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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /devtools/docs/memory-panel.md | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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diff --git a/devtools/docs/memory-panel.md b/devtools/docs/memory-panel.md new file mode 100644 index 000000000..25b86f066 --- /dev/null +++ b/devtools/docs/memory-panel.md @@ -0,0 +1,226 @@ +# Memory Tool Architecture + +The memory tool is built of three main elements: + +1. The live heap graph exists in memory, and is managed by the C++ allocator and + garbage collector. In order to get access to the structure of this graph, a + specialized interface is created to represent its state. The `JS::ubi::Node` + is the basis for this representation. This interface can be created from the + live heap graph, or a serialized, offline snapshot from a previous moment in + time. Our various heap analyses (census, dominator trees, shortest paths, + etc) run on top of `JS::ubi::Node` graphs. The `ubi` in the name stands for + "ubiquitous" and provides a namespace for memory analyses in C++ code. + +2. The `HeapAnalysesWorker` runs in a worker thread, performing analyses on + snapshots and translating the results into something the frontend can render + simply and quickly. The `HeapAnalysesClient` is used to communicate between + the worker and the main thread. + +3. Finally, the last element is the frontend that renders data received from the + `HeapAnalysesClient` to the DOM and translates user input into requests for + new data with the `HeapAnalysesClient`. + +Unlike other tools (such as the JavaScript debugger), the memory tool makes very +little use of the Remote Debugger Server and the actors that reside in it. Use +of the [`MemoryActor`](devtools/server/actors/memory.js) is limited to toggling +allocation stack recording on and off, and transferring heap snapshots from the +debuggee (which is on the server) to the `HeapAnalysesWorker` (which is on the +client). A nice benefit that naturally emerges, is that supporting "legacy" +servers (eg, using Firefox Developer Edition as a client to remote debug a +release Firefox for Android server) is a no-op. As we add new analyses, we can +run them on snapshots taken on old servers no problem. The only requirement is +that changes to the snapshot format itself remain backwards compatible. + +## `JS::ubi::Node` + +`JS::ubi::Node` is a lightweight serializable interface that can represent the +current state of the heap graph. For a deeper dive into the particulars of how +it works, it is very well documented in the `js/public/UbiNode.h` + +A "heap snapshot" is a representation of the heap graph at some particular past +instance in time. + +A "heap analysis" is an algorithm that runs on a `JS::ubi::Node` heap graph. +Generally, analyses can run on either the live heap graph or a deserialized +snapshot. Example analyses include "census", which aggregates and counts nodes +into various user-specified buckets; "dominator trees", which compute the +[dominates](https://en.wikipedia.org/wiki/Dominator_%28graph_theory%29) relation +and retained size for all nodes in the heap graph; and "shortest paths" which +finds the shortest paths from the GC roots to some subset of nodes. + +### Saving Heap Snapshots + +Saving a heap snapshot has a few requirements: + +1. The binary format must remain backwards compatible and future extensible. + +2. The live heap graph must not mutate while we are in the process of + serializing it. + +3. The act of saving a heap snapshot should impose as little memory overhead as + possible. If we are taking a snapshot to debug frequent out-of-memory errors, + we don't want to trigger an OOM ourselves! + +To solve (1), we use the [protobuf](https://developers.google.com/protocol-buffers/) +message format. The message definitions themselves are in +`devtools/shared/heapsnapshot/CoreDump.proto`. We always use `optional` fields +so we can change our mind about what fields are required sometime in the future. +Deserialization checks the semantic integrity of deserialized protobuf messages. + +For (2), we rely on SpiderMonkey's GC rooting hazard static analysis and the +`AutoCheckCannotGC` dynamic analysis to ensure that neither JS nor GC runs and +modifies objects or moves them from one address in memory to another. There is +no equivalent suppression and static analysis technique for the +[cycle collector](https://developer.mozilla.org/en/docs/Interfacing_with_the_XPCOM_cycle_collector), +so care must be taken not to invoke methods that could start cycle collection or +mutate the heap graph from the cycle collector's perspective. At the time of +writing, we don't yet support saving the cycle collector's portion of the heap +graph in snapshots, but that work is deemed Very Important and Very High +Priority. + +Finally, (3) imposes upon us that we do not build the serialized heap snapshot +binary blob in memory, but instead stream it out to disk while generating it. + +Once all of that is accounted for, saving snapshots becomes pretty straight +forward. We traverse the live heap graph with `JS::ubi::Node` and +`JS::ubi::BreadthFirst`, create a protobuf message for each node and each node's +edges, and write these messages to disk before continuing the traversal to the +next node. + +This functionality is exposed to chrome JavaScript as the +`[ThreadSafe]ChromeUtils.saveHeapSnapshot` function. See +`dom/webidl/ThreadSafeChromeUtils.webidl` for API documentation. + +### Reading Heap Snapshots + +Reading heap snapshots has less restrictions than saving heap snapshots. The +protobuf messages that make up the core dump are deserialized