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authorMatt A. Tobin <email@mattatobin.com>2018-02-02 05:06:10 -0500
committerMatt A. Tobin <email@mattatobin.com>2018-02-02 05:06:10 -0500
commit6d614170cbfa958564eb5f824234ad5a9e484344 (patch)
tree3e1eb384382f30987cb2e64bd654afa8b74fd06b /application/basilisk/components/translation/cld2/internal/getonescriptspan.cc
parent2a6b605d64b19411a300efdbbd7f78c349f90206 (diff)
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Revert "Add Basilisk"
This reverts commit e72ef92b5bdc43cd2584198e2e54e951b70299e8.
Diffstat (limited to 'application/basilisk/components/translation/cld2/internal/getonescriptspan.cc')
-rw-r--r--application/basilisk/components/translation/cld2/internal/getonescriptspan.cc1086
1 files changed, 0 insertions, 1086 deletions
diff --git a/application/basilisk/components/translation/cld2/internal/getonescriptspan.cc b/application/basilisk/components/translation/cld2/internal/getonescriptspan.cc
deleted file mode 100644
index 6bdd4871b..000000000
--- a/application/basilisk/components/translation/cld2/internal/getonescriptspan.cc
+++ /dev/null
@@ -1,1086 +0,0 @@
-// Copyright 2013 Google Inc. All Rights Reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-//
-// Author: dsites@google.com (Dick Sites)
-//
-
-
-#include "getonescriptspan.h"
-#include <string.h>
-
-#include "fixunicodevalue.h"
-#include "lang_script.h"
-#include "port.h"
-#include "utf8statetable.h"
-
-#include "utf8prop_lettermarkscriptnum.h"
-#include "utf8repl_lettermarklower.h"
-#include "utf8scannot_lettermarkspecial.h"
-
-
-namespace CLD2 {
-
-// Alphabetical order for binary search, from
-// generated_entities.cc
-extern const int kNameToEntitySize;
-extern const CharIntPair kNameToEntity[];
-
-static const int kMaxUpToWordBoundary = 50; // span < this make longer,
- // else make shorter
-static const int kMaxAdvanceToWordBoundary = 10; // +/- this many bytes
- // to round to word boundary,
- // direction above
-
-static const char kSpecialSymbol[256] = { // true for < > &
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,1,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,1,0,1,0,
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
-
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
-};
-
-
-
-#define LT 0 // <
-#define GT 1 // >
-#define EX 2 // !
-#define HY 3 // -
-#define QU 4 // "
-#define AP 5 // '
-#define SL 6 // /
-#define S_ 7
-#define C_ 8
-#define R_ 9
-#define I_ 10
-#define P_ 11
-#define T_ 12
-#define Y_ 13
-#define L_ 14
-#define E_ 15
-#define CR 16 // <cr> or <lf>
-#define NL 17 // non-letter: ASCII whitespace, digit, punctuation
-#define PL 18 // possible letter, incl. &
-#define xx 19 // <unused>
-
-// Map byte to one of ~20 interesting categories for cheap tag parsing
-static const uint8 kCharToSub[256] = {
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,CR,NL, NL,CR,NL,NL,
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL,
- NL,EX,QU,NL, NL,NL,PL,AP, NL,NL,NL,NL, NL,HY,NL,SL,
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL, LT,NL,GT,NL,
-
- PL,PL,PL,C_, PL,E_,PL,PL, PL,I_,PL,PL, L_,PL,PL,PL,
- P_,PL,R_,S_, T_,PL,PL,PL, PL,Y_,PL,NL, NL,NL,NL,NL,
- PL,PL,PL,C_, PL,E_,PL,PL, PL,I_,PL,PL, L_,PL,PL,PL,
- P_,PL,R_,S_, T_,PL,PL,PL, PL,Y_,PL,NL, NL,NL,NL,NL,
-
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL,
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL,
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL,
- NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL, NL,NL,NL,NL,
-
- PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL,
- PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL,
- PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL,
- PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL, PL,PL,PL,PL,
-};
-
-#undef LT
-#undef GT
-#undef EX
-#undef HY
-#undef QU
-#undef AP
-#undef SL
-#undef S_
-#undef C_
-#undef R_
-#undef I_
-#undef P_
-#undef T_
-#undef Y_
-#undef L_
-#undef E_
-#undef CR
-#undef NL
-#undef PL
-#undef xx
-
-
-#define OK 0
-#define X_ 1
-
-
-static const int kMaxExitStateLettersMarksOnly = 1;
-static const int kMaxExitStateAllText = 2;
-
-
-// State machine to do cheap parse of non-letter strings incl. tags
-// advances <tag>
-// | |
-// advances <tag> ... </tag> for <script> <style>
-// | |
-// advances <!-- ... <tag> ... -->
-// | |
-// advances <tag
-// || (0)
-// advances <tag <tag2>
-// || (0)
-//
-// We start in state [0] at a non-letter and make at least one transition
-// When scanning for just letters, arriving back at state [0] or [1] exits
-// the state machine.
