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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/AudioEventTimeline.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/AudioEventTimeline.h')
-rw-r--r-- | dom/media/webaudio/AudioEventTimeline.h | 474 |
1 files changed, 474 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioEventTimeline.h b/dom/media/webaudio/AudioEventTimeline.h new file mode 100644 index 000000000..ae06ad4db --- /dev/null +++ b/dom/media/webaudio/AudioEventTimeline.h @@ -0,0 +1,474 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef AudioEventTimeline_h_ +#define AudioEventTimeline_h_ + +#include <algorithm> +#include "mozilla/Assertions.h" +#include "mozilla/FloatingPoint.h" +#include "mozilla/PodOperations.h" + +#include "MainThreadUtils.h" +#include "nsTArray.h" +#include "math.h" +#include "WebAudioUtils.h" + +namespace mozilla { + +class MediaStream; + +namespace dom { + +struct AudioTimelineEvent final +{ + enum Type : uint32_t + { + SetValue, + SetValueAtTime, + LinearRamp, + ExponentialRamp, + SetTarget, + SetValueCurve, + Stream, + Cancel + }; + + AudioTimelineEvent(Type aType, double aTime, float aValue, double aTimeConstant = 0.0, + double aDuration = 0.0, const float* aCurve = nullptr, + uint32_t aCurveLength = 0) + : mType(aType) + , mCurve(nullptr) + , mTimeConstant(aTimeConstant) + , mDuration(aDuration) +#ifdef DEBUG + , mTimeIsInTicks(false) +#endif + { + mTime = aTime; + if (aType == AudioTimelineEvent::SetValueCurve) { + SetCurveParams(aCurve, aCurveLength); + } else { + mValue = aValue; + } + } + + explicit AudioTimelineEvent(MediaStream* aStream) + : mType(Stream) + , mCurve(nullptr) + , mStream(aStream) + , mTimeConstant(0.0) + , mDuration(0.0) +#ifdef DEBUG + , mTimeIsInTicks(false) +#endif + { + } + + AudioTimelineEvent(const AudioTimelineEvent& rhs) + { + PodCopy(this, &rhs, 1); + + if (rhs.mType == AudioTimelineEvent::SetValueCurve) { + SetCurveParams(rhs.mCurve, rhs.mCurveLength); + } else if (rhs.mType == AudioTimelineEvent::Stream) { + new (&mStream) decltype(mStream)(rhs.mStream); + } + } + + ~AudioTimelineEvent() + { + if (mType == AudioTimelineEvent::SetValueCurve) { + delete[] mCurve; + } + } + + template <class TimeType> + TimeType Time() const; + + void SetTimeInTicks(int64_t aTimeInTicks) + { + mTimeInTicks = aTimeInTicks; +#ifdef DEBUG + mTimeIsInTicks = true; +#endif + } + + void SetCurveParams(const float* aCurve, uint32_t aCurveLength) { + mCurveLength = aCurveLength; + if (aCurveLength) { + mCurve = new float[aCurveLength]; + PodCopy(mCurve, aCurve, aCurveLength); + } else { + mCurve = nullptr; + } + } + + Type mType; + union { + float mValue; + uint32_t mCurveLength; + }; + // mCurve contains a buffer of SetValueCurve samples. We sample the + // values in the buffer depending on how far along we are in time. + // If we're at time T and the event has started as time T0 and has a + // duration of D, we sample the buffer at floor(mCurveLength*(T-T0)/D) + // if T<T0+D, and just take the last sample in the buffer otherwise. + float* mCurve; + RefPtr<MediaStream> mStream; + double mTimeConstant; + double mDuration; +#ifdef DEBUG + bool mTimeIsInTicks; +#endif + +private: + // This member is accessed using the `Time` method, for safety. + // + // The time for an event can either be in absolute value or in ticks. + // Initially the time of the event is always in absolute value. + // In order to convert it to ticks, call SetTimeInTicks. Once this + // method has been called for an event, the time cannot be converted + // back to absolute value. + union { + double mTime; + int64_t mTimeInTicks; + }; +}; + +template <> +inline double AudioTimelineEvent::Time<double>() const +{ + MOZ_ASSERT(!mTimeIsInTicks); + return mTime; +} + +template <> +inline int64_t AudioTimelineEvent::Time<int64_t>() const +{ + MOZ_ASSERT(!NS_IsMainThread()); + MOZ_ASSERT(mTimeIsInTicks); + return mTimeInTicks; +} + +/** + * Some methods in this class will be instantiated with different ErrorResult + * template arguments for testing and production code. + * + * ErrorResult is a type which satisfies the following: + * - Implements a Throw() method taking an nsresult argument, representing an error code. + */ +class AudioEventTimeline +{ +public: + explicit