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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /dom/canvas/WebGLExtensionVertexArray.cpp | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGLExtensionVertexArray.cpp')
-rw-r--r-- | dom/canvas/WebGLExtensionVertexArray.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/dom/canvas/WebGLExtensionVertexArray.cpp b/dom/canvas/WebGLExtensionVertexArray.cpp new file mode 100644 index 000000000..0984582f5 --- /dev/null +++ b/dom/canvas/WebGLExtensionVertexArray.cpp @@ -0,0 +1,63 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLExtensions.h" + +#include "GLContext.h" +#include "mozilla/dom/WebGLRenderingContextBinding.h" +#include "WebGLBuffer.h" +#include "WebGLContext.h" +#include "WebGLVertexArray.h" + +namespace mozilla { + +WebGLExtensionVertexArray::WebGLExtensionVertexArray(WebGLContext* webgl) + : WebGLExtensionBase(webgl) +{ +} + +WebGLExtensionVertexArray::~WebGLExtensionVertexArray() +{ +} + +already_AddRefed<WebGLVertexArray> +WebGLExtensionVertexArray::CreateVertexArrayOES() +{ + if (mIsLost) + return nullptr; + + return mContext->CreateVertexArray(); +} + +void +WebGLExtensionVertexArray::DeleteVertexArrayOES(WebGLVertexArray* array) +{ + if (mIsLost) + return; + + mContext->DeleteVertexArray(array); +} + +bool +WebGLExtensionVertexArray::IsVertexArrayOES(const WebGLVertexArray* array) +{ + if (mIsLost) + return false; + + return mContext->IsVertexArray(array); +} + +void +WebGLExtensionVertexArray::BindVertexArrayOES(WebGLVertexArray* array) +{ + if (mIsLost) + return; + + mContext->BindVertexArray(array); +} + +IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionVertexArray, OES_vertex_array_object) + +} // namespace mozilla |