-// When scanning for any non-tag text, arriving at state [2] also exits
-static const uint8 kTagParseTbl_0[] = {
-// < > ! - " ' / S C R I P T Y L E CR NL PL xx
- 3, 2, 2, 2, 2, 2, 2,OK, OK,OK,OK,OK, OK,OK,OK,OK, 2, 2,OK,X_, // [0] OK exit state
- X_,X_,X_,X_, X_,X_,X_,X_, X_,X_,X_,X_, X_,X_,X_,X_, X_,X_,X_,X_, // [1] error exit state
- 3, 2, 2, 2, 2, 2, 2,OK, OK,OK,OK,OK, OK,OK,OK,OK, 2, 2,OK,X_, // [2] NL* [exit state]
- X_, 2, 4, 9, 10,11, 9,13, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,X_, // [3] <
- X_, 2, 9, 5, 10,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,X_, // [4] <!
- X_, 2, 9, 6, 10,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,X_, // [5] <!-
- 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,X_, // [6] <!--.*
- 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,X_, // [7] <!--.*-
- 6, 2, 6, 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,X_, // [8] <!--.*--
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,X_, // [9] <.*
- 10,10,10,10, 9,10,10,10, 10,10,10,10, 10,10,10,10, 12,10,10,X_, // [10] <.*"
- 11,11,11,11, 11, 9,11,11, 11,11,11,11, 11,11,11,11, 12,11,11,X_, // [11] <.*'
- X_, 2,12,12, 12,12,12,12, 12,12,12,12, 12,12,12,12, 12,12,12,X_, // [12] <.* no " '
-
-// < > ! - " ' / S C R I P T Y L E CR NL PL xx
- X_, 2, 9, 9, 10,11, 9, 9, 14, 9, 9, 9, 28, 9, 9, 9, 9, 9, 9,X_, // [13] <S
- X_, 2, 9, 9, 10,11, 9, 9, 9,15, 9, 9, 9, 9, 9, 9, 9, 9, 9,X_, // [14] <SC
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9,16, 9, 9, 9, 9, 9, 9, 9, 9,X_, // [15] <SCR
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9, 9,17, 9, 9, 9, 9, 9, 9, 9,X_, // [16] <SCRI
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 18, 9, 9, 9, 9, 9, 9,X_, // [17] <SCRIP
- X_,19, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 19,19, 9,X_, // [18] <SCRIPT
- 20,19,19,19, 19,19,19,19, 19,19,19,19, 19,19,19,19, 19,19,19,X_, // [19] <SCRIPT .*
- 19,19,19,19, 19,19,21,19, 19,19,19,19, 19,19,19,19, 19,19,19,X_, // [20] <SCRIPT .*<
- 19,19,19,19, 19,19,19,22, 19,19,19,19, 19,19,19,19, 21,21,19,X_, // [21] <SCRIPT .*</ allow SP CR LF
- 19,19,19,19, 19,19,19,19, 23,19,19,19, 19,19,19,19, 19,19,19,X_, // [22] <SCRIPT .*</S
- 19,19,19,19, 19,19,19,19, 19,24,19,19, 19,19,19,19, 19,19,19,X_, // [23] <SCRIPT .*</SC
- 19,19,19,19, 19,19,19,19, 19,19,25,19, 19,19,19,19, 19,19,19,X_, // [24] <SCRIPT .*</SCR
- 19,19,19,19, 19,19,19,19, 19,19,19,26, 19,19,19,19, 19,19,19,X_, // [25] <SCRIPT .*</SCRI
- 19,19,19,19, 19,19,19,19, 19,19,19,19, 27,19,19,19, 19,19,19,X_, // [26] <SCRIPT .*</SCRIP
- 19, 2,19,19, 19,19,19,19, 19,19,19,19, 19,19,19,19, 19,19,19,X_, // [27] <SCRIPT .*</SCRIPT
-
-// < > ! - " ' / S C R I P T Y L E CR NL PL xx
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 9,29, 9, 9, 9, 9, 9,X_, // [28] <ST
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 9, 9,30, 9, 9, 9, 9,X_, // [29] <STY
- X_, 2, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 9, 9, 9,31, 9, 9, 9,X_, // [30] <STYL
- X_,32, 9, 9, 10,11, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 32,32, 9,X_, // [31] <STYLE
- 33,32,32,32, 32,32,32,32, 32,32,32,32, 32,32,32,32, 32,32,32,X_, // [32] <STYLE .*
- 32,32,32,32, 32,32,34,32, 32,32,32,32, 32,32,32,32, 32,32,32,X_, // [33] <STYLE .*<
- 32,32,32,32, 32,32,32,35, 32,32,32,32, 32,32,32,32, 34,34,32,X_, // [34] <STYLE .*</ allow SP CR LF
- 32,32,32,32, 32,32,32,32, 32,32,32,32, 36,32,32,32, 32,32,32,X_, // [35] <STYLE .*</S
- 32,32,32,32, 32,32,32,32, 32,32,32,32, 32,37,32,32, 32,32,32,X_, // [36] <STYLE .*</ST
- 32,32,32,32, 32,32,32,32, 32,32,32,32, 32,32,38,32, 32,32,32,X_, // [37] <STYLE .*</STY
- 32,32,32,32, 32,32,32,32, 32,32,32,32, 32,32,32,39, 32,32,32,X_, // [38] <STYLE .*</STYL
- 32, 2,32,32, 32,32,32,32, 32,32,32,32, 32,32,32,32, 32,32,32,X_, // [39] <STYLE .*</STYLE
-};
-
-#undef OK
-#undef X_
-
-enum
-{
- UTFmax = 4, // maximum bytes per rune
- Runesync = 0x80, // cannot represent part of a UTF sequence (<)
- Runeself = 0x80, // rune and UTF sequences are the same (<)
- Runeerror = 0xFFFD, // decoding error in UTF
- Runemax = 0x10FFFF, // maximum rune value
-};
-
-// Debugging. Not thread safe.
