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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/MediaBufferDecoder.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/MediaBufferDecoder.cpp')
-rw-r--r-- | dom/media/webaudio/MediaBufferDecoder.cpp | 649 |
1 files changed, 649 insertions, 0 deletions
diff --git a/dom/media/webaudio/MediaBufferDecoder.cpp b/dom/media/webaudio/MediaBufferDecoder.cpp new file mode 100644 index 000000000..e9f1d5a47 --- /dev/null +++ b/dom/media/webaudio/MediaBufferDecoder.cpp @@ -0,0 +1,649 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "MediaBufferDecoder.h" +#include "BufferDecoder.h" +#include "mozilla/dom/AudioContextBinding.h" +#include "mozilla/dom/ScriptSettings.h" +#include <speex/speex_resampler.h> +#include "nsXPCOMCIDInternal.h" +#include "nsComponentManagerUtils.h" +#include "MediaDecoderReader.h" +#include "BufferMediaResource.h" +#include "DecoderTraits.h" +#include "AudioContext.h" +#include "AudioBuffer.h" +#include "nsContentUtils.h" +#include "nsIScriptObjectPrincipal.h" +#include "nsIScriptError.h" +#include "nsMimeTypes.h" +#include "VideoUtils.h" +#include "WebAudioUtils.h" +#include "mozilla/dom/Promise.h" +#include "mozilla/Telemetry.h" +#include "nsPrintfCString.h" +#include "GMPService.h" + +namespace mozilla { + +extern LazyLogModule gMediaDecoderLog; + +NS_IMPL_CYCLE_COLLECTION_CLASS(WebAudioDecodeJob) + +NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(WebAudioDecodeJob) + NS_IMPL_CYCLE_COLLECTION_UNLINK(mContext) + NS_IMPL_CYCLE_COLLECTION_UNLINK(mOutput) + NS_IMPL_CYCLE_COLLECTION_UNLINK(mSuccessCallback) + NS_IMPL_CYCLE_COLLECTION_UNLINK(mFailureCallback) +NS_IMPL_CYCLE_COLLECTION_UNLINK_END + +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(WebAudioDecodeJob) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mContext) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mOutput) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mSuccessCallback) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mFailureCallback) + NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS +NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END + +NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(WebAudioDecodeJob) +NS_IMPL_CYCLE_COLLECTION_TRACE_END +NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebAudioDecodeJob, AddRef) +NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebAudioDecodeJob, Release) + +using namespace dom; + +class ReportResultTask final : public Runnable +{ +public: + ReportResultTask(WebAudioDecodeJob& aDecodeJob, + WebAudioDecodeJob::ResultFn aFunction, + WebAudioDecodeJob::ErrorCode aErrorCode) + : mDecodeJob(aDecodeJob) + , mFunction(aFunction) + , mErrorCode(aErrorCode) + { + MOZ_ASSERT(aFunction); + } + + NS_IMETHOD Run() override + { + MOZ_ASSERT(NS_IsMainThread()); + + (mDecodeJob.*mFunction)(mErrorCode); + + return NS_OK; + } + +private: + // Note that the mDecodeJob member will probably die when mFunction is run. + // Therefore, it is not safe to do anything fancy with it in this class. + // Really, this class is only used because nsRunnableMethod doesn't support + // methods accepting arguments. + WebAudioDecodeJob& mDecodeJob; + WebAudioDecodeJob::ResultFn mFunction; + WebAudioDecodeJob::ErrorCode mErrorCode; +}; + +enum class PhaseEnum : int +{ + Decode, + AllocateBuffer, + Done +}; + +class MediaDecodeTask final : public Runnable +{ +public: + MediaDecodeTask(const char* aContentType, uint8_t* aBuffer, + uint32_t