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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLVertexArrayObject.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLVertexArrayObject.cpp')
-rw-r--r--dom/canvas/WebGLVertexArrayObject.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/dom/canvas/WebGLVertexArrayObject.cpp b/dom/canvas/WebGLVertexArrayObject.cpp
new file mode 100644
index 000000000..5d43fcb6c
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+++ b/dom/canvas/WebGLVertexArrayObject.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "WebGLVertexArrayObject.h"
+
+#include "GLContext.h"
+#include "mozilla/dom/WebGL2RenderingContextBinding.h"
+#include "WebGLContext.h"
+
+namespace mozilla {
+namespace dom {
+
+WebGLVertexArray*
+WebGLVertexArrayObject::Create(WebGLContext* webgl)
+{
+ // WebGL 2: This is core in GL ES 3. If support is missing something
+ // is very wrong.
+ bool vaoSupport = webgl->GL()->IsSupported(gl::GLFeature::vertex_array_object);
+ MOZ_RELEASE_ASSERT(vaoSupport, "GFX: Vertex Array Objects aren't supported.");
+ if (vaoSupport)
+ return new WebGLVertexArrayObject(webgl);
+
+ return nullptr;
+}
+
+JSObject*
+WebGLVertexArrayObject::WrapObject(JSContext* cx,
+ JS::Handle<JSObject*> givenProto)
+{
+ return dom::WebGLVertexArrayObjectBinding::Wrap(cx, this, givenProto);
+}
+
+} // namespace dom
+} // namespace mozilla