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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/test/test_streams_individual_pause.html | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/test/test_streams_individual_pause.html')
-rw-r--r-- | dom/media/test/test_streams_individual_pause.html | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/dom/media/test/test_streams_individual_pause.html b/dom/media/test/test_streams_individual_pause.html new file mode 100644 index 000000000..a6abc65ff --- /dev/null +++ b/dom/media/test/test_streams_individual_pause.html @@ -0,0 +1,79 @@ +<!DOCTYPE HTML> +<html> +<head> + <title>Test for bug 1073406. Pausing a video element should not pause another playing the same stream.</title> + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> + <script type="text/javascript" src="manifest.js"></script> +</head> +<body> +<video id="video1" autoplay></video> +<video id="video2" autoplay></video> +<script class="testbody" type="text/javascript"> +SimpleTest.waitForExplicitFinish(); + +var getVideoImagePixelData = function(v) { + var canvas = document.createElement("canvas"); + var ctx = canvas.getContext("2d"); + ctx.drawImage(v, 0, 0); + var imgData = ctx.getImageData(canvas.width/2, canvas.height/2, 1, 1).data; + return "r" + imgData[0] + + "g" + imgData[1] + + "b" + imgData[2] + + "a" + imgData[3]; +} + +// This test does not appear to work with the "Dummy video source" provided on +// linux through the "media.video_loopback_dev" pref in the tree test environment. +// We force a stream always by requesting `fake: true` here. + +navigator.mozGetUserMedia({video: true, fake: true }, + function(stream) { + var stream = stream; + var video1 = document.getElementById('video1'); + var video2 = document.getElementById('video2'); + + var src = URL.createObjectURL(stream); + video1.src = src; + video2.src = src; + + video1.onplaying = () => video1.pause(); + + var v1PausedImageData; + var v2PausedImageData; + + video1.onpause = function() { + v1PausedImageData = getVideoImagePixelData(video1); + v2PausedImageData = getVideoImagePixelData(video2); + v2TimesToTest = 3; + video2.ontimeupdate = function() { + if (getVideoImagePixelData(video2) === v2PausedImageData) { + // Wait until video2 has progressed it's video. + // If it doesn't, we'll time out and fail. + info("video2 has not progressed. Waiting."); + return; + } + + if (--v2TimesToTest > 0) { + // Wait for a while to be sure video1 would have gotten a frame + // if it is playing. + info("video2 progressed OK"); + return; + } + + video2.ontimeupdate = null; + ok(true, "video2 is playing"); + isnot(video1.currentTime, video2.currentTime, + "v1 and v2 should not be at the same currentTime"); + is(v1PausedImageData, getVideoImagePixelData(video1), + "video1 video frame should not have updated since video1 paused"); + SimpleTest.finish(); + }; + }; +}, function(error) { + ok(false, "getUserMedia should not fail, got " + error.name); + SimpleTest.finish(); +}); +</script> +</body> +</html> |