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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/test/test_scriptProcessorNode.html | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/test/test_scriptProcessorNode.html')
-rw-r--r-- | dom/media/webaudio/test/test_scriptProcessorNode.html | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/dom/media/webaudio/test/test_scriptProcessorNode.html b/dom/media/webaudio/test/test_scriptProcessorNode.html new file mode 100644 index 000000000..7cfb3d96e --- /dev/null +++ b/dom/media/webaudio/test/test_scriptProcessorNode.html @@ -0,0 +1,132 @@ +<!DOCTYPE HTML> +<html> +<head> + <title>Test ScriptProcessorNode</title> + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <script type="text/javascript" src="webaudio.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> +</head> +<body> +<pre id="test"> +<script class="testbody" type="text/javascript"> + +// We do not use our generic graph test framework here because +// the testing logic here is sort of complicated, and would +// not be easy to map to OfflineAudioContext, as ScriptProcessorNodes +// can experience delays. + +SimpleTest.waitForExplicitFinish(); +addLoadEvent(function() { + var context = new AudioContext(); + var buffer = null; + + var sourceSP = context.createScriptProcessor(2048); + sourceSP.addEventListener("audioprocess", function(e) { + // generate the audio + for (var i = 0; i < 2048; ++i) { + // Make sure our first sample won't be zero + e.outputBuffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * (i + 1) / context.sampleRate); + e.outputBuffer.getChannelData(1)[i] = Math.sin(880 * 2 * Math.PI * (i + 1) / context.sampleRate); + } + // Remember our generated audio + buffer = e.outputBuffer; + + sourceSP.removeEventListener("audioprocess", arguments.callee); + }, false); + + expectException(function() { + context.createScriptProcessor(1); + }, DOMException.INDEX_SIZE_ERR); + expectException(function() { + context.createScriptProcessor(2); + }, DOMException.INDEX_SIZE_ERR); + expectException(function() { + context.createScriptProcessor(128); + }, DOMException.INDEX_SIZE_ERR); + expectException(function() { + context.createScriptProcessor(255); + }, DOMException.INDEX_SIZE_ERR); + + is(sourceSP.channelCount, 2, "script processor node has 2 input channels by default"); + is(sourceSP.channelCountMode, "explicit", "Correct channelCountMode for the script processor node"); + is(sourceSP.channelInterpretation, "speakers", "Correct channelCountInterpretation for the script processor node"); + + function findFirstNonZeroSample(buffer) { + for (var i = 0; i < buffer.length; ++i) { + if (buffer.getChannelData(0)[i] != 0) { + return i; + } + } + return buffer.length; + } + + var sp = context.createScriptProcessor(2048); + sourceSP.connect(sp); + sp.connect(context.destination); + var lastPlaybackTime = 0; + + var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate); + + function checkAudioProcessingEvent(e) { + is(e.target, sp, "Correct event target"); + ok(e.playbackTime > lastPlaybackTime, "playbackTime correctly set"); + lastPlaybackTime = e.playbackTime; + is(e.inputBuffer.numberOfChannels, 2, "Correct number of channels for the input buffer"); + is(e.inputBuffer.length, 2048, "Correct length for the input buffer"); + is(e.inputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the input buffer"); + is(e.outputBuffer.numberOfChannels, 2, "Correct number of channels for the output buffer"); + is(e.outputBuffer.length, 2048, "Correct length for the output buffer"); + is(e.outputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the output buffer"); + + compareChannels(e.outputBuffer.getChannelData(0), emptyBuffer.getChannelData(0)); + compareChannels(e.outputBuffer.getChannelData(1), emptyBuffer.getChannelData(0)); + } + + sp.onaudioprocess = function(e) { + isnot(buffer, null, "The audioprocess handler for sourceSP must be run at this point"); + checkAudioProcessingEvent(e); + + // Because of the initial latency added by the second script processor node, + // we will never see any generated audio frames in the first callback. + compareChannels(e.inputBuffer.getChannelData(0), emptyBuffer.getChannelData(0)); + compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0)); + + sp.onaudioprocess = function(e) { + checkAudioProcessingEvent(e); + + var firstNonZero = findFirstNonZeroSample(e.inputBuffer); + ok(firstNonZero <= 2048, "First non-zero sample within range"); + + compareChannels(e.inputBuffer.getChannelData(0), emptyBuffer.getChannelData(0), firstNonZero); + compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0), firstNonZero); + compareChannels(e.inputBuffer.getChannelData(0), buffer.getChannelData(0), 2048 - firstNonZero, firstNonZero, 0); + compareChannels(e.inputBuffer.getChannelData(1), buffer.getChannelData(1), 2048 - firstNonZero, firstNonZero, 0); + + if (firstNonZero == 0) { + // If we did not experience any delays, the test is done! + sp.onaudioprocess = null; + + SimpleTest.finish(); + } else if (firstNonZero != 2048) { + // In case we just saw a zero buffer this time, wait one more round + sp.onaudioprocess = function(e) { + checkAudioProcessingEvent(e); + + compareChannels(e.inputBuffer.getChannelData(0), buffer.getChannelData(0), firstNonZero, 0, 2048 - firstNonZero); + compareChannels(e.inputBuffer.getChannelData(1), buffer.getChannelData(1), firstNonZero, 0, 2048 - firstNonZero); + compareChannels(e.inputBuffer.getChannelData(0), emptyBuffer.getChannelData(0), undefined, firstNonZero); + compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0), undefined, firstNonZero); + + sp.onaudioprocess = null; + + SimpleTest.finish(); + }; + } + }; + }; +}); + +</script> +</pre> +</body> +</html> |