aLength, + WebAudioDecodeJob& aDecodeJob) + : mContentType(aContentType) + , mBuffer(aBuffer) + , mLength(aLength) + , mDecodeJob(aDecodeJob) + , mPhase(PhaseEnum::Decode) + , mFirstFrameDecoded(false) + { + MOZ_ASSERT(aBuffer); + MOZ_ASSERT(NS_IsMainThread()); + } + + NS_IMETHOD Run(); + bool CreateReader(); + MediaDecoderReader* Reader() { MOZ_ASSERT(mDecoderReader); return mDecoderReader; } + +private: + void ReportFailureOnMainThread(WebAudioDecodeJob::ErrorCode aErrorCode) { + if (NS_IsMainThread()) { + Cleanup(); + mDecodeJob.OnFailure(aErrorCode); + } else { + // Take extra care to cleanup on the main thread + NS_DispatchToMainThread(NewRunnableMethod(this, &MediaDecodeTask::Cleanup)); + + nsCOMPtr<nsIRunnable> event = + new ReportResultTask(mDecodeJob, &WebAudioDecodeJob::OnFailure, aErrorCode); + NS_DispatchToMainThread(event); + } + } + + void Decode(); + void OnMetadataRead(MetadataHolder* aMetadata); + void OnMetadataNotRead(const MediaResult& aError); + void RequestSample(); + void SampleDecoded(MediaData* aData); + void SampleNotDecoded(const MediaResult& aError); + void FinishDecode(); + void AllocateBuffer(); + void CallbackTheResult(); + + void Cleanup() + { + MOZ_ASSERT(NS_IsMainThread()); + // MediaDecoderReader expects that BufferDecoder is alive. + // Destruct MediaDecoderReader first. + mDecoderReader = nullptr; + mBufferDecoder = nullptr; + JS_free(nullptr, mBuffer); + } + +private: + nsCString mContentType; + uint8_t* mBuffer; + uint32_t mLength; + WebAudioDecodeJob& mDecodeJob; + PhaseEnum mPhase; + RefPtr<BufferDecoder> mBufferDecoder; + RefPtr<MediaDecoderReader> mDecoderReader; + MediaInfo mMediaInfo; + MediaQueue<MediaData> mAudioQueue; + bool mFirstFrameDecoded; +}; + +NS_IMETHODIMP +MediaDecodeTask::Run() +{ + MOZ_ASSERT(mBufferDecoder); + MOZ_ASSERT(mDecoderReader); + switch (mPhase) { + case PhaseEnum::Decode: + Decode(); + break; + case PhaseEnum::AllocateBuffer: + AllocateBuffer(); + break; + case PhaseEnum::Done: + break; + } + + return NS_OK; +} + +class BufferDecoderGMPCrashHelper : public GMPCrashHelper +{ +public: + explicit BufferDecoderGMPCrashHelper(nsPIDOMWindowInner* aParent) + : mParent(do_GetWeakReference(aParent)) + { + MOZ_ASSERT(NS_IsMainThread()); + } + already_AddRefed<nsPIDOMWindowInner> GetPluginCrashedEventTarget() override + { + MOZ_ASSERT(NS_IsMainThread()); + nsCOMPtr<nsPIDOMWindowInner> window = do_QueryReferent(mParent); + return window.forget(); + } +private: + nsWeakPtr mParent; +}; + +bool +MediaDecodeTask::CreateReader() +{ + MOZ_ASSERT(NS_IsMainThread()); + + + nsCOMPtr<nsIPrincipal> principal; + nsCOMPtr<nsIScriptObjectPrincipal> sop = do_QueryInterface(mDecodeJob.mContext->GetParentObject()); + if (sop) { + principal = sop->GetPrincipal(); + } + + RefPtr<BufferMediaResource> resource = + new BufferMediaResource(static_cast<uint8_t*> (mBuffer), + mLength, principal, mContentType); + + MOZ_ASSERT(!mBufferDecoder); + mBufferDecoder = new BufferDecoder(resource, + new BufferDecoderGMPCrashHelper(mDecodeJob.mContext->GetParentObject())); + + // If you change this list to add support for new decoders, please consider + // updating HTMLMediaElement::CreateDecoder as well. + + mDecoderReader = DecoderTraits::CreateReader(mContentType, mBufferDecoder); + + if (!mDecoderReader) { + return false; + } + + nsresult rv = mDecoderReader->Init(); + if (NS_FAILED(rv)) { + return false; + } + + return true; +} + +class AutoResampler final +{ +public: + AutoResampler() + : mResampler(nullptr) + {} + ~AutoResampler() + { + if (mResampler) { + speex_resampler_destroy(mResampler); + } + } + operator SpeexResamplerState*() const + { + MOZ_ASSERT(mResampler); + return mResampler; + } + void operator=(SpeexResamplerState* aResampler) + { + mResampler = aResampler; + } + +private: + SpeexResamplerState* mResampler; +}; + +void +MediaDecodeTask::Decode() +{ + MOZ_ASSERT(!NS_IsMainThread()); + + mBufferDecoder->BeginDecoding(mDecoderReader->OwnerThread()); + + // Tell the decoder reader that we are not going to play the data directly, + // and that we should not reject files with more channels than the audio + // backend support. + mDecoderReader->SetIgnoreAudioOutputFormat(); + + mDecoderReader->AsyncReadMetadata()->Then(mDecoderReader->OwnerThread(), __func__, this, + &MediaDecodeTask::OnMetadataRead, + &MediaDecodeTask::OnMetadataNotRead); +} + +void +MediaDecodeTask::OnMetadataRead(MetadataHolder* aMetadata) +{ + mMediaInfo = aMetadata->mInfo; + if (!mMediaInfo.HasAudio()) { + mDecoderReader->Shutdown(); + ReportFailureOnMainThread(WebAudioDecodeJob::NoAudio); + return; + } + + nsCString codec; + if (!mMediaInfo.mAudio.GetAsAudioInfo()->mMimeType.IsEmpty()) { + codec = nsPrintfCString("webaudio; %s", mMediaInfo.mAudio.GetAsAudioInfo()->mMimeType.get()); + } else { + codec = nsPrintfCString("webaudio;resource; %s", mContentType.get()); + } + + nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction([codec]() -> void { + MOZ_ASSERT(!codec.IsEmpty()); + MOZ_LOG(gMediaDecoderLog, + LogLevel::Debug, + ("Telemetry (WebAudio) MEDIA_CODEC_USED= '%s'", codec.get())); + Telemetry::Accumulate(Telemetry::ID::MEDIA_CODEC_USED, codec); + }); + AbstractThread::MainThread()->Dispatch(task.forget()); + + RequestSample(); +} + +void +MediaDecodeTask::OnMetadataNotRead(const MediaResult& aReason) +{ + mDecoderReader->Shutdown(); + ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent); +} + +void +MediaDecodeTask::RequestSample() +{ + mDecoderReader->RequestAudioData()->Then(mDecoderReader->OwnerThread(), __func__, this, + &MediaDecodeTask::SampleDecoded, + &MediaDecodeTask::SampleNotDecoded); +} + +void +MediaDecodeTask::SampleDecoded(MediaData* aData) +{ + MOZ_ASSERT(!NS_IsMainThread()); + mAudioQueue.Push(aData); + if (!mFirstFrameDecoded) { + mDecoderReader->ReadUpdatedMetadata(&mMediaInfo); + mFirstFrameDecoded = true; + } + RequestSample(); +} + +void +MediaDecodeTask::SampleNotDecoded(const MediaResult& aError) +{ + MOZ_ASSERT(!NS_IsMainThread()); + if (aError == NS_ERROR_DOM_MEDIA_END_OF_STREAM) { + FinishDecode(); + } else { + mDecoderReader->Shutdown(); + ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent); + } +} + +void +MediaDecodeTask::FinishDecode() +{ + mDecoderReader->Shutdown(); + + uint32_t frameCount = mAudioQueue.FrameCount(); + uint32_t channelCount = mMediaInfo.mAudio.mChannels; + uint32_t sampleRate = mMediaInfo.mAudio.mRate; + + if (!frameCount || !channelCount || !sampleRate) { + ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent); + return; + } + + const uint32_t destSampleRate = mDecodeJob.mContext->SampleRate(); + AutoResampler resampler; + + uint32_t resampledFrames = frameCount; + if (sampleRate != destSampleRate) { + resampledFrames = static_cast<uint32_t>( + static_cast<uint64_t>(destSampleRate) * + static_cast<uint64_t>(frameCount) / + static_cast<uint64_t>(sampleRate) + ); + + resampler = speex_resampler_init(channelCount, + sampleRate, + destSampleRate, + SPEEX_RESAMPLER_QUALITY_DEFAULT, nullptr); + speex_resampler_skip_zeros(resampler); + resampledFrames += speex_resampler_get_output_latency(resampler); + } + + // Allocate the channel buffers. Note that if we end up resampling, we may + // write fewer bytes than mResampledFrames to the output buffer, in which + // case mWriteIndex will tell us how many valid samples we have. + mDecodeJob.mBuffer = ThreadSharedFloatArrayBufferList:: + Create(channelCount, resampledFrames, fallible); + if (!mDecodeJob.mBuffer) { + ReportFailureOnMainThread(WebAudioDecodeJob::UnknownError); + return; + } + + RefPtr<MediaData> mediaData; + while ((mediaData = mAudioQueue.PopFront())) { + RefPtr<AudioData> audioData = mediaData->As<AudioData>(); + audioData->EnsureAudioBuffer(); // could lead to a copy :( + AudioDataValue* bufferData = static_cast<AudioDataValue*> + (audioData->mAudioBuffer->Data()); + + if (sampleRate != destSampleRate) { + const uint32_t maxOutSamples = resampledFrames - mDecodeJob.mWriteIndex; + + for (uint32_t i = 0; i < audioData->mChannels; ++i) { + uint32_t inSamples = audioData->mFrames; + uint32_t outSamples = maxOutSamples; + float* outData = + mDecodeJob.mBuffer->GetDataForWrite(i) + mDecodeJob.mWriteIndex; + + WebAudioUtils::SpeexResamplerProcess( + resampler, i, &bufferData[i * audioData->mFrames], &inSamples, + outData, &outSamples); + + if (i == audioData->mChannels - 1) { + mDecodeJob.mWriteIndex += outSamples; + MOZ_ASSERT(mDecodeJob.mWriteIndex <= resampledFrames); + MOZ_ASSERT(inSamples == audioData->mFrames); + } + } + } else { + for (uint32_t i = 0; i < audioData->mChannels; ++i) { + float* outData = + mDecodeJob.mBuffer->GetDataForWrite(i) + mDecodeJob.mWriteIndex; + ConvertAudioSamples(&bufferData[i * audioData->mFrames], + outData, audioData->mFrames); + + if (i == audioData->mChannels - 1) { + mDecodeJob.mWriteIndex += audioData->mFrames; + } + } + } + } + + if (sampleRate != destSampleRate) { + uint32_t inputLatency = speex_resampler_get_input_latency(resampler); + const uint32_t maxOutSamples = resampledFrames - mDecodeJob.mWriteIndex; + for (uint32_t i = 0; i < channelCount; ++i) { + uint32_t inSamples = inputLatency; + uint32_t outSamples = maxOutSamples; + float* outData = + mDecodeJob.mBuffer->GetDataForWrite(i) + mDecodeJob.mWriteIndex; + + WebAudioUtils::SpeexResamplerProcess( + resampler, i, (AudioDataValue*)nullptr, &inSamples, + outData, &outSamples); + + if (i == channelCount - 1) { + mDecodeJob.mWriteIndex += outSamples; + MOZ_ASSERT(mDecodeJob.mWriteIndex <= resampledFrames); + MOZ_ASSERT(inSamples == inputLatency); + } + } + } + + mPhase = PhaseEnum::AllocateBuffer; + NS_DispatchToMainThread(this); +} + +void +MediaDecodeTask::AllocateBuffer() +{ + MOZ_ASSERT(NS_IsMainThread()); + + if (!mDecodeJob.AllocateBuffer()) { + ReportFailureOnMainThread(WebAudioDecodeJob::UnknownError); + return; + } + + mPhase = PhaseEnum::Done; + CallbackTheResult(); +} + +void +MediaDecodeTask::CallbackTheResult() +{ + MOZ_ASSERT(NS_IsMainThread()); + + Cleanup(); + + // Now, we're ready to call the script back with the resulting buffer + mDecodeJob.OnSuccess(WebAudioDecodeJob::NoError); +} + +bool +WebAudioDecodeJob::AllocateBuffer() +{ + MOZ_ASSERT(!mOutput); + MOZ_ASSERT(NS_IsMainThread()); + + // Now create the AudioBuffer + ErrorResult rv; + uint32_t channelCount = mBuffer->GetChannels(); + mOutput = AudioBuffer::Create(mContext, channelCount, + mWriteIndex, mContext->SampleRate(), + mBuffer.forget(), rv); + return !rv.Failed(); +} + +void +AsyncDecodeWebAudio(const char* aContentType, uint8_t* aBuffer, + uint32_t aLength, WebAudioDecodeJob& aDecodeJob) +{ + // Do not attempt to decode the media if we were not successful at sniffing + // the content type. + if (!