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author | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-01-27 22:06:03 +0100 |
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committer | wolfbeast <mcwerewolf@wolfbeast.com> | 2020-04-14 12:15:53 +0200 |
commit | 7e59ac9036ae2cbb91ff216e50eac75b9588557a (patch) | |
tree | 47e20f45c5a3ca496fccf9df73b4e477bab67021 | |
parent | f1e40aaa5b974b2b6bbfed82eeda031dd1d04904 (diff) | |
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Issue #1360 - Enable acceleration by default on all known-good platforms.
-rw-r--r-- | gfx/thebes/gfxPlatform.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/gfx/thebes/gfxPlatform.cpp b/gfx/thebes/gfxPlatform.cpp index 4cd044f90..ae4336060 100644 --- a/gfx/thebes/gfxPlatform.cpp +++ b/gfx/thebes/gfxPlatform.cpp @@ -2175,7 +2175,11 @@ gfxPlatform::CanUseHardwareVideoDecoding() bool gfxPlatform::AccelerateLayersByDefault() { -#if defined(MOZ_GL_PROVIDER) || defined(MOZ_WIDGET_UIKIT) + // Note: add any new platform defines here that should get HWA by default. +#if defined(XP_WIN) || defined(XP_MACOSX) || defined(MOZ_WIDGET_GTK) || defined(MOZ_WIDGET_UIKIT) + return true; +#elif defined(MOZ_GL_PROVIDER) + // GL provider manually declared return true; #else return false; |