStyle(linePos, "%") + }); + break; + case "rl": + styleBox.applyStyles({ + left: styleBox.formatStyle(linePos, "%") + }); + break; + case "lr": + styleBox.applyStyles({ + right: styleBox.formatStyle(linePos, "%") + }); + break; + } + + axis = [ "+y", "-x", "+x", "-y" ]; + + // Get the box position again after we've applied the specified positioning + // to it. + boxPosition = new BoxPosition(styleBox); + } + + var bestPosition = findBestPosition(boxPosition, axis); + styleBox.move(bestPosition.toCSSCompatValues(containerBox)); + } + + function WebVTT() { + // Nothing + } + + // Helper to allow strings to be decoded instead of the default binary utf8 data. + WebVTT.StringDecoder = function() { + return { + decode: function(data) { + if (!data) { + return ""; + } + if (typeof data !== "string") { + throw new Error("Error - expected string data."); + } + return decodeURIComponent(encodeURIComponent(data)); + } + }; + }; + + WebVTT.convertCueToDOMTree = function(window, cuetext) { + if (!window || !cuetext) { + return null; + } + return parseContent(window, cuetext); + }; + + var FONT_SIZE_PERCENT = 0.05; + var FONT_STYLE = "sans-serif"; + var CUE_BACKGROUND_PADDING = "1.5%"; + + // Runs the processing model over the cues and regions passed to it. + // @param overlay A block level element (usually a div) that the computed cues + // and regions will be placed into. + // @param controls A Control bar element. Cues' position will be + // affected and repositioned according to it. + WebVTT.processCues = function(window, cues, overlay, controls) { + if (!window || !cues || !overlay) { + return null; + } + + // Remove all previous children. + while (overlay.firstChild) { + overlay.removeChild(overlay.firstChild); + } + + var controlBar; + var controlBarShown; + + if (controls) { + controlBar = controls.ownerDocument.getAnonymousElementByAttribute( + controls, "class", "controlBar"); + controlBarShown = controlBar ? !!controlBar.clientHeight : false; + } + + var paddedOverlay = window.document.createElement("div"); + paddedOverlay.style.position = "absolute"; + paddedOverlay.style.left = "0"; + paddedOverlay.style.right = "0"; + paddedOverlay.style.top = "0"; + paddedOverlay.style.bottom = "0"; + paddedOverlay.style.margin = CUE_BACKGROUND_PADDING; + overlay.appendChild(paddedOverlay); + + // Determine if we need to compute the display states of the cues. This could + // be the case if a cue's state has been changed since the last computation or + // if it has not been computed yet. + function shouldCompute(cues) { + if (controlBarShown) { + return true; + } + + for (var i = 0; i < cues.length; i++) { + if (cues[i].hasBeenReset || !cues[i].displayState) { + return true; + } + } + return false; + } + + // We don't need to recompute the cues' display states. Just reuse them. + if (!shouldCompute(cues)) { + for (var i = 0; i < cues.length; i++) { + paddedOverlay.appendChild(cues[i].displayState); + } + return; + } + + var boxPositions = [], + containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay), + fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100; + var styleOptions = { + font: fontSize + "px " + FONT_STYLE + }; + + (function() { + var styleBox, cue; + + if (controlBarShown) { + // Add an empty output box that cover the same region as video control bar. + boxPositions.push(BoxPosition.getSimpleBoxPosition(controlBar)); + } + + for (var i = 0; i < cues.length; i++) { + cue = cues[i]; + + // Compute the intial position and styles of the cue div. + styleBox = new CueStyleBox(window, cue, styleOptions); + paddedOverlay.appendChild(styleBox.div); + + // Move the cue div to it's correct line position. + moveBoxToLinePosition(window, styleBox, containerBox, boxPositions); + + // Remember the computed div so that we don't have to recompute it later + // if we don't have too. + cue.displayState = styleBox.div; + + boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox)); + } + })(); + }; + + WebVTT.Parser = function(window, decoder) { + this.window = window; + this.state = "INITIAL"; + this.buffer = ""; + this.decoder = decoder || new TextDecoder("utf8"); + this.regionList = []; + }; + + WebVTT.Parser.prototype = { + // If the error is a ParsingError then report it to the consumer if + // possible. If it's not a ParsingError then throw it like normal. + reportOrThrowError: function(e) { + if (e instanceof ParsingError) { + this.onparsingerror && this.onparsingerror(e); + } else { + throw e; + } + }, + parse: function (data) { + var self = this; + + // If there is no data then we won't decode it, but will just try to parse + // whatever is in buffer already. This may occur in circumstances, for + // example when flush() is called. + if (data) { + // Try to decode the data that we received. + self.buffer += self.decoder.decode(data, {stream: true}); + } + + function collectNextLine() { + var buffer = self.buffer; + var pos = 0; + while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') { + ++pos; + } + var line = buffer.substr(0, pos); + // Advance the buffer early in case we fail below. + if (buffer[pos] === '\r') { + ++pos; + } + if (buffer[pos] === '\n') { + ++pos; + } + self.buffer = buffer.substr(pos); + // Spec defined replacement. + return line.replace(/[\u0000]/g, "\uFFFD"); + } + + function createCueIfNeeded() { + if (!self.cue) { + self.cue = new self.window.VTTCue(0, 0, ""); + } + } + + // Parsing cue identifier and the identifier should be unique. + // Return true if the input is a cue identifier. + function parseCueIdentifier(input) { + if (maybeIsTimeStampFormat(line)) { + self.state = "CUE"; + return false; + } + + createCueIfNeeded(); + // TODO : ensure the cue identifier is unique among all cue identifiers. + self.cue.id = containsTimeDirectionSymbol(input) ? "" : input; + self.state = "CUE"; + return true; + } + + // Parsing the timestamp and cue settings. + // See spec, https://w3c.github.io/webvtt/#collect-webvtt-cue-timings-and-settings + function parseCueMayThrow(input) { + try { + createCueIfNeeded(); + parseCue(input, self.cue, self.regionList); + self.state = "CUETEXT"; + } catch (e) { + self.reportOrThrowError(e); + // In case of an error ignore rest of the cue. + self.cue = null; + self.state = "BADCUE"; + } + } + + // 3.4 WebVTT region and WebVTT region settings syntax + function parseRegion(input) { + var settings = new Settings(); + + parseOptions(input, function (k, v) { + switch (k) { + case "id": + settings.set(k, v); + break; + case "width": + settings.percent(k, v); + break; + case "lines": + settings.digitsValue(k, v); + break; + case "regionanchor": + case "viewportanchor": + var xy = v.split(','); + if (xy.length !== 2) { + break; + } + // We have to make sure both x and y parse, so use a temporary + // settings object here. + var anchor = new Settings(); + anchor.percent("x", xy[0]); + anchor.percent("y", xy[1]); + if (!anchor.has("x") || !anchor.has("y")) { + break; + } + settings.set(k + "X", anchor.get("x")); + settings.set(k + "Y", anchor.get("y")); + break; + case "scroll": + settings.alt(k, v, ["up"]); + break; + } + }, /=/, /\s/); + + // Create the region, using default values for any values that were not + // specified. + if (settings.has("id")) { + var region = new self.window.VTTRegion(); + region.width = settings.get("width", 100); + region.lines = settings.get("lines", 3); + region.regionAnchorX = settings.get("regionanchorX", 0); + region.regionAnchorY = settings.get("regionanchorY", 100); + region.viewportAnchorX = settings.get("viewportanchorX", 0); + region.viewportAnchorY = settings.get("viewportanchorY", 100); + region.scroll = settings.get("scroll", ""); + // Register the region. + self.onregion && self.onregion(region); + // Remember the VTTRegion for later in case we parse any VTTCues that + // reference it. + self.regionList.push({ + id: settings.get("id"), + region: region + }); + } + } + + // Parsing the WebVTT signature, it contains parsing algo step1 to step9. + // See spec, https://w3c.github.io/webvtt/#file-parsing + function parseSignatureMayThrow(input) { + let signature = collectNextLine(); + if (!