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authorMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
committerMatt A. Tobin <mattatobin@localhost.localdomain>2018-02-02 04:16:08 -0500
commit5f8de423f190bbb79a62f804151bc24824fa32d8 (patch)
tree10027f336435511475e392454359edea8e25895d /dom/canvas/WebGL2ContextTextures.cpp
parent49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff)
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Add m-esr52 at 52.6.0
Diffstat (limited to 'dom/canvas/WebGL2ContextTextures.cpp')
-rw-r--r--dom/canvas/WebGL2ContextTextures.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/dom/canvas/WebGL2ContextTextures.cpp b/dom/canvas/WebGL2ContextTextures.cpp
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+++ b/dom/canvas/WebGL2ContextTextures.cpp
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "GLContext.h"
+#include "WebGL2Context.h"
+#include "WebGLContextUtils.h"
+#include "WebGLTexture.h"
+
+namespace mozilla {
+
+void
+WebGL2Context::TexStorage(const char* funcName, uint8_t funcDims, GLenum rawTarget,
+ GLsizei levels, GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ TexTarget target;
+ WebGLTexture* tex;
+ if (!ValidateTexTarget(this, funcName, funcDims, rawTarget, &target, &tex))
+ return;
+
+ tex->TexStorage(funcName, target, levels, internalFormat, width, height, depth);
+}
+
+////////////////////
+
+/*virtual*/ bool
+WebGL2Context::IsTexParamValid(GLenum pname) const
+{
+ switch (pname) {
+ case LOCAL_GL_TEXTURE_BASE_LEVEL:
+ case LOCAL_GL_TEXTURE_COMPARE_FUNC:
+ case LOCAL_GL_TEXTURE_COMPARE_MODE:
+ case LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT:
+ case LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS:
+ case LOCAL_GL_TEXTURE_MAX_LEVEL:
+ case LOCAL_GL_TEXTURE_WRAP_R:
+ case LOCAL_GL_TEXTURE_MAX_LOD:
+ case LOCAL_GL_TEXTURE_MIN_LOD:
+ return true;
+
+ default:
+ return WebGLContext::IsTexParamValid(pname);
+ }
+}
+
+} // namespace mozilla