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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | 5f8de423f190bbb79a62f804151bc24824fa32d8 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /devtools/client/shadereditor/test/head.js | |
parent | 49ee0794b5d912db1f95dce6eb52d781dc210db5 (diff) | |
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Add m-esr52 at 52.6.0
Diffstat (limited to 'devtools/client/shadereditor/test/head.js')
-rw-r--r-- | devtools/client/shadereditor/test/head.js | 292 |
1 files changed, 292 insertions, 0 deletions
diff --git a/devtools/client/shadereditor/test/head.js b/devtools/client/shadereditor/test/head.js new file mode 100644 index 000000000..754a0605d --- /dev/null +++ b/devtools/client/shadereditor/test/head.js @@ -0,0 +1,292 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ +"use strict"; + +var { classes: Cc, interfaces: Ci, utils: Cu, results: Cr } = Components; + +var { require } = Cu.import("resource://devtools/shared/Loader.jsm", {}); +var { Task } = require("devtools/shared/task"); + +var Services = require("Services"); +var promise = require("promise"); +var { gDevTools } = require("devtools/client/framework/devtools"); +var { DebuggerClient } = require("devtools/shared/client/main"); +var { DebuggerServer } = require("devtools/server/main"); +var { WebGLFront } = require("devtools/shared/fronts/webgl"); +var DevToolsUtils = require("devtools/shared/DevToolsUtils"); +var flags = require("devtools/shared/flags"); +var { TargetFactory } = require("devtools/client/framework/target"); +var { Toolbox } = require("devtools/client/framework/toolbox"); +var { isWebGLSupported } = require("devtools/client/shared/webgl-utils"); +var mm = null; + +const FRAME_SCRIPT_UTILS_URL = "chrome://devtools/content/shared/frame-script-utils.js"; +const EXAMPLE_URL = "http://example.com/browser/devtools/client/shadereditor/test/"; +const SIMPLE_CANVAS_URL = EXAMPLE_URL + "doc_simple-canvas.html"; +const SHADER_ORDER_URL = EXAMPLE_URL + "doc_shader-order.html"; +const MULTIPLE_CONTEXTS_URL = EXAMPLE_URL + "doc_multiple-contexts.html"; +const OVERLAPPING_GEOMETRY_CANVAS_URL = EXAMPLE_URL + "doc_overlapping-geometry.html"; +const BLENDED_GEOMETRY_CANVAS_URL = EXAMPLE_URL + "doc_blended-geometry.html"; + +var gEnableLogging = Services.prefs.getBoolPref("devtools.debugger.log"); +// To enable logging for try runs, just set the pref to true. +Services.prefs.setBoolPref("devtools.debugger.log", false); + +// All tests are asynchronous. +waitForExplicitFinish(); + +var gToolEnabled = Services.prefs.getBoolPref("devtools.shadereditor.enabled"); + +flags.testing = true; + +registerCleanupFunction(() => { + info("finish() was called, cleaning up..."); + flags.testing = false; + Services.prefs.setBoolPref("devtools.debugger.log", gEnableLogging); + Services.prefs.setBoolPref("devtools.shadereditor.enabled", gToolEnabled); + + // These tests use a lot of memory due to GL contexts, so force a GC to help + // fragmentation. + info("Forcing GC after shadereditor test."); + Cu.forceGC(); +}); + +/** + * Call manually in tests that use frame script utils after initializing + * the shader editor. Must be called after initializing so we can detect + * whether or not `content` is a CPOW or not. Call after init but before navigating + * to different pages, as bfcache and thus shader caching gets really strange if + * frame script attached in the middle of the test. + */ +function loadFrameScripts() { + if (Cu.isCrossProcessWrapper(content)) { + mm = gBrowser.selectedBrowser.messageManager; + mm.loadFrameScript(FRAME_SCRIPT_UTILS_URL, false); + } +} + +function addTab(aUrl, aWindow) { + info("Adding tab: " + aUrl); + + let deferred = promise.defer(); + let targetWindow = aWindow || window; + let targetBrowser = targetWindow.gBrowser; + + targetWindow.focus(); + let tab = targetBrowser.selectedTab = targetBrowser.addTab(aUrl); + let linkedBrowser = tab.linkedBrowser; + + BrowserTestUtils.browserLoaded(linkedBrowser).then(function () { + info("Tab added and finished loading: " + aUrl); + deferred.resolve(tab); + }); + + return deferred.promise; +} + +function removeTab(aTab, aWindow) { + info("Removing tab."); + + let deferred = promise.defer(); + let targetWindow = aWindow || window; + let targetBrowser = targetWindow.gBrowser; + let tabContainer = targetBrowser.tabContainer; + + tabContainer.addEventListener("TabClose", function onClose(aEvent) { + tabContainer.removeEventListener("TabClose", onClose, false); + info("Tab removed and finished closing."); + deferred.resolve(); + }, false); + + targetBrowser.removeTab(aTab); + return deferred.promise; +} + +function handleError(aError) { + ok(false, "Got an error: " + aError.message + "\n" + aError.stack); + finish(); +} + +function ifWebGLSupported() { + ok(false, "You need to define a 'ifWebGLSupported' function."); + finish(); +} + +function ifWebGLUnsupported() { + todo(false, "Skipping test because WebGL isn't supported."); + finish(); +} + +function test() { + let generator = isWebGLSupported(document) ? ifWebGLSupported : ifWebGLUnsupported; + Task.spawn(generator).then(null, handleError); +} + +function createCanvas() { + return