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author | wolfbeast <mcwerewolf@gmail.com> | 2018-11-20 20:38:49 +0100 |
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committer | wolfbeast <mcwerewolf@gmail.com> | 2018-11-20 20:38:49 +0100 |
commit | 807acf738f63d95fbecfb9129092aaa2379889ba (patch) | |
tree | d701e0f93dca6b66759a784e7d8a53f18d66ff3c /accessible/windows/ia2 | |
parent | 238b430ec0446d08a8fd513ae7b4000b5996fd69 (diff) | |
download | UXP-807acf738f63d95fbecfb9129092aaa2379889ba.tar UXP-807acf738f63d95fbecfb9129092aaa2379889ba.tar.gz UXP-807acf738f63d95fbecfb9129092aaa2379889ba.tar.lz UXP-807acf738f63d95fbecfb9129092aaa2379889ba.tar.xz UXP-807acf738f63d95fbecfb9129092aaa2379889ba.zip |
Bug 1462355 - Part 1a. Make imgFrame animation parameters threadsafe.
We currently choose to set the animation parameters (blend method, blend
rect, disposal method, timeout) in imgFrame::Finish instead of
imgFrame::InitForDecoder. The decoders themselves already have access to
the necessary information at the time InitForDecoder is called, so there
is no reason to do this. Moving the configuration to initialization will
allow us to relax the mutex protection on these parameters.
This part simply reorganizes imgFrame, and subsequent parts will
introduce the necessary changes to SurfacePipe and decoders.
Diffstat (limited to 'accessible/windows/ia2')
0 files changed, 0 insertions, 0 deletions