-static char gDisplayPiece[32];
-const uint8 gCharlen[16] = {1,1,1,1, 1,1,1,1, 1,1,1,1, 2,2,3,4};
-char* DisplayPiece(const char* next_byte_, int byte_length_) {
- // Copy up to 8 UTF-8 chars to buffer
- int k = 0; // byte count
- int n = 0; // character count
- for (int i = 0; i < byte_length_; ++i) {
- char c = next_byte_[i];
- if ((c & 0xc0) != 0x80) {
- // Beginning of a UTF-8 character
- int charlen = gCharlen[static_cast<uint8>(c) >> 4];
- if (i + charlen > byte_length_) {break;} // Not enough room for full char
- if (k >= (32 - 7)) {break;} // Not necessarily enough room
- if (n >= 8) {break;} // Enough characters already
- ++n;
- }
- if (c == '<') {
- memcpy(&gDisplayPiece[k], "&lt;", 4); k += 4;
- } else if (c == '>') {
- memcpy(&gDisplayPiece[k], "&gt;", 4); k += 4;
- } else if (c == '&') {
- memcpy(&gDisplayPiece[k], "&amp;", 5); k += 5;
- } else if (c == '\'') {
- memcpy(&gDisplayPiece[k], "&apos;", 6); k += 6;
- } else if (c == '"') {
- memcpy(&gDisplayPiece[k], "&quot;", 6); k += 6;
- } else {
- gDisplayPiece[k++] = c;
- }
- }
- gDisplayPiece[k++] = '\0';
- return gDisplayPiece;
-}
-
-
-
-// runetochar copies (encodes) one rune, pointed to by r, to at most
-// UTFmax bytes starting at s and returns the number of bytes generated.
-int runetochar(char *str, const char32 *rune) {
- // Convert to unsigned for range check.
- unsigned long c;
-
- // 1 char 00-7F
- c = *rune;
- if(c <= 0x7F) {
- str[0] = c;
- return 1;
- }
-
- // 2 char 0080-07FF
- if(c <= 0x07FF) {
- str[0] = 0xC0 | (c >> 1*6);
- str[1] = 0x80 | (c & 0x3F);
- return 2;
- }
-
- // Range check
- if (c > Runemax) {
- c = Runeerror;
- }
-
- // 3 char 0800-FFFF
- if (c <= 0xFFFF) {
- str[0] = 0xE0 | (c >> 2*6);
- str[1] = 0x80 | ((c >> 1*6) & 0x3F);
- str[2] = 0x80 | (c & 0x3F);
- return 3;
- }
-
- // 4 char 10000-1FFFFF
- str[0] = 0xF0 | (c >> 3*6);
- str[1] = 0x80 | ((c >> 2*6) & 0x3F);
- str[2] = 0x80 | ((c >> 1*6) & 0x3F);
- str[3] = 0x80 | (c & 0x3F);
- return 4;
-}
-
-
-
-// Useful for converting an entity to an ascii value.
-// RETURNS unicode value, or -1 if entity isn't valid. Don't include & or ;
-int LookupEntity(const char* entity_name, int entity_len) {
- // Make a C string
- if (entity_len >= 16) {return -1;} // All real entities are shorter
- char temp[16];
- memcpy(temp, entity_name, entity_len);
- temp[entity_len] = '\0';
- int match = BinarySearch(temp, 0, kNameToEntitySize, kNameToEntity);
- if (match >= 0) {return kNameToEntity[match].i;}
- return -1;
-}
-
-bool ascii_isdigit(char c) {
- return ('0' <= c) && (c <= '9');
-}
-bool ascii_isxdigit(char c) {
- if (('0' <= c) && (c <= '9')) {return true;}
- if (('a' <= c) && (c <= 'f')) {return true;}
- if (('A' <= c) && (c <= 'F')) {return true;}
- return false;
-}
-bool ascii_isalnum(char c) {
- if (('0' <= c) && (c <= '9')) {return true;}
- if (('a' <= c) && (c <= 'z')) {return true;}
- if (('A' <= c) && (c <= 'Z')) {return true;}
- return false;
-}
-int hex_digit_to_int(char c) {
- if (('0' <= c) && (c <= '9')) {return c - '0';}
- if (('a' <= c) && (c <= 'f')) {return c - 'a' + 10;}
- if (('A' <= c) && (c <= 'F')) {return c - 'A' + 10;}
- return 0;
-}
-
-static int32 strto32_base10(const char* nptr, const char* limit,
- const char **endptr) {
- *endptr = nptr;
- while (nptr < limit && *nptr == '0') {
- ++nptr;
- }
- if (nptr == limit || !ascii_isdigit(*nptr))
- return -1;
- const char* end_digits_run = nptr;
- while (end_digits_run < limit && ascii_isdigit(*end_digits_run)) {
- ++end_digits_run;
- }
- *endptr = end_digits_run;
- const int num_digits = end_digits_run - nptr;
- // kint32max == 2147483647.