document.createElementNS("http://www.w3.org/1999/xhtml", "canvas"); +} + +function once(aTarget, aEventName, aUseCapture = false) { + info("Waiting for event: '" + aEventName + "' on " + aTarget + "."); + + let deferred = promise.defer(); + + for (let [add, remove] of [ + ["on", "off"], // Use event emitter before DOM events for consistency + ["addEventListener", "removeEventListener"], + ["addListener", "removeListener"] + ]) { + if ((add in aTarget) && (remove in aTarget)) { + aTarget[add](aEventName, function onEvent(...aArgs) { + aTarget[remove](aEventName, onEvent, aUseCapture); + deferred.resolve(...aArgs); + }, aUseCapture); + break; + } + } + + return deferred.promise; +} + +// Hack around `once`, as that only resolves to a single (first) argument +// and discards the rest. `onceSpread` is similar, except resolves to an +// array of all of the arguments in the handler. These should be consolidated +// into the same function, but many tests will need to be changed. +function onceSpread(aTarget, aEvent) { + let deferred = promise.defer(); + aTarget.once(aEvent, (...args) => deferred.resolve(args)); + return deferred.promise; +} + +function observe(aNotificationName, aOwnsWeak = false) { + info("Waiting for observer notification: '" + aNotificationName + "."); + + let deferred = promise.defer(); + + Services.obs.addObserver(function onNotification(...aArgs) { + Services.obs.removeObserver(onNotification, aNotificationName); + deferred.resolve.apply(deferred, aArgs); + }, aNotificationName, aOwnsWeak); + + return deferred.promise; +} + +function isApprox(aFirst, aSecond, aMargin = 1) { + return Math.abs(aFirst - aSecond) <= aMargin; +} + +function isApproxColor(aFirst, aSecond, aMargin) { + return isApprox(aFirst.r, aSecond.r, aMargin) && + isApprox(aFirst.g, aSecond.g, aMargin) && + isApprox(aFirst.b, aSecond.b, aMargin) && + isApprox(aFirst.a, aSecond.a, aMargin); +} + +function ensurePixelIs(aFront, aPosition, aColor, aWaitFlag = false, aSelector = "canvas") { + return Task.spawn(function* () { + let pixel = yield aFront.getPixel({ selector: aSelector, position: aPosition }); + if (isApproxColor(pixel, aColor)) { + ok(true, "Expected pixel is shown at: " + aPosition.toSource()); + return; + } + + if (aWaitFlag) { + yield aFront.waitForFrame(); + return ensurePixelIs(aFront, aPosition, aColor, aWaitFlag, aSelector); + } + + ok(false, "Expected pixel was not already shown at: " + aPosition.toSource()); + throw new Error("Expected pixel was not already shown at: " + aPosition.toSource()); + }); +} + +function navigateInHistory(aTarget, aDirection, aWaitForTargetEvent = "navigate") { + if (Cu.isCrossProcessWrapper(content)) { + if (!mm) { + throw new Error("`loadFrameScripts()` must be called before attempting to navigate in e10s."); + } + mm.sendAsyncMessage("devtools:test:history", { direction: aDirection }); + } + else { + executeSoon(() => content.history[aDirection]()); + } + return once(aTarget, aWaitForTargetEvent); +} + +function navigate(aTarget, aUrl, aWaitForTargetEvent = "navigate") { + executeSoon(() => aTarget.activeTab.navigateTo(aUrl)); + return once(aTarget, aWaitForTargetEvent); +} + +function reload(aTarget, aWaitForTargetEvent = "navigate") { + executeSoon(() => aTarget.activeTab.reload()); + return once(aTarget, aWaitForTargetEvent); +} + +function initBackend(aUrl) { + info("Initializing a shader editor front."); + + if (!DebuggerServer.initialized) { + DebuggerServer.init(); + DebuggerServer.addBrowserActors(); + } + + return Task.spawn(function* () { + let tab = yield addTab(aUrl); + let target = TargetFactory.forTab(tab); + + yield target.makeRemote(); + + let front = new WebGLFront(target.client, target.form); + return { target, front }; + }); +} + +function initShaderEditor(aUrl) { + info("Initializing a shader editor pane."); + + return Task.spawn(function* () { + let tab = yield addTab(aUrl); + let target = TargetFactory.forTab(tab); + + yield target.makeRemote(); + + Services.prefs.setBoolPref("devtools.shadereditor.enabled", true); + let toolbox = yield gDevTools.showToolbox(target, "shadereditor"); + let panel = toolbox.getCurrentPanel(); + return { target, panel }; + }); +} + +function teardown(aPanel) { + info("Destroying the specified shader editor."); + + return promise.all([ + once(aPanel, "destroyed"), + removeTab(aPanel.target.tab) + ]); +} + +// Due to `program-linked` events firing synchronously, we cannot +// just yield/chain them together, as then we miss all actors after the +// first event since they're fired consecutively. This allows us to capture +// all actors and returns an array containing them. +// +// Takes a `front` object that is an event emitter, the number of +// programs that should be listened to and waited on, and an optional +// `onAdd` function that calls with the entire actors array on program link +function getPrograms(front, count, onAdd) { + let actors = []; + let deferred = promise.defer(); + front.on("program-linked", function onLink(actor) { + if (actors.length !== count) { + actors.push(actor); + if (typeof onAdd === "function") onAdd(actors); + } + if (actors.length === count) { + front.off("program-linked", onLink); + deferred.resolve(actors); + } + }); + return deferred.promise; +} |