AudioEventTimeline(float aDefaultValue) + : mValue(aDefaultValue), + mComputedValue(aDefaultValue), + mLastComputedValue(aDefaultValue) + { } + + template <class ErrorResult> + bool ValidateEvent(AudioTimelineEvent& aEvent, ErrorResult& aRv) + { + MOZ_ASSERT(NS_IsMainThread()); + + auto TimeOf = [](const AudioTimelineEvent& aEvent) -> double { + return aEvent.template Time<double>(); + }; + + // Validate the event itself + if (!WebAudioUtils::IsTimeValid(TimeOf(aEvent)) || + !WebAudioUtils::IsTimeValid(aEvent.mTimeConstant)) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + + if (aEvent.mType == AudioTimelineEvent::SetValueCurve) { + if (!aEvent.mCurve || !aEvent.mCurveLength) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + for (uint32_t i = 0; i < aEvent.mCurveLength; ++i) { + if (!IsValid(aEvent.mCurve[i])) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + } + } + + bool timeAndValueValid = IsValid(aEvent.mValue) && + IsValid(aEvent.mDuration); + if (!timeAndValueValid) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + + // Make sure that non-curve events don't fall within the duration of a + // curve event. + for (unsigned i = 0; i < mEvents.Length(); ++i) { + if (mEvents[i].mType == AudioTimelineEvent::SetValueCurve && + !(aEvent.mType == AudioTimelineEvent::SetValueCurve && + TimeOf(aEvent) == TimeOf(mEvents[i])) && + TimeOf(mEvents[i]) <= TimeOf(aEvent) && + TimeOf(mEvents[i]) + mEvents[i].mDuration >= TimeOf(aEvent)) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + } + + // Make sure that curve events don't fall in a range which includes other + // events. + if (aEvent.mType == AudioTimelineEvent::SetValueCurve) { + for (unsigned i = 0; i < mEvents.Length(); ++i) { + // In case we have two curve at the same time + if (mEvents[i].mType == AudioTimelineEvent::SetValueCurve && + TimeOf(mEvents[i]) == TimeOf(aEvent)) { + continue; + } + if (TimeOf(mEvents[i]) > TimeOf(aEvent) && + TimeOf(mEvents[i]) < TimeOf(aEvent) + aEvent.mDuration) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + } + } + + // Make sure that invalid values are not used for exponential curves + if (aEvent.mType == AudioTimelineEvent::ExponentialRamp) { + if (aEvent.mValue <= 0.f) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + const AudioTimelineEvent* previousEvent = GetPreviousEvent(TimeOf(aEvent)); + if (previousEvent) { + if (previousEvent->mValue <= 0.f) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + } else { + if (mValue <= 0.f) { + aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR); + return false; + } + } + } + return true; + } + + template<typename TimeType> + void InsertEvent(const AudioTimelineEvent& aEvent) + { + for (unsigned i = 0; i < mEvents.Length(); ++i) { + if (aEvent.template Time<TimeType>() == mEvents[i].template Time<TimeType>()) { + if (aEvent.mType == mEvents[i].mType) { + // If times and types are equal, replace the event + mEvents.ReplaceElementAt(i, aEvent); + } else { + // Otherwise, place the element after the last event of another type + do { + ++i; + } while (i < mEvents.Length() && + aEvent.mType != mEvents[i].mType && + aEvent.template Time<TimeType>() == mEvents[i].template Time<TimeType>()); + mEvents.InsertElementAt(i, aEvent); + } + return; + } + // Otherwise, place the event right after the latest existing event + if (aEvent.template Time<TimeType>() < mEvents[i].template Time<TimeType>()) { + mEvents.InsertElementAt(i, aEvent); + return; + } + } + + // If we couldn't find a place for the event, just append it to the list + mEvents.AppendElement(aEvent); + } + + bool HasSimpleValue() const + { + return mEvents.IsEmpty(); + } + + float GetValue() const + { + // This method should only be called if HasSimpleValue() returns true + MOZ_ASSERT(HasSimpleValue()); + return mValue; + } + + float Value() const + { + // TODO: Return the current value based on the timeline of the AudioContext + return mValue; + } + + void SetValue(float aValue) + { + // Silently don't change anything if there are any events + if (mEvents.IsEmpty()) { + mLastComputedValue = mComputedValue = mValue = aValue; + } + } + + template <class ErrorResult> + void SetValueAtTime(float aValue, double aStartTime, ErrorResult& aRv) + { + AudioTimelineEvent event(AudioTimelineEvent::SetValueAtTime, aStartTime, aValue); + + if (ValidateEvent(event, aRv)) { + InsertEvent<double>(event); + } + } + + template <class ErrorResult> + void LinearRampToValueAtTime(float aValue, double aEndTime, ErrorResult& aRv) + { + AudioTimelineEvent event(AudioTimelineEvent::LinearRamp, aEndTime, aValue); + + if (ValidateEvent(event, aRv)) { + InsertEvent<double>(event); + } + } + + template <class ErrorResult> + void ExponentialRampToValueAtTime(float aValue, double aEndTime, ErrorResult& aRv) + { + AudioTimelineEvent event(AudioTimelineEvent::ExponentialRamp, aEndTime, aValue); + + if (ValidateEvent(event, aRv)) { + InsertEvent<double>(event); + } + } + + template <class ErrorResult> + void SetTargetAtTime(float aTarget, double aStartTime, double aTimeConstant, ErrorResult& aRv) + { + AudioTimelineEvent event(AudioTimelineEvent::SetTarget, aStartTime, aTarget, aTimeConstant); + + if (ValidateEvent(event, aRv)) { + InsertEvent<double>(event); + } + } + + template <class ErrorResult> + void SetValueCurveAtTime(const float* aValues, uint32_t aValuesLength, double aStartTime, double aDuration, ErrorResult& aRv) + { + AudioTimelineEvent event(AudioTimelineEvent::SetValueCurve, aStartTime, 0.0f, 0.0f, aDuration, aValues, aValuesLength); + if (ValidateEvent(event, aRv)) { + InsertEvent<double>(event); + } + } + + template<typename TimeType> + void CancelScheduledValues(TimeType aStartTime) + { + for (unsigned i = 0; i < mEvents.Length(); ++i) { + if (mEvents[i].template Time<TimeType>() >= aStartTime) { +#ifdef DEBUG + // Sanity check: the array should be sorted, so all of the following + // events should have a time greater than aStartTime too. + for (unsigned j = i + 1; j < mEvents.Length(); ++j) { + MOZ_ASSERT(mEvents[j].template Time<TimeType>() >= aStartTime); + } +#endif + mEvents.TruncateLength(i); + break; + } + } + } + + void CancelAllEvents() + { + mEvents.Clear(); + } + + static bool TimesEqual(int64_t aLhs, int64_t aRhs) + { + return aLhs == aRhs; + } + + // Since we are going to accumulate error by adding 0.01 multiple time in a + // loop, we want to fuzz the equality check in GetValueAtTime. + static bool TimesEqual(double aLhs, double aRhs) + { + const float kEpsilon = 0.0000000001f; + return fabs(aLhs - aRhs) < kEpsilon; + } + + template<class TimeType> + float GetValueAtTime(TimeType aTime) + { + float result; + GetValuesAtTimeHelper(aTime, &result, 1); + return result; + } + + template<class TimeType> + void GetValuesAtTime(TimeType aTime, float* aBuffer, const size_t aSize) + { + MOZ_ASSERT(aBuffer); + GetValuesAtTimeHelper(aTime, aBuffer, aSize); + } + + // Return the number of events scheduled + uint32_t GetEventCount() const + { + return mEvents.Length(); + } + + template<class TimeType> + void CleanupEventsOlderThan(TimeType aTime) + { + while (mEvents.Length() > 1 && + aTime > mEvents[1].template Time<TimeType>()) { + + if (mEvents[1].mType == AudioTimelineEvent::SetTarget) { + mLastComputedValue = GetValuesAtTimeHelperInternal( + mEvents[1].template Time<TimeType>(), + &mEvents[0], nullptr); + } + + mEvents.RemoveElementAt(0); + } + } + +private: + template<class TimeType> + void GetValuesAtTimeHelper(TimeType aTime, float* aBuffer, const size_t aSize); + + template<class TimeType> + float GetValueAtTimeOfEvent(const AudioTimelineEvent* aNext); + + template<class TimeType> + float GetValuesAtTimeHelperInternal(TimeType aTime, + const AudioTimelineEvent* aPrevious, + const AudioTimelineEvent* aNext); + + const AudioTimelineEvent* GetPreviousEvent(double aTime) const; + + static bool IsValid(double value) + { + return mozilla::IsFinite(value); + } + + // This is a sorted array of the events in the timeline. Queries of this + // data structure should probably be more frequent than modifications to it, + // and that is the reason why we're using a simple array as the data structure. + // We can optimize this in the future if the performance of the array ends up + // being a bottleneck. + nsTArray<AudioTimelineEvent> mEvents; + float mValue; + // This is the value of this AudioParam we computed at the last tick. + float mComputedValue; + // This is the value of this AudioParam at the last tick of the previous event. + float mLastComputedValue; +}; + +} // namespace dom +} // namespace mozilla + +#endif |