- if (num_digits < 9 ||
- (num_digits == 10 && memcmp(nptr, "2147483647", 10) <= 0)) {
- int value = 0;
- for (; nptr < end_digits_run; ++nptr) {
- value *= 10;
- value += *nptr - '0';
- }
- // Overflow past the last valid unicode codepoint
- // (0x10ffff) is converted to U+FFFD by FixUnicodeValue().
- return FixUnicodeValue(value);
- } else {
- // Overflow: can't fit in an int32;
- // returns the replacement character 0xFFFD.
- return 0xFFFD;
- }
-}
-
-static int32 strto32_base16(const char* nptr, const char* limit,
- const char **endptr) {
- *endptr = nptr;
- while (nptr < limit && *nptr == '0') {
- ++nptr;
- }
- if (nptr == limit || !ascii_isxdigit(*nptr)) {
- return -1;
- }
- const char* end_xdigits_run = nptr;
- while (end_xdigits_run < limit && ascii_isxdigit(*end_xdigits_run)) {
- ++end_xdigits_run;
- }
- *endptr = end_xdigits_run;
- const int num_xdigits = end_xdigits_run - nptr;
- // kint32max == 0x7FFFFFFF.
- if (num_xdigits < 8 || (num_xdigits == 8 && nptr[0] < '8')) {
- int value = 0;
- for (; nptr < end_xdigits_run; ++nptr) {
- value <<= 4;
- value += hex_digit_to_int(*nptr);
- }
- // Overflow past the last valid unicode codepoint
- // (0x10ffff) is converted to U+FFFD by FixUnicodeValue().
- return FixUnicodeValue(value);
- } else {
- // Overflow: can't fit in an int32;
- // returns the replacement character 0xFFFD.
- return 0xFFFD;
- }
-}
-
-// Unescape the current character pointed to by src. SETS the number
-// of chars read for the conversion (in UTF8). If src isn't a valid entity,
-// just consume the & and RETURN -1. If src doesn't point to & -- which it
-// should -- set src_consumed to 0 and RETURN -1.
-int ReadEntity(const char* src, int srcn, int* src_consumed) {
- const char* const srcend = src + srcn;
-
- if (srcn == 0 || *src != '&') { // input should start with an ampersand
- *src_consumed = 0;
- return -1;
- }
- *src_consumed = 1; // we'll get the & at least
-
- // The standards are a bit unclear on when an entity ends. Certainly a ";"
- // ends one, but spaces probably do too. We follow the lead of both IE and
- // Netscape, which as far as we can tell end numeric entities (1st case below)
- // at any non-digit, and end character entities (2nd case) at any non-alnum.
- const char* entstart, *entend; // where the entity starts and ends
- entstart = src + 1; // read past the &
- int entval; // UCS2 value of the entity
- if ( *entstart == '#' ) { // -- 1st case: numeric entity
- if ( entstart + 2 >= srcend ) {
- return -1; // no way a legitimate number could fit
- } else if ( entstart[1] == 'x' || entstart[1] == 'X' ) { // hex numeric
- entval = strto32_base16(entstart + 2, srcend, &entend);
- } else { // decimal numeric entity
- entval = strto32_base10(entstart+1, srcend, &entend);
- }
- if (entval == -1 || entend > srcend) {
- return -1; // not entirely correct, but close enough
- }
- } else { // -- 2nd case: character entity
- for (entend = entstart;
- entend < srcend && ascii_isalnum(*entend);
- ++entend ) {
- // entity consists of alphanumeric chars
- }
- entval = LookupEntity(entstart, entend - entstart);
- if (entval < 0) {
- return -1; // not a legal entity name
- }
- // Now we do a strange-seeming IE6-compatibility check: if entval is
- // >= 256, it *must* be followed by a semicolon or it's not considered
- // an entity. The problem is lots of the newfangled entity names, like
- // "lang", also occur in URL CGI arguments: "/search?q=test&lang=en".
- // When these links are written in HTML, it would be really bad if the
- // "&lang" were treated as an entity, which is what the spec says
- // *should* happen (even when the HTML is inside an "A HREF" tag!)
- // IE ignores the spec for these new, high-value entities, so we do too.
- if ( entval >= 256 && !(entend < srcend && *entend == ';') ) {
- return -1; // make non-;-terminated entity illegal
- }
- }
-
- // Finally, figure out how much src was consumed
- if ( entend < srcend && *entend == ';' ) {
- entend++; // standard says ; terminator is special
- }
- *src_consumed = entend - src;
- return entval;
-}
-
-
-// Src points to '&'
-// Writes entity value to dst. Returns take(src), put(dst) byte counts
-void EntityToBuffer(const char* src, int len, char* dst,
- int* tlen, int* plen) {
- char32 entval = ReadEntity(src, len, tlen);
-
- // ReadEntity does this already: entval = FixUnicodeValue(entval);
-
- // Convert UTF-32 to UTF-8
- if (entval > 0) {
- *plen = runetochar(dst, &entval);
- } else {
- // Illegal entity; ignore the '&'
- *tlen = 1;
- *plen = 0;
- }
-}
-
-// Returns true if character is < > or &, none of which are letters
-bool inline IsSpecial(char c) {
- if ((c & 0xe0) == 0x20) {
- return kSpecialSymbol[static_cast<uint8>(c)];
- }
- return false;
-}
-
-// Quick Skip to next letter or < > & or to end of string (eos)
-// Always return is_letter for eos
-int ScanToLetterOrSpecial(const char* src, int len) {
- int bytes_consumed;
- StringPiece str(src, len);
- UTF8GenericScan(&utf8scannot_lettermarkspecial_obj, str, &bytes_consumed);
- return bytes_consumed;
-}
-
-
-
-
-// src points to non-letter, such as tag-opening '<'
-// Return length from here to next possible letter
-// On another < before >, return 1
-// advances <tag>
-// | |
-// advances <tag> ... </tag> for <script> <style>
-// | |
-// advances <!-- ... <tag> ... -->
-// | |
-// advances <tag
-// | | end of string
-// advances <tag <tag2>
-// ||
-int ScanToPossibleLetter(const char* isrc, int len, int max_exit_state) {
- const uint8* src = reinterpret_cast<const uint8*>(isrc);
- const uint8* srclimit = src + len;
- const uint8* tagParseTbl = kTagParseTbl_0;
- int e = 0;
- while (src < srclimit) {
- e = tagParseTbl[kCharToSub[*src++]];
- if (e <= max_exit_state) {
- // We overshot by one byte
- --src;
- break;
- }
- tagParseTbl = &kTagParseTbl_0[e * 20];
- }
-
- if (src >= srclimit) {
- // We fell off the end of the text.
