diff options
author | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-07-20 18:08:16 +0200 |
---|---|---|
committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-07-22 12:21:53 +0200 |
commit | d3406cafff5e5c284f07419043eec4ae810db63a (patch) | |
tree | 1b3b6163368fec80db2de01f6648a0c881d15afa /dom/canvas/WebGLExtensionVertexArray.cpp | |
parent | 0cd2ef552db767ada217c3f61fde65dc5cecc1ef (diff) | |
download | UXP-d3406cafff5e5c284f07419043eec4ae810db63a.tar UXP-d3406cafff5e5c284f07419043eec4ae810db63a.tar.gz UXP-d3406cafff5e5c284f07419043eec4ae810db63a.tar.lz UXP-d3406cafff5e5c284f07419043eec4ae810db63a.tar.xz UXP-d3406cafff5e5c284f07419043eec4ae810db63a.zip |
Use WeakPtr for extension parent pointer.
Diffstat (limited to 'dom/canvas/WebGLExtensionVertexArray.cpp')
-rw-r--r-- | dom/canvas/WebGLExtensionVertexArray.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/dom/canvas/WebGLExtensionVertexArray.cpp b/dom/canvas/WebGLExtensionVertexArray.cpp index 0984582f5..39aa96801 100644 --- a/dom/canvas/WebGLExtensionVertexArray.cpp +++ b/dom/canvas/WebGLExtensionVertexArray.cpp @@ -25,7 +25,7 @@ WebGLExtensionVertexArray::~WebGLExtensionVertexArray() already_AddRefed<WebGLVertexArray> WebGLExtensionVertexArray::CreateVertexArrayOES() { - if (mIsLost) + if (mIsLost || !mContext) return nullptr; return mContext->CreateVertexArray(); @@ -34,7 +34,7 @@ WebGLExtensionVertexArray::CreateVertexArrayOES() void WebGLExtensionVertexArray::DeleteVertexArrayOES(WebGLVertexArray* array) { - if (mIsLost) + if (mIsLost || !mContext) return; mContext->DeleteVertexArray(array); @@ -43,7 +43,7 @@ WebGLExtensionVertexArray::DeleteVertexArrayOES(WebGLVertexArray* array) bool WebGLExtensionVertexArray::IsVertexArrayOES(const WebGLVertexArray* array) { - if (mIsLost) + if (mIsLost || !mContext) return false; return mContext->IsVertexArray(array); @@ -52,7 +52,7 @@ WebGLExtensionVertexArray::IsVertexArrayOES(const WebGLVertexArray* array) void WebGLExtensionVertexArray::BindVertexArrayOES(WebGLVertexArray* array) { - if (mIsLost) + if (mIsLost || !mContext) return; mContext->BindVertexArray(array); |