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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/media/mediasource/test/test_BufferingWait.html
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
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diff --git a/dom/media/mediasource/test/test_BufferingWait.html b/dom/media/mediasource/test/test_BufferingWait.html
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+<!DOCTYPE html>
+<html><head>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+ <title>MSE: Don't get stuck buffering for too long when we have frames to show</title>
+ <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="text/javascript" src="mediasource.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test"><script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+
+var receivedSourceOpen = false;
+runWithMSE(function(ms, v) {
+ ms.addEventListener("sourceopen", function() {
+ ok(true, "Receive a sourceopen event");
+ ok(!receivedSourceOpen, "Should only receive one sourceopen for this test");
+ receivedSourceOpen = true;
+ var sb = ms.addSourceBuffer("video/webm");
+ ok(sb, "Create a SourceBuffer");
+
+ fetchWithXHR("seek.webm", function(arrayBuffer) {
+ sb.addEventListener('error', (e) => { ok(false, "Got Error: " + e); SimpleTest.finish(); });
+ loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 0, 318))().then(
+ loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 318, 25523-318))).then(
+ loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 25523, 46712-25523))).then(
+ /* Note - Missing |46712, 67833 - 46712| segment here corresponding to (0.8, 1.2] */
+ /* Note - Missing |67833, 88966 - 67833| segment here corresponding to (1.2, 1.6] */
+ loadSegment.bind(null, sb, new Uint8Array(arrayBuffer, 88966))).then(function() {
+ // 0.767 is the time of the last video sample +- 40ms.
+ var promise = waitUntilTime(v, .767-0.04);
+ info("Playing video. It should play for a bit, then fire 'waiting'");
+ v.play();
+ return promise;
+ }).then(function() {
+ window.firstStop = Date.now();
+ loadSegment(sb, new Uint8Array(arrayBuffer, 46712, 67833 - 46712));
+ return waitUntilTime(v, 1.167-0.04);
+ }).then(function() {
+ var waitDuration = (Date.now() - window.firstStop) / 1000;
+ ok(waitDuration < 15, "Should not spend an inordinate amount of time buffering: " + waitDuration);
+ SimpleTest.finish();
+ /* If we allow the rest of the stream to be played, we get stuck at
+ around 2s. See bug 1093133.
+ once(v, 'ended', SimpleTest.finish.bind(SimpleTest));
+ return loadSegment(sb, new Uint8Array(arrayBuffer, 67833, 88966 - 67833));
+ */
+ });
+ });
+ });
+});
+</script>
+</pre>
+</body>
+</html>