- // It looks like the most common case for this is a truncated file, not
- // mismatched angle brackets. So we pretend that the last char was '>'
- return len;
- }
-
- // OK to be in state 0 or state 2 at exit
- if ((e != 0) && (e != 2)) {
- // Error, '<' followed by '<'
- // We want to back up to first <, then advance by one byte past it
- int offset = src - reinterpret_cast<const uint8*>(isrc);
-
- // Backscan to first '<' and return enough length to just get past it
- --offset; // back up over the second '<', which caused us to stop
- while ((0 < offset) && (isrc[offset] != '<')) {
- // Find the first '<', which is unmatched
- --offset;
- }
- // skip to just beyond first '<'
- return offset + 1;
- }
-
- return src - reinterpret_cast<const uint8*>(isrc);
-}
-
-
-ScriptScanner::ScriptScanner(const char* buffer,
- int buffer_length,
- bool is_plain_text)
- : start_byte_(buffer),
- next_byte_(buffer),
- next_byte_limit_(buffer + buffer_length),
- byte_length_(buffer_length),
- is_plain_text_(is_plain_text),
- letters_marks_only_(true),
- one_script_only_(true),
- exit_state_(kMaxExitStateLettersMarksOnly) {
- script_buffer_ = new char[kMaxScriptBuffer];
- script_buffer_lower_ = new char[kMaxScriptLowerBuffer];
- map2original_.Clear(); // map from script_buffer_ to buffer
- map2uplow_.Clear(); // map from script_buffer_lower_ to script_buffer_
-}
-
-// Extended version to allow spans of any non-tag text and spans of mixed script
-ScriptScanner::ScriptScanner(const char* buffer,
- int buffer_length,
- bool is_plain_text,
- bool any_text,
- bool any_script)
- : start_byte_(buffer),
- next_byte_(buffer),
- next_byte_limit_(buffer + buffer_length),
- byte_length_(buffer_length),
- is_plain_text_(is_plain_text),
- letters_marks_only_(!any_text),
- one_script_only_(!any_script),
- exit_state_(any_text ? kMaxExitStateAllText : kMaxExitStateLettersMarksOnly) {
- script_buffer_ = new char[kMaxScriptBuffer];
- script_buffer_lower_ = new char[kMaxScriptLowerBuffer];
- map2original_.Clear(); // map from script_buffer_ to buffer
- map2uplow_.Clear(); // map from script_buffer_lower_ to script_buffer_
-}
-
-
-ScriptScanner::~ScriptScanner() {
- delete[] script_buffer_;
- delete[] script_buffer_lower_;
-}
-
-
-
-
-// Get to the first real non-tag letter or entity that is a letter
-// Sets script of that letter
-// Return len if no more letters
-int ScriptScanner::SkipToFrontOfSpan(const char* src, int len, int* script) {
- int sc = UNKNOWN_ULSCRIPT;
- int skip = 0;
- int tlen, plen;
-
- // Do run of non-letters (tag | &NL | NL)*
- tlen = 0;
- while (skip < len) {
- // Do fast scan to next interesting byte
- // int oldskip = skip;
- skip += ScanToLetterOrSpecial(src + skip, len - skip);
-
- // Check for no more letters/specials
- if (skip >= len) {
- // All done
- *script = sc;
- return len;
- }
-
- // We are at a letter, nonletter, tag, or entity
- if (IsSpecial(src[skip]) && !is_plain_text_) {
- if (src[skip] == '<') {
- // Begining of tag; skip to end and go around again
- tlen = ScanToPossibleLetter(src + skip, len - skip,
- exit_state_);
- sc = 0;
- } else if (src[skip] == '>') {
- // Unexpected end of tag; skip it and go around again
- tlen = 1; // Over the >
- sc = 0;
- } else if (src[skip] == '&') {
- // Expand entity, no advance
- char temp[4];
- EntityToBuffer(src + skip, len - skip,
- temp, &tlen, &plen);
- sc = GetUTF8LetterScriptNum(temp);
- }
- } else {
- // Update 1..4 bytes
- tlen = UTF8OneCharLen(src + skip);
- sc = GetUTF8LetterScriptNum(src + skip);
- }
- if (sc != 0) {break;} // Letter found
- skip += tlen; // Else advance
- }
-
- *script = sc;
- return skip;
-}
-
-
-// These are for ASCII-only tag names
-// Compare one letter uplow to c, ignoring case of uplowp
-inline bool EqCase(char uplow, char c) {
- return (uplow | 0x20) == c;
-}
-
-// These are for ASCII-only tag names
-// Return true for space / < > etc. all less than 0x40
-inline bool NeqLetter(char c) {
- return c < 0x40;
-}
-
-// These are for ASCII-only tag names
-// Return true for space \n false for \r
-inline bool WS(char c) {
- return (c == ' ') || (c == '\n');
-}
-
-// Canonical CR or LF
-static const char LF = '\n';
-
-
-// The naive loop scans from next_byte_ to script_buffer_ until full.