/^WEBVTT([ \t].*)?$/.test(signature)) { + throw new ParsingError(ParsingError.Errors.BadSignature); + } else { + self.state = "HEADER"; + } + } + + // Parsing the region and style information. + // See spec, https://w3c.github.io/webvtt/#collect-a-webvtt-block + // + // There are sereval things would appear in header, + // 1. Region or Style setting + // 2. Garbage (meaningless string) + // 3. Empty line + // 4. Cue's timestamp + // The case 4 happens when there is no line interval between the header + // and the cue blocks. In this case, we should preserve the line and + // return it for the next phase parsing. + function parseHeader() { + let line = null; + while (self.buffer && self.state === "HEADER") { + line = collectNextLine(); + + if (/^REGION|^STYLE/i.test(line)) { + parseOptions(line, function (k, v) { + switch (k.toUpperCase()) { + case "REGION": + parseRegion(v); + break; + case "STYLE": + // TODO : not supported yet. + break; + } + }, ":"); + } else if (maybeIsTimeStampFormat(line)) { + self.state = "CUE"; + break; + } else if (!line || + onlyContainsWhiteSpaces(line) || + containsTimeDirectionSymbol(line)) { + // empty line, whitespaces or string contains "-->" + break; + } + } + + // End parsing header part and doesn't see the timestamp. + if (self.state === "HEADER") { + self.state = "ID"; + line = null + } + return line; + } + + // 5.1 WebVTT file parsing. + try { + if (self.state === "INITIAL") { + parseSignatureMayThrow(); + } + + var line; + if (self.state === "HEADER") { + line = parseHeader(); + } + + while (self.buffer) { + if (!line) { + // Since the data receiving is async, we need to wait until the + // buffer gets the full line. + if (!/\r\n|\n|\r/.test(self.buffer)) { + return this; + } + line = collectNextLine(); + } + + switch (self.state) { + case "ID": + // Ignore NOTE and line terminator + if (/^NOTE($|[ \t])/.test(line) || !line) { + break; + } + // If there is no cue identifier, keep the line and reuse this line + // in next iteration. + if (!parseCueIdentifier(line)) { + continue; + } + break; + case "CUE": + parseCueMayThrow(line); + break; + case "CUETEXT": + // Report the cue when (1) get an empty line (2) get the "-->"" + if (!line || containsTimeDirectionSymbol(line)) { + // We are done parsing self cue. + self.oncue && self.oncue(self.cue); + self.cue = null; + self.state = "ID"; + // Keep the line and reuse this line in next iteration. + continue; + } + if (self.cue.text) { + self.cue.text += "\n"; + } + self.cue.text += line; + break; + case "BADCUE": // BADCUE + // 54-62 - Collect and discard the remaining cue. + if (!line) { + self.state = "ID"; + } + break; + } + // The line was already parsed, empty it to ensure we can get the + // new line in next iteration. + line = null; + } + } catch (e) { + self.reportOrThrowError(e); + + // If we are currently parsing a cue, report what we have. + if (self.state === "CUETEXT" && self.cue && self.oncue) { + self.oncue(self.cue); + } + self.cue = null; + // Enter BADWEBVTT state if header was not parsed correctly otherwise + // another exception occurred so enter BADCUE state. + self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE"; + } + return this; + }, + flush: function () { + var self = this; + try { + // Finish decoding the stream. + self.buffer += self.decoder.decode(); + // Synthesize the end of the current cue or region. + if (self.cue || self.state === "HEADER") { + self.buffer += "\n\n"; + self.parse(); + } + // If we've flushed, parsed, and we're still on the INITIAL state then + // that means we don't have enough of the stream to parse the first + // line. + if (self.state === "INITIAL") { + throw new ParsingError(ParsingError.Errors.BadSignature); + } + } catch(e) { + self.reportOrThrowError(e); + } + self.onflush && self.onflush(); + return this; + } + }; + + global.WebVTT = WebVTT; + +}(this)); |