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author | wolfbeast <mcwerewolf@gmail.com> | 2018-06-04 13:17:38 +0200 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-06-04 13:17:38 +0200 |
commit | a1be17c1cea81ebb1e8b131a662c698d78f3f7f2 (patch) | |
tree | a92f7de513be600cc07bac458183e9af40e00c06 /application/basilisk/components/translation/cld2/internal/tote.h | |
parent | bf11fdd304898ac675e39b01b280d39550e419d0 (diff) | |
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Issue #303 Part 1: Move basilisk files from /browser to /application/basilisk
Diffstat (limited to 'application/basilisk/components/translation/cld2/internal/tote.h')
-rw-r--r-- | application/basilisk/components/translation/cld2/internal/tote.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/application/basilisk/components/translation/cld2/internal/tote.h b/application/basilisk/components/translation/cld2/internal/tote.h new file mode 100644 index 000000000..cd45592ec --- /dev/null +++ b/application/basilisk/components/translation/cld2/internal/tote.h @@ -0,0 +1,112 @@ +// Copyright 2013 Google Inc. All Rights Reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// +// Author: dsites@google.com (Dick Sites) +// + +#ifndef I18N_ENCODINGS_CLD2_INTERNAL_TOTE_H_ +#define I18N_ENCODINGS_CLD2_INTERNAL_TOTE_H_ + +#include <stdio.h> +#include "integral_types.h" // for uint8 etc + +namespace CLD2 { + + +// Take a set of <key, score> pairs and tote them up. +// Key is an 8-bit per-script language +// After explicitly sorting, retrieve top key, score pairs +// Normal use is key=per-script language +// The main data structure is an array of 256 uint16 counts. We normally +// expect this to be initialized, added-to about 60 times, then the top three +// items found. The reduce the initial and final time, we also keep a bit vector +// of unused (and uninitialized) parts, each of 64 bits covering four keys. +class Tote { + public: + Tote(); + ~Tote(); + void Reinit(); + void AddScoreCount(); + void Add(uint8 ikey, int idelta); + void AddBytes(int ibytes) {byte_count_ += ibytes;} + void CurrentTopThreeKeys(int* key3) const; + int GetScoreCount() const {return score_count_;} + int GetByteCount() const {return byte_count_;} + int GetScore(int i) const {return score_[i];} + void SetScoreCount(uint16 v) {score_count_ = v;} + void SetScore(int i, int v) {score_[i] = v;} + + private: + uint64 in_use_mask_; // 64 bits, one for each group of 4 scores. + // 0 = not initialized,not used + int byte_count_; // Bytes of text scored + int score_count_; // Number of quadgrams/etc. scored + union { + uint64 gscore_[64]; // For alignment and clearing quickly + uint16 score_[256]; // Probability score sum + }; + +}; + + +// Take a set of <key, score, reliability> triples and tote them up. +// Key is a 16-bit full language +// After explicitly sorting, retrieve top key, score, reliability triples +class DocTote { + public: + DocTote(); + ~DocTote(); + void Reinit(); + void Add(uint16 ikey, int ibytes, int score, int ireliability); + int Find(uint16 ikey); + void AddClosePair(int subscr, int val) {closepair_[subscr] += val;} + int CurrentTopKey(); + Tote* RunningScore() {return &runningscore_;} + void Sort(int n); + void Dump(FILE* f); + + int GetIncrCount() const {return incr_count_;} + int GetClosePair(int subscr) const {return closepair_[subscr];} + int MaxSize() const {return kMaxSize_;} + uint16 Key(int i) const {return key_[i];} + int Value(int i) const {return value_[i];} // byte count + int Score(int i) const {return score_[i];} // sum lg prob + int Reliability(int i) const {return reliability_[i];} + void SetKey(int i, int v) {key_[i] = v;} + void SetValue(int i, int v) {value_[i] = v;} + void SetScore(int i, int v) {score_[i] = v;} + void SetReliability(int i, int v) {reliability_[i] = v;} + + static const uint16 kUnusedKey = 0xFFFF; + + private: + static const int kMaxSize_ = 24; + static const int kMaxClosePairSize_ = 8; + + int incr_count_; // Number of Add calls + int sorted_; // Contents have been sorted, cannot Add + Tote runningscore_; // Top lang scores across entire doc, for + // helping resolve close pairs + // Align at multiple of 8 bytes + int closepair_[kMaxClosePairSize_]; + uint16 key_[kMaxSize_]; // Lang unassigned = 0xFFFF, valid = 1..1023 + int value_[kMaxSize_]; // Bytecount this lang + int score_[kMaxSize_]; // Probability score sum + int reliability_[kMaxSize_]; // Percentage 0..100 +}; + +} // End namespace CLD2 + +#endif // I18N_ENCODINGS_CLD2_INTERNAL_TOTE_H_ |