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author | win7-7 <win7-7@users.noreply.github.com> | 2019-07-07 20:02:35 +0300 |
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committer | win7-7 <win7-7@users.noreply.github.com> | 2019-07-07 20:02:35 +0300 |
commit | e0598b0ae2c748f1b38759d66e7a759aec04a6b9 (patch) | |
tree | b261d3ebf81531e7f4b18a4ea560f014756d6720 /dom/canvas/WebGLSync.cpp | |
parent | 0845614a5eb3f5fafda7f7b82f041d1a8a0ba955 (diff) | |
download | UXP-e0598b0ae2c748f1b38759d66e7a759aec04a6b9.tar UXP-e0598b0ae2c748f1b38759d66e7a759aec04a6b9.tar.gz UXP-e0598b0ae2c748f1b38759d66e7a759aec04a6b9.tar.lz UXP-e0598b0ae2c748f1b38759d66e7a759aec04a6b9.tar.xz UXP-e0598b0ae2c748f1b38759d66e7a759aec04a6b9.zip |
Avoid multiple hashtable lookups in DisplayItemData destructor
UXP has:
MOZ_RELEASE_ASSERT(sAliveDisplayItemDatas && sAliveDisplayItemDatas >Contains(this));
sAliveDisplayItemDatas->RemoveEntry(this);
and this gets hit during frame destruction.
Combine these checks.
Diffstat (limited to 'dom/canvas/WebGLSync.cpp')
0 files changed, 0 insertions, 0 deletions