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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/test/webgl-conf/checkout/extra/cube-map-uploads-out-of-order.html | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
download | UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.gz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.lz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.tar.xz UXP-5f8de423f190bbb79a62f804151bc24824fa32d8.zip |
Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/extra/cube-map-uploads-out-of-order.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/extra/cube-map-uploads-out-of-order.html | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/extra/cube-map-uploads-out-of-order.html b/dom/canvas/test/webgl-conf/checkout/extra/cube-map-uploads-out-of-order.html new file mode 100644 index 000000000..489aea6ca --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/extra/cube-map-uploads-out-of-order.html @@ -0,0 +1,112 @@ +<!-- + +/* +** Copyright (c) 2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL cube map out of order upload test.</title> +<link rel="stylesheet" href="../resources/js-test-style.css"/> +<script src="../js/js-test-pre.js"></script> +<script src="../js/webgl-test-utils.js"></script> +<script src="../js/glsl-conformance-test.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<canvas id="example" width="64" height="64"> +</canvas> +<script> +"use strict"; +description("Test out of order cube map uploads."); +debug("Regression test for crbug.com/473739 / Apple Radar 20444072."); + +<!-- Thanks to Gregg Tavares for the original report and test case. --> + +var wtu = WebGLTestUtils; + +var canvas = document.getElementById("example"); +canvas.addEventListener('webglcontextlost', contextLost, false); + +var contextWasLost = false; + +function contextLost(e) { + e.preventDefault(); + contextWasLost = true; + debug("***context lost -- should not happen***"); +} + +var dataWidth = 256; +var dataHeight = 256; +var gl = wtu.create3DContext(canvas); +var tex = gl.createTexture(); +// start with 1x1 pixel cubemap +gl.bindTexture(gl.TEXTURE_CUBE_MAP, tex); +var color = new Uint8Array([128, 192, 255, 255]); +for (var ii = 0; ii < 6; ++ii) { + gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + ii, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, color); +} +gl.bindTexture(gl.TEXTURE_CUBE_MAP, tex); +gl.generateMipmap(gl.TEXTURE_CUBE_MAP); // there's no need to call this but the code doesn't check the size. + +var textureData = new Uint8Array(dataWidth * dataHeight * 4); + +// The first texture has downlaoded +var first = 1; +gl.bindTexture(gl.TEXTURE_CUBE_MAP, tex); +gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + first, 0, gl.RGBA, dataWidth, dataHeight, 0, gl.RGBA, gl.UNSIGNED_BYTE, textureData); + +// Now because the first face downloaded doesn't match the other 5 faces upload the same image to the other 5 +// 1x1 faces +for (var ii = 0; ii < 6; ++ii) { + if (ii !== first) { + gl.bindTexture(gl.TEXTURE_CUBE_MAP, tex); + gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + ii, 0, gl.RGBA, dataWidth, dataHeight, 0, gl.RGBA, gl.UNSIGNED_BYTE, textureData); + } +} +gl.generateMipmap(gl.TEXTURE_CUBE_MAP); + +// Now as each new face comes in add it +for (var ii = 0; ii < 6; ++ii) { + if (ii !== first) { + gl.bindTexture(gl.TEXTURE_CUBE_MAP, tex); + gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + ii, 0, gl.RGBA, dataWidth, dataHeight, 0, gl.RGBA, gl.UNSIGNED_BYTE, textureData); + gl.generateMipmap(gl.TEXTURE_CUBE_MAP); + } +} + +gl.flush(); + +setTimeout(function() { + shouldBe("contextWasLost", "false"); + finishTest(); +}, 1000); + +var successfullyParsed = true; +</script> +</body> +</html> |