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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/mediasink/DecodedAudioDataSink.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/mediasink/DecodedAudioDataSink.h')
-rw-r--r-- | dom/media/mediasink/DecodedAudioDataSink.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/dom/media/mediasink/DecodedAudioDataSink.h b/dom/media/mediasink/DecodedAudioDataSink.h new file mode 100644 index 000000000..36412984a --- /dev/null +++ b/dom/media/mediasink/DecodedAudioDataSink.h @@ -0,0 +1,165 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#if !defined(DecodedAudioDataSink_h__) +#define DecodedAudioDataSink_h__ + +#include "AudioSink.h" +#include "AudioStream.h" +#include "MediaEventSource.h" +#include "MediaQueue.h" +#include "MediaInfo.h" +#include "mozilla/RefPtr.h" +#include "nsISupportsImpl.h" + +#include "mozilla/dom/AudioChannelBinding.h" +#include "mozilla/Atomics.h" +#include "mozilla/Maybe.h" +#include "mozilla/MozPromise.h" +#include "mozilla/Monitor.h" + +namespace mozilla { + +class AudioConverter; + +namespace media { + +class DecodedAudioDataSink : public AudioSink, + private AudioStream::DataSource { +public: + DecodedAudioDataSink(AbstractThread* aThread, + MediaQueue<MediaData>& aAudioQueue, + int64_t aStartTime, + const AudioInfo& aInfo, + dom::AudioChannel aChannel); + + // Return a promise which will be resolved when DecodedAudioDataSink + // finishes playing, or rejected if any error. + RefPtr<GenericPromise> Init(const PlaybackParams& aParams) override; + + /* + * All public functions are not thread-safe. + * Called on the task queue of MDSM only. + */ + int64_t GetPosition() override; + int64_t GetEndTime() const override; + + // Check whether we've pushed more frames to the audio hardware than it has + // played. + bool HasUnplayedFrames() override; + + // Shut down the DecodedAudioDataSink's resources. + void Shutdown() override; + + void SetVolume(double aVolume) override; + void SetPlaybackRate(double aPlaybackRate) override; + void SetPreservesPitch(bool aPreservesPitch) override; + void SetPlaying(bool aPlaying) override; + + MediaEventSource<bool>& AudibleEvent() { + return mAudibleEvent; + } + +private: + virtual ~DecodedAudioDataSink(); + + // Allocate and initialize mAudioStream. Returns NS_OK on success. + nsresult InitializeAudioStream(const PlaybackParams& aParams); + + // Interface of AudioStream::DataSource. + // Called on the callback thread of cubeb. + UniquePtr<AudioStream::Chunk> PopFrames(uint32_t aFrames) override; + bool Ended() const override; + void Drained() override; + + void CheckIsAudible(const AudioData* aData); + + // The audio stream resource. Used on the task queue of MDSM only. + RefPtr<AudioStream> mAudioStream; + + // The presentation time of the first audio frame that was played in + // microseconds. We can add this to the audio stream position to determine + // the current audio time. + const int64_t mStartTime; + + // Keep the last good position returned from the audio stream. Used to ensure + // position returned by GetPosition() is mono-increasing in spite of audio + // stream error. Used on the task queue of MDSM only. + int64_t mLastGoodPosition; + + const AudioInfo mInfo; + + const dom::AudioChannel mChannel; + + // Used on the task queue of MDSM only. + bool mPlaying; + + MozPromiseHolder<GenericPromise> mEndPromise; + + /* + * Members to implement AudioStream::DataSource. + * Used on the callback thread of cubeb. + */ + // The AudioData at which AudioStream::DataSource is reading. + RefPtr<AudioData> mCurrentData; + + // Monitor protecting access to mCursor and mWritten. + // mCursor is created/destroyed on the cubeb thread, while we must also + // ensure that mWritten and mCursor::Available() get modified simultaneously. + // (written on cubeb thread, and read on MDSM task queue). + mutable Monitor mMonitor; + // Keep track of the read position of mCurrentData. + UniquePtr<AudioBufferCursor> mCursor; + + // PCM frames written to the stream so far. + int64_t mWritten; + + // True if there is any error in processing audio data like overflow. + Atomic<bool> mErrored; + + // Set on the callback thread of cubeb once the stream has drained. + Atomic<bool> mPlaybackComplete; + + const RefPtr<AbstractThread> mOwnerThread; + + // Audio Processing objects and methods + void OnAudioPopped(const RefPtr<MediaData>& aSample); + void OnAudioPushed(const RefPtr<MediaData>& aSample); + void NotifyAudioNeeded(); + // Drain the converter and add the output to the processed audio queue. + // A maximum of aMaxFrames will be added. + uint32_t DrainConverter(uint32_t aMaxFrames = UINT32_MAX); + already_AddRefed<AudioData> CreateAudioFromBuffer(AlignedAudioBuffer&& aBuffer, + AudioData* aReference); + // Add data to the processsed queue, update mProcessedQueueLength and + // return the number of frames added. + uint32_t PushProcessedAudio(AudioData* aData); + UniquePtr<AudioConverter> mConverter; + MediaQueue<AudioData> mProcessedQueue; + // Length in microseconds of the ProcessedQueue + Atomic<int32_t> mProcessedQueueLength; + MediaEventListener mAudioQueueListener; + MediaEventListener mAudioQueueFinishListener; + MediaEventListener mProcessedQueueListener; + // Number of frames processed from AudioQueue(). Used to determine gaps in + // the input stream. It indicates the time in frames since playback started + // at the current input framerate. + int64_t mFramesParsed; + Maybe<RefPtr<AudioData>> mLastProcessedPacket; + int64_t mLastEndTime; + // Never modifed after construction. + uint32_t mOutputRate; + uint32_t mOutputChannels; + + // True when audio is producing audible sound, false when audio is silent. + bool mIsAudioDataAudible; + + MediaEventProducer<bool> mAudibleEvent; +}; + +} // namespace media +} // namespace mozilla + +#endif |