-// But this can leave an awkward hard-to-identify short fragment at the
-// end of the input. We would prefer to make the next-to-last fragment
-// shorter and the last fragment longer.
-
-// Copy next run of non-tag characters to buffer [NUL terminated]
-// This just replaces tags with space or \n and removes entities.
-// Tags <br> <p> and <tr> are replaced with \n. Non-letter sequences
-// including \r or \n are replaced by \n. All other tags and skipped text
-// are replaced with ASCII space.
-//
-// Buffer ALWAYS has leading space and trailing space space space NUL
-bool ScriptScanner::GetOneTextSpan(LangSpan* span) {
- span->text = script_buffer_;
- span->text_bytes = 0;
- span->offset = next_byte_ - start_byte_;
- span->ulscript = UNKNOWN_ULSCRIPT;
- span->lang = UNKNOWN_LANGUAGE;
- span->truncated = false;
-
- int put_soft_limit = kMaxScriptBytes - kWithinScriptTail;
- if ((kMaxScriptBytes <= byte_length_) &&
- (byte_length_ < (2 * kMaxScriptBytes))) {
- // Try to split the last two fragments in half
- put_soft_limit = byte_length_ / 2;
- }
-
- script_buffer_[0] = ' '; // Always a space at front of output
- script_buffer_[1] = '\0';
- int take = 0;
- int put = 1; // Start after the initial space
- int tlen, plen;
-
- if (byte_length_ <= 0) {
- return false; // No more text to be found
- }
-
- // Go over alternating spans of text and tags,
- // copying letters to buffer with single spaces for each run of non-letters
- bool last_byte_was_space = false;
- while (take < byte_length_) {
- char c = next_byte_[take];
- if (c == '\r') {c = LF;} // Canonical CR or LF
- if (c == '\n') {c = LF;} // Canonical CR or LF
-
- if (IsSpecial(c) && !is_plain_text_) {
- if (c == '<') {
- // Replace tag with space
- c = ' '; // for almost-full test below
- // or if <p> <br> <tr>, replace with \n
- if (take < (byte_length_ - 3)) {
- if (EqCase(next_byte_[take + 1], 'p') &&
- NeqLetter(next_byte_[take + 2])) {
- c = LF;
- }
- if (EqCase(next_byte_[take + 1], 'b') &&
- EqCase(next_byte_[take + 2], 'r') &&
- NeqLetter(next_byte_[take + 3])) {
- c = LF;
- }
- if (EqCase(next_byte_[take + 1], 't') &&
- EqCase(next_byte_[take + 2], 'r') &&
- NeqLetter(next_byte_[take + 3])) {
- c = LF;
- }
- }
- // Begining of tag; skip to end and go around again
- tlen = 1 + ScanToPossibleLetter(next_byte_ + take, byte_length_ - take,
- exit_state_);
- // Copy one byte, compressing spaces
- if (!last_byte_was_space || !WS(c)) {
- script_buffer_[put++] = c; // Advance dest
- last_byte_was_space = WS(c);
- }
- } else if (c == '>') {
- // Unexpected end of tag; copy it and go around again
- tlen = 1; // Over the >
- script_buffer_[put++] = c; // Advance dest
- } else if (c == '&') {
- // Expand entity, no advance
- EntityToBuffer(next_byte_ + take, byte_length_ - take,
- script_buffer_ + put, &tlen, &plen);
- put += plen; // Advance dest
- }
- take += tlen; // Advance source
- } else {
- // Copy one byte, compressing spaces
- if (!last_byte_was_space || !WS(c)) {
- script_buffer_[put++] = c; // Advance dest
- last_byte_was_space = WS(c);
- }
- ++take; // Advance source
- }
-
- if (WS(c) &&
- (put >= put_soft_limit)) {
- // Buffer is almost full
- span->truncated = true;
- break;
- }
- if (put >= kMaxScriptBytes) {
- // Buffer is completely full
- span->truncated = true;
- break;
- }
- }
-
- // Almost done. Back up to a character boundary if needed
- while ((0 < take) && ((next_byte_[take] & 0xc0) == 0x80)) {
- // Back up over continuation byte
- --take;
- --put;
- }
-
- // Update input position
- next_byte_ += take;
- byte_length_ -= take;
-
- // Put four more spaces/NUL. Worst case is abcd _ _ _ \0
- // kMaxScriptBytes | | put
- script_buffer_[put + 0] = ' ';
- script_buffer_[put + 1] = ' ';
- script_buffer_[put + 2] = ' ';
- script_buffer_[put + 3] = '\0';
-
- span->text_bytes = put; // Does not include the last four chars above
- return true;
-}
-
-
-// Copy next run of same-script non-tag letters to buffer [NUL terminated]
-// Buffer ALWAYS has leading space and trailing space space space NUL
-bool ScriptScanner::GetOneScriptSpan(LangSpan* span) {
- if (!letters_marks_only_) {
- // Return non-tag text, including punctuation and digits
- return GetOneTextSpan(span);
- }
-
- span->text = script_buffer_;
- span->text_bytes = 0;
- span->offset = next_byte_ - start_byte_;
- span->ulscript = UNKNOWN_ULSCRIPT;
- span->lang = UNKNOWN_LANGUAGE;
- span->truncated = false;
-
- // struct timeval script_start, script_mid, script_end;
-
- int put_soft_limit = kMaxScriptBytes - kWithinScriptTail;
- if ((kMaxScriptBytes <= byte_length_) &&
- (byte_length_ < (2 * kMaxScriptBytes))) {
- // Try to split the last two fragments in half
- put_soft_limit = byte_length_ / 2;
- }
-
-
- int spanscript; // The script of this span
- int sc = UNKNOWN_ULSCRIPT; // The script of next character
- int tlen = 0;
- int plen = 0;
-
- script_buffer_[0] = ' '; // Always a space at front of output
- script_buffer_[1] = '\0';
- int take = 0;
- int put = 1; // Start after the initial space
-
- // Build offsets from span->text back to start_byte_ + span->offset
- // This mapping reflects deletion of non-letters, expansion of
- // entities, etc.