one by one, stored +as a set of `DeserializedNode`s and a set of `DeserializedEdge`s, and the result +is a `HeapSnapshot` instance. + +The `DeserializedNode` and `DeserializedEdge` classes implement the +`JS::ubi::Node` interface. Analyses running on offline heap snapshots rather +than the live heap graph operate on these classes (unknowingly, of course). + +For more details, see the +[`mozilla::devtools::HeapSnapshot`](devtools/shared/heapsnapshot/HeapSnapshot.cpp) +and +[`mozilla::devtools::Deserialized{Node,Edge}`](devtools/shared/heapsnapshot/DeserializedNode.h) +classes. + +### Heap Analyses + +Heap analyses operate on `JS::ubi::Node` graphs without knowledge of whether +that graph is backed by the live heap graph or an offline heap snapshot. They +must make sure never to allocate GC things or modify the live heap graph. + +In general, analyses are implemented in their own `js/public/Ubi{AnalysisName}.h` +header (eg `js/public/UbiCensus.h`), and are exposed to chrome JavaScript code +via a method on the [`HeapSnapshot`](dom/webidl/HeapSnapshot.webidl) webidl +interface. + +For each analysis we expose to chrome JavaScript on the `HeapSnapshot` webidl +interface, there is a small amount of glue code in Gecko. The +[`mozilla::devtools::HeapSnapshot`](devtools/shared/heapsnapshot/HeapSnapshot.h) +C++ class implements the webidl interface. The analyses methods (eg +`ComputeDominatorTree`) take the deserialized nodes and edges from the heap +snapshot, create `JS::ubi::Node`s from them, call the analyses from +`js/public/Ubi*.h`, and wrap the results in something that can be represented in +JavaScript. + +For API documentation on running specific analyses, see the +[`HeapSnapshot`](dom/webidl/HeapSnapshot.webidl) webidl interface. + +### Testing `JS::ubi::Node`, Snapshots, and Analyses + +The majority of the tests reside within `devtools/shared/heapsnapshot/tests/**`. +For reading and saving heap snapshots, most tests are gtests. The gtests can be +run with the `mach gtest DevTools.*` command. The rest are integration sanity +tests to make sure we can read and save snapshots in various environments, such +as xpcshell or workers. These can be run with the usual `mach test $PATH` +commands. + +There are also `JS::ubi::Node` related unit tests in +`js/src/jit-test/tests/heap-analysis/*`, `js/src/jit-test/tests/debug/Memory-*`, +and `js/src/jsapi-tests/testUbiNode.cpp`. See +https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/Running_Automated_JavaScript_Tests#Running_jit-tests +for running the JIT tests. + +## `HeapAnalysesWorker` + +The `HeapAnalysesWorker` orchestrates running specific analyses on snapshots and +transforming the results into something that can simply and quickly be rendered +by the frontend. The analyses can take some time to run (sometimes on the order +of seconds), so doing them in a worker thread allows the interface to stay +responsive. The `HeapAnalysisClient` provides the main thread's interface to the +worker. + +The `HeapAnalysesWorker` doesn't actually do much itself; mostly just shuffling +data and transforming it from one representation to another or calling C++ +utility functions exposed by webidl that do those things. Most of these are +implemented as traversals of the resulting census or dominator trees. + +See the following files for details on the various data transformations and +shuffling that the `HeapAnalysesWorker` delegates to. + +* `devtools/shared/heapsnapshot/CensusUtils.js` +* `devtools/shared/heapsnapshot/CensusTreeNode.js` +* `devtools/shared/heapsnapshot/DominatorTreeNode.js` + +### Testing the `HeapAnalysesWorker` and `HeapAnalysesClient` + +Tests for the `HeapAnalysesWorker` and `HeapAnalysesClient` reside in +`devtools/shared/heapsnapshot/tests/**` and can be run with the usual `mach test +$PATH` command. + +## Frontend + +The frontend of the memory tool is built with React and Redux. + +[React has thorough documentation.](https://facebook.github.io/react/) + +[Redux has thorough documentation.](http://rackt.org/redux/index.html) + +We have React components in `devtools/client/memory/components/*`. + +We have Redux reducers in `devtools/client/memory/reducers/*`. + +We have Redux actions and action-creating tasks in +`devtools/client/memory/actions/*`. + +React components should be pure functions from their props to the rendered +(virtual) DOM. Redux reducers should also be observably pure. + +Impurity within the frontend is confined to the tasks that are creating and +dispatching actions. All communication with the outside world (such as the +`HeapAnalysesWorker`, the Remote Debugger Server, or the file system) is +restricted to within these tasks. + +### Snapshots State + +On the JavaScript side, the snapshots represent a reference to the underlying +heap dump and the various analyses. The following diagram represents a finite +state machine describing the snapshot states. Any of these states may go to the +ERROR state, from which they can never leave. + +``` +SAVING → SAVED → READING → READ + ↗ + IMPORTING +``` + +Each of the report types (census, diffing, tree maps, dominators) have their own states as well, and are documented at `devtools/client/memory/constants.js`. +These report states are updated as the various filtering and selecting options +are updated in the UI. + +### Testing the Frontend + +Unit tests for React components are in `devtools/client/memory/test/chrome/*`. + +Unit tests for actions, reducers, and state changes are in +`devtools/client/memory/test/unit/*`. + +Holistic integration tests for the frontend and the whole memory tool are in +`devtools/client/memory/test/browser/*`. + +All tests can be run with the usual `mach test $PATH` command. |