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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/media/VideoFrameContainer.h | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/media/VideoFrameContainer.h')
-rw-r--r-- | dom/media/VideoFrameContainer.h | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/dom/media/VideoFrameContainer.h b/dom/media/VideoFrameContainer.h new file mode 100644 index 000000000..b5c84e760 --- /dev/null +++ b/dom/media/VideoFrameContainer.h @@ -0,0 +1,147 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef VIDEOFRAMECONTAINER_H_ +#define VIDEOFRAMECONTAINER_H_ + +#include "mozilla/Mutex.h" +#include "mozilla/TimeStamp.h" +#include "gfxPoint.h" +#include "nsCOMPtr.h" +#include "ImageContainer.h" +#include "MediaSegment.h" +#include "MediaStreamVideoSink.h" +#include "VideoSegment.h" + +namespace mozilla { + +namespace dom { +class HTMLMediaElement; +} // namespace dom + +/** + * This object is used in the decoder backend threads and the main thread + * to manage the "current video frame" state. This state includes timing data + * and an intrinsic size (see below). + * This has to be a thread-safe object since it's accessed by resource decoders + * and other off-main-thread components. So we can't put this state in the media + * element itself ... well, maybe we could, but it could be risky and/or + * confusing. + */ +class VideoFrameContainer : public MediaStreamVideoSink { + virtual ~VideoFrameContainer(); + +public: + typedef layers::ImageContainer ImageContainer; + typedef layers::Image Image; + + VideoFrameContainer(dom::HTMLMediaElement* aElement, + already_AddRefed<ImageContainer> aContainer); + + // Call on any thread + virtual void SetCurrentFrames(const VideoSegment& aSegment) override; + virtual void ClearFrames() override; + void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage, + const TimeStamp& aTargetTime); + // Returns the last principalHandle we notified mElement about. + PrincipalHandle GetLastPrincipalHandle(); + PrincipalHandle GetLastPrincipalHandleLocked(); + // We will notify mElement that aPrincipalHandle has been applied when all + // FrameIDs prior to aFrameID have been flushed out. + // aFrameID is ignored if aPrincipalHandle already is our pending principalHandle. + void UpdatePrincipalHandleForFrameID(const PrincipalHandle& aPrincipalHandle, + const ImageContainer::FrameID& aFrameID); + void UpdatePrincipalHandleForFrameIDLocked(const PrincipalHandle& aPrincipalHandle, + const ImageContainer::FrameID& aFrameID); + void SetCurrentFrames(const gfx::IntSize& aIntrinsicSize, + const nsTArray<ImageContainer::NonOwningImage>& aImages); + void ClearCurrentFrame(const gfx::IntSize& aIntrinsicSize) + { + SetCurrentFrames(aIntrinsicSize, nsTArray<ImageContainer::NonOwningImage>()); + } + VideoFrameContainer* AsVideoFrameContainer() override { return this; } + + void ClearCurrentFrame(); + // Make the current frame the only frame in the container, i.e. discard + // all future frames. + void ClearFutureFrames(); + // Time in seconds by which the last painted video frame was late by. + // E.g. if the last painted frame should have been painted at time t, + // but was actually painted at t+n, this returns n in seconds. Threadsafe. + double GetFrameDelay(); + + // Clear any resources that are not immediately necessary. + void ClearCachedResources(); + + // Returns a new frame ID for SetCurrentFrames(). The client must either + // call this on only one thread or provide barriers. Do not use together + // with SetCurrentFrame(). + ImageContainer::FrameID NewFrameID() + { + return ++mFrameID; + } + + // Call on main thread + enum { + INVALIDATE_DEFAULT, + INVALIDATE_FORCE + }; + void Invalidate() override { InvalidateWithFlags(INVALIDATE_DEFAULT); } + void InvalidateWithFlags(uint32_t aFlags); + ImageContainer* GetImageContainer(); + void ForgetElement() { mElement = nullptr; } + + uint32_t GetDroppedImageCount() { return mImageContainer->GetDroppedImageCount(); } + +protected: + void SetCurrentFramesLocked(const gfx::IntSize& aIntrinsicSize, + const nsTArray<ImageContainer::NonOwningImage>& aImages); + + // Non-addreffed pointer to the element. The element calls ForgetElement + // to clear this reference when the element is destroyed. + dom::HTMLMediaElement* mElement; + RefPtr<ImageContainer> mImageContainer; + + // mMutex protects all the fields below. + Mutex mMutex; + // Once the frame is forced to black, we initialize mBlackImage for following + // frames. + RefPtr<Image> mBlackImage; + // The intrinsic size is the ideal size which we should render the + // ImageContainer's current Image at. + // This can differ from the Image's actual size when the media resource + // specifies that the Image should be stretched to have the correct aspect + // ratio. + gfx::IntSize mIntrinsicSize; + // We maintain our own mFrameID which is auto-incremented at every + // SetCurrentFrame() or NewFrameID() call. + ImageContainer::FrameID mFrameID; + // We record the last played video frame to avoid playing the frame again + // with a different frame id. + VideoFrame mLastPlayedVideoFrame; + // True when the intrinsic size has been changed by SetCurrentFrame() since + // the last call to Invalidate(). + // The next call to Invalidate() will recalculate + // and update the intrinsic size on the element, request a frame reflow and + // then reset this flag. + bool mIntrinsicSizeChanged; + // True when the Image size has changed since the last time Invalidate() was + // called. When set, the next call to Invalidate() will ensure that the + // frame is fully invalidated instead of just invalidating for the image change + // in the ImageLayer. + bool mImageSizeChanged; + // The last PrincipalHandle we notified mElement about. + PrincipalHandle mLastPrincipalHandle; + // The PrincipalHandle the client has notified us is changing with FrameID + // mFrameIDForPendingPrincipalHandle. + PrincipalHandle mPendingPrincipalHandle; + // The FrameID for which mPendingPrincipal is first valid. + ImageContainer::FrameID mFrameIDForPendingPrincipalHandle; +}; + +} // namespace mozilla + +#endif /* VIDEOFRAMECONTAINER_H_ */ |