- map2original_.Clear();
- map2original_.Delete(span->offset); // So that MapBack(0) gives offset
-
- // Get to the first real non-tag letter or entity that is a letter
- int skip = SkipToFrontOfSpan(next_byte_, byte_length_, &spanscript);
- next_byte_ += skip;
- byte_length_ -= skip;
-
- if (skip != 1) {
- map2original_.Delete(skip);
- map2original_.Insert(1);
- } else {
- map2original_.Copy(1);
- }
- if (byte_length_ <= 0) {
- map2original_.Reset();
- return false; // No more letters to be found
- }
-
- // There is at least one letter, so we know the script for this span
- span->ulscript = (ULScript)spanscript;
-
-
- // Go over alternating spans of same-script letters and non-letters,
- // copying letters to buffer with single spaces for each run of non-letters
- while (take < byte_length_) {
- // Copy run of letters in same script (&LS | LS)*
- int letter_count = 0; // Keep track of word length
- bool need_break = false;
-
- while (take < byte_length_) {
- // We are at a letter, nonletter, tag, or entity
- if (IsSpecial(next_byte_[take]) && !is_plain_text_) {
- if (next_byte_[take] == '<') {
- // Begining of tag
- sc = 0;
- break;
- } else if (next_byte_[take] == '>') {
- // Unexpected end of tag
- sc = 0;
- break;
- } else if (next_byte_[take] == '&') {
- // Copy entity, no advance
- EntityToBuffer(next_byte_ + take, byte_length_ - take,
- script_buffer_ + put, &tlen, &plen);
- sc = GetUTF8LetterScriptNum(script_buffer_ + put);
- }
- } else {
- // Real letter, safely copy up to 4 bytes, increment by 1..4
- // Will update by 1..4 bytes at Advance, below
- tlen = plen = UTF8OneCharLen(next_byte_ + take);
- if (take < (byte_length_ - 3)) {
- // X86 fast case, does unaligned load/store
- UNALIGNED_STORE32(script_buffer_ + put,
- UNALIGNED_LOAD32(next_byte_ + take));
-
- } else {
- // Slow case, happens 1-3 times per input document
- memcpy(script_buffer_ + put, next_byte_ + take, plen);
- }
- sc = GetUTF8LetterScriptNum(next_byte_ + take);
- }
-
- // Allow continue across a single letter in a different script:
- // A B D = three scripts, c = common script, i = inherited script,
- // - = don't care, ( = take position before the += below
- // AAA(A- continue
- //
- // AAA(BA continue
- // AAA(BB break
- // AAA(Bc continue (breaks after B)
- // AAA(BD break
- // AAA(Bi break
- //
- // AAA(c- break
- //
- // AAA(i- continue
- //
-
- if ((sc != spanscript) && (sc != ULScript_Inherited)) {
- // Might need to break this script span
- if (sc == ULScript_Common) {
- need_break = true;
- } else {
- // Look at next following character, ignoring entity as Common
- int sc2 = GetUTF8LetterScriptNum(next_byte_ + take + tlen);
- if ((sc2 != ULScript_Common) && (sc2 != spanscript)) {
- // We found a non-trivial change of script
- if (one_script_only_) {
- need_break = true;
- }
- }
- }
- }
- if (need_break) {break;} // Non-letter or letter in wrong script
-
- take += tlen; // Advance
- put += plen; // Advance
-
- // Update the offset map to reflect take/put lengths
- if (tlen == plen) {
- map2original_.Copy(tlen);
- } else if (tlen < plen) {
- map2original_.Copy(tlen);
- map2original_.Insert(plen - tlen);
- } else { // plen < tlen
- map2original_.Copy(plen);
- map2original_.Delete(tlen - plen);
- }
-
- ++letter_count;
- if (put >= kMaxScriptBytes) {
- // Buffer is full
- span->truncated = true;
- break;
- }
- } // End while letters
-
- // Do run of non-letters (tag | &NL | NL)*
- while (take < byte_length_) {
- // Do fast scan to next interesting byte
- tlen = ScanToLetterOrSpecial(next_byte_ + take, byte_length_ - take);
- take += tlen;
- map2original_.Delete(tlen);
- if (take >= byte_length_) {break;} // Might have scanned to end
-
- // We are at a letter, nonletter, tag, or entity
- if (IsSpecial(next_byte_[take]) && !is_plain_text_) {
- if (next_byte_[take] == '<') {
- // Begining of tag; skip to end and go around again
- tlen = ScanToPossibleLetter(next_byte_ + take, byte_length_ - take,
- exit_state_);
- sc = 0;
- } else if (next_byte_[take] == '>') {
- // Unexpected end of tag; skip it and go around again
- tlen = 1; // Over the >
- sc = 0;
- } else if (next_byte_[take] == '&') {
- // Expand entity, no advance
- EntityToBuffer(next_byte_ + take, byte_length_ - take,
- script_buffer_ + put, &tlen, &plen);
- sc = GetUTF8LetterScriptNum(script_buffer_ + put);
- }
- } else {
- // Update 1..4
- tlen = UTF8OneCharLen(next_byte_ + take);
- sc = GetUTF8LetterScriptNum(next_byte_ + take);
- }
- if (sc != 0) {break;} // Letter found
- take += tlen; // Else advance
- map2original_.Delete(tlen);
- } // End while not-letters
-
- script_buffer_[put++] = ' ';
- map2original_.Insert(1);
-
- // Letter in wrong script ?