*aContentType || + strcmp(aContentType, APPLICATION_OCTET_STREAM) == 0) { + nsCOMPtr<nsIRunnable> event = + new ReportResultTask(aDecodeJob, + &WebAudioDecodeJob::OnFailure, + WebAudioDecodeJob::UnknownContent); + JS_free(nullptr, aBuffer); + NS_DispatchToMainThread(event); + return; + } + + RefPtr<MediaDecodeTask> task = + new MediaDecodeTask(aContentType, aBuffer, aLength, aDecodeJob); + if (!task->CreateReader()) { + nsCOMPtr<nsIRunnable> event = + new ReportResultTask(aDecodeJob, + &WebAudioDecodeJob::OnFailure, + WebAudioDecodeJob::UnknownError); + NS_DispatchToMainThread(event); + } else { + // If we did this without a temporary: + // task->Reader()->OwnerThread()->Dispatch(task.forget()) + // we might evaluate the task.forget() before calling Reader(). Enforce + // a non-crashy order-of-operations. + TaskQueue* taskQueue = task->Reader()->OwnerThread(); + taskQueue->Dispatch(task.forget()); + } +} + +WebAudioDecodeJob::WebAudioDecodeJob(const nsACString& aContentType, + AudioContext* aContext, + Promise* aPromise, + DecodeSuccessCallback* aSuccessCallback, + DecodeErrorCallback* aFailureCallback) + : mContentType(aContentType) + , mWriteIndex(0) + , mContext(aContext) + , mPromise(aPromise) + , mSuccessCallback(aSuccessCallback) + , mFailureCallback(aFailureCallback) +{ + MOZ_ASSERT(aContext); + MOZ_ASSERT(NS_IsMainThread()); + MOZ_COUNT_CTOR(WebAudioDecodeJob); +} + +WebAudioDecodeJob::~WebAudioDecodeJob() +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_COUNT_DTOR(WebAudioDecodeJob); +} + +void +WebAudioDecodeJob::OnSuccess(ErrorCode aErrorCode) +{ + MOZ_ASSERT(NS_IsMainThread()); + MOZ_ASSERT(aErrorCode == NoError); + + if (mSuccessCallback) { + ErrorResult rv; + mSuccessCallback->Call(*mOutput, rv); + // Ignore errors in calling the callback, since there is not much that we can + // do about it here. + rv.SuppressException(); + } + mPromise->MaybeResolve(mOutput); + + mContext->RemoveFromDecodeQueue(this); + +} + +void +WebAudioDecodeJob::OnFailure(ErrorCode aErrorCode) +{ + MOZ_ASSERT(NS_IsMainThread()); + + const char* errorMessage; + switch (aErrorCode) { + case NoError: + MOZ_FALLTHROUGH_ASSERT("Who passed NoError to OnFailure?"); + // Fall through to get some sort of a sane error message if this actually + // happens at runtime. + case UnknownError: + errorMessage = "MediaDecodeAudioDataUnknownError"; + break; + case UnknownContent: + errorMessage = "MediaDecodeAudioDataUnknownContentType"; + break; + case InvalidContent: + errorMessage = "MediaDecodeAudioDataInvalidContent"; + break; + case NoAudio: + errorMessage = "MediaDecodeAudioDataNoAudio"; + break; + } + + nsIDocument* doc = nullptr; + if (nsPIDOMWindowInner* pWindow = mContext->GetParentObject()) { + doc = pWindow->GetExtantDoc(); + } + nsContentUtils::ReportToConsole(nsIScriptError::errorFlag, + NS_LITERAL_CSTRING("Media"), + doc, + nsContentUtils::eDOM_PROPERTIES, + errorMessage); + + // Ignore errors in calling the callback, since there is not much that we can + // do about it here. + if (mFailureCallback) { + mFailureCallback->Call(); + } + + mPromise->MaybeReject(NS_ERROR_DOM_ENCODING_NOT_SUPPORTED_ERR); + + mContext->RemoveFromDecodeQueue(this); +} + +size_t +WebAudioDecodeJob::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const +{ + size_t amount = 0; + amount += mContentType.SizeOfExcludingThisIfUnshared(aMallocSizeOf); + if (mSuccessCallback) { + amount += mSuccessCallback->SizeOfIncludingThis(aMallocSizeOf); + } + if (mFailureCallback) { + amount += mFailureCallback->SizeOfIncludingThis(aMallocSizeOf); + } + if (mOutput) { + amount += mOutput->SizeOfIncludingThis(aMallocSizeOf); + } + if (mBuffer) { + amount += mBuffer->SizeOfIncludingThis(aMallocSizeOf); + } + return amount; +} + +size_t +WebAudioDecodeJob::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const +{ + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); +} + +} // namespace mozilla + |