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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-05-15 12:45:10 +0200 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2019-05-15 12:45:10 +0200 |
commit | 34d5483ac3959a21c3cae2efa6f5ab1b64915a81 (patch) | |
tree | 5ff6efb7d64c7f95ccc22b1bf097ee88365242b8 /dom/base/test/file_bug503481b_inner.html | |
parent | 1595ee7da4559e4619127e2893cce04aad976ac8 (diff) | |
download | UXP-34d5483ac3959a21c3cae2efa6f5ab1b64915a81.tar UXP-34d5483ac3959a21c3cae2efa6f5ab1b64915a81.tar.gz UXP-34d5483ac3959a21c3cae2efa6f5ab1b64915a81.tar.lz UXP-34d5483ac3959a21c3cae2efa6f5ab1b64915a81.tar.xz UXP-34d5483ac3959a21c3cae2efa6f5ab1b64915a81.zip |
Map IntersectionObserver rect to the correct viewport.
targetFrame is modified during the intersection computation loop, so
it's not the viewport you want if there are scrollframes around.
This bug triggers when IntersectionObservers are used on frames that
wrap.
Follow-up for #249.
Diffstat (limited to 'dom/base/test/file_bug503481b_inner.html')
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