- if ((sc != spanscript) && (sc != ULScript_Inherited)) {break;}
- if (put >= put_soft_limit) {
- // Buffer is almost full
- span->truncated = true;
- break;
- }
- }
-
- // Almost done. Back up to a character boundary if needed
- while ((0 < take) && (take < byte_length_) &&
- ((next_byte_[take] & 0xc0) == 0x80)) {
- // Back up over continuation byte
- --take;
- --put;
- }
-
- // Update input position
- next_byte_ += take;
- byte_length_ -= take;
-
- // Put four more spaces/NUL. Worst case is abcd _ _ _ \0
- // kMaxScriptBytes | | put
- script_buffer_[put + 0] = ' ';
- script_buffer_[put + 1] = ' ';
- script_buffer_[put + 2] = ' ';
- script_buffer_[put + 3] = '\0';
- map2original_.Insert(4);
- map2original_.Reset();
-
- span->text_bytes = put; // Does not include the last four chars above
- return true;
-}
-
-// Force Latin, Cyrillic, Armenian, Greek scripts to be lowercase
-// List changes with each version of Unicode, so just always lowercase
-// Unicode 6.2.0:
-// ARMENIAN COPTIC CYRILLIC DESERET GEORGIAN GLAGOLITIC GREEK LATIN
-void ScriptScanner::LowerScriptSpan(LangSpan* span) {
- // If needed, lowercase all the text. If we do it sooner, might miss
- // lowercasing an entity such as &Aacute;
- // We only need to do this for Latn and Cyrl scripts
- map2uplow_.Clear();
- // Full Unicode lowercase of the entire buffer, including
- // four pad bytes off the end.
- // Ahhh. But the last byte 0x00 is not interchange-valid, so we do 3 pad
- // bytes and put the 0x00 in explicitly.
- // Build an offset map from script_buffer_lower_ back to script_buffer_
- int consumed, filled, changed;
- StringPiece istr(span->text, span->text_bytes + 3);
- StringPiece ostr(script_buffer_lower_, kMaxScriptLowerBuffer);
-
- UTF8GenericReplace(&utf8repl_lettermarklower_obj,
- istr, ostr, is_plain_text_,
- &consumed, &filled, &changed, &map2uplow_);
- script_buffer_lower_[filled] = '\0';
- span->text = script_buffer_lower_;
- span->text_bytes = filled - 3;
- map2uplow_.Reset();
-}
-
-// Copy next run of same-script non-tag letters to buffer [NUL terminated]
-// Force Latin, Cyrillic, Greek scripts to be lowercase
-// Buffer ALWAYS has leading space and trailing space space space NUL
-bool ScriptScanner::GetOneScriptSpanLower(LangSpan* span) {
- bool ok = GetOneScriptSpan(span);
- LowerScriptSpan(span);
- return ok;
-}
-
-
-// Maps byte offset in most recent GetOneScriptSpan/Lower
-// span->text [0..text_bytes] into an additional byte offset from
-// span->offset, to get back to corresponding text in the original
-// input buffer.
-// text_offset must be the first byte
-// of a UTF-8 character, or just beyond the last character. Normally this
-// routine is called with the first byte of an interesting range and
-// again with the first byte of the following range.
-int ScriptScanner::MapBack(int text_offset) {
- return map2original_.MapBack(map2uplow_.MapBack(text_offset));
-}
-
-
-// Gets lscript number for letters; always returns
-// 0 (common script) for non-letters
-int GetUTF8LetterScriptNum(const char* src) {
- int srclen = UTF8OneCharLen(src);
- const uint8* usrc = reinterpret_cast<const uint8*>(src);
- return UTF8GenericPropertyTwoByte(&utf8prop_lettermarkscriptnum_obj,
- &usrc, &srclen);
-}
-
-} // namespace CLD2
-
-