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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/webaudio/AudioBufferSourceNode.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/webaudio/AudioBufferSourceNode.h')
-rw-r--r-- | dom/media/webaudio/AudioBufferSourceNode.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/dom/media/webaudio/AudioBufferSourceNode.h b/dom/media/webaudio/AudioBufferSourceNode.h new file mode 100644 index 000000000..d982ec5cc --- /dev/null +++ b/dom/media/webaudio/AudioBufferSourceNode.h @@ -0,0 +1,149 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef AudioBufferSourceNode_h_ +#define AudioBufferSourceNode_h_ + +#include "AudioNode.h" +#include "AudioBuffer.h" + +namespace mozilla { +namespace dom { + +class AudioParam; + +class AudioBufferSourceNode final : public AudioNode, + public MainThreadMediaStreamListener +{ +public: + explicit AudioBufferSourceNode(AudioContext* aContext); + + void DestroyMediaStream() override; + + uint16_t NumberOfInputs() const final override + { + return 0; + } + AudioBufferSourceNode* AsAudioBufferSourceNode() override + { + return this; + } + NS_DECL_ISUPPORTS_INHERITED + NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(AudioBufferSourceNode, AudioNode) + + JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override; + + void Start(double aWhen, double aOffset, + const Optional<double>& aDuration, ErrorResult& aRv); + void Stop(double aWhen, ErrorResult& aRv); + + AudioBuffer* GetBuffer(JSContext* aCx) const + { + return mBuffer; + } + void SetBuffer(JSContext* aCx, AudioBuffer* aBuffer) + { + mBuffer = aBuffer; + SendBufferParameterToStream(aCx); + SendLoopParametersToStream(); + } + AudioParam* PlaybackRate() const + { + return mPlaybackRate; + } + AudioParam* Detune() const + { + return mDetune; + } + bool Loop() const + { + return mLoop; + } + void SetLoop(bool aLoop) + { + mLoop = aLoop; + SendLoopParametersToStream(); + } + double LoopStart() const + { + return mLoopStart; + } + void SetLoopStart(double aStart) + { + mLoopStart = aStart; + SendLoopParametersToStream(); + } + double LoopEnd() const + { + return mLoopEnd; + } + void SetLoopEnd(double aEnd) + { + mLoopEnd = aEnd; + SendLoopParametersToStream(); + } + void SendDopplerShiftToStream(double aDopplerShift); + + IMPL_EVENT_HANDLER(ended) + + void NotifyMainThreadStreamFinished() override; + + const char* NodeType() const override + { + return "AudioBufferSourceNode"; + } + + size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override; + size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override; + +protected: + virtual ~AudioBufferSourceNode(); + +private: + friend class AudioBufferSourceNodeEngine; + // START is sent during Start(). + // STOP is sent during Stop(). + // BUFFERSTART and BUFFEREND are sent when SetBuffer() and Start() have + // been called (along with sending the buffer). + enum EngineParameters { + SAMPLE_RATE, + START, + STOP, + // BUFFERSTART is the "offset" passed to start(), multiplied by + // buffer.sampleRate. + BUFFERSTART, + // BUFFEREND is the sum of "offset" and "duration" passed to start(), + // multiplied by buffer.sampleRate, or the size of the buffer, if smaller. + BUFFEREND, + LOOP, + LOOPSTART, + LOOPEND, + PLAYBACKRATE, + DETUNE, + DOPPLERSHIFT + }; + + void SendLoopParametersToStream(); + void SendBufferParameterToStream(JSContext* aCx); + void SendOffsetAndDurationParametersToStream(AudioNodeStream* aStream); + +private: + double mLoopStart; + double mLoopEnd; + double mOffset; + double mDuration; + RefPtr<AudioBuffer> mBuffer; + RefPtr<AudioParam> mPlaybackRate; + RefPtr<AudioParam> mDetune; + bool mLoop; + bool mStartCalled; +}; + +} // namespace dom +} // namespace mozilla + +#endif + |