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author | Brian Smith <brian@dbsoft.org> | 2020-11-17 06:52:06 -0600 |
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committer | Moonchild <moonchild@palemoon.org> | 2020-11-19 22:44:41 +0000 |
commit | 08cc9cd558b5dfa87f813c483f1810d300afc514 (patch) | |
tree | 95f85a501a1e946ef31a70df1160b360663669d4 | |
parent | 4f0f4aa8794ef12260d9d973b40ad3b942b69b72 (diff) | |
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Issue #1667 - Part 3: Fix OpenGL load and runtime issues on Big Sur
This fix is included in NSPR 4.27 and Mozilla bug 1652330.
Also put a main thread check in the cocoa draw callback.
-rw-r--r-- | nsprpub/pr/src/linking/prlink.c | 39 | ||||
-rw-r--r-- | widget/cocoa/nsChildView.mm | 8 |
2 files changed, 40 insertions, 7 deletions
diff --git a/nsprpub/pr/src/linking/prlink.c b/nsprpub/pr/src/linking/prlink.c index 1f3430714..4e73d9df1 100644 --- a/nsprpub/pr/src/linking/prlink.c +++ b/nsprpub/pr/src/linking/prlink.c @@ -776,6 +776,9 @@ pr_LoadLibraryByPathname(const char *name, PRIntn flags) int dl_flags = 0; #endif void *h = NULL; +#if defined(DARWIN) + PRBool okToLoad = PR_FALSE; +#endif if (flags & PR_LD_LAZY) { dl_flags |= RTLD_LAZY; @@ -790,12 +793,36 @@ pr_LoadLibraryByPathname(const char *name, PRIntn flags) dl_flags |= RTLD_LOCAL; } #if defined(DARWIN) - /* ensure the file exists if it contains a slash character i.e. path */ - /* DARWIN's dlopen ignores the provided path and checks for the */ - /* plain filename in DYLD_LIBRARY_PATH */ - if (strchr(name, PR_DIRECTORY_SEPARATOR) == NULL || - PR_Access(name, PR_ACCESS_EXISTS) == PR_SUCCESS) { - h = dlopen(name, dl_flags); + /* If the file contains an absolute or relative path (slash) + * and the path doesn't look like a System path, then require + * the file exists. + * The reason is that DARWIN's dlopen ignores the provided path + * and checks for the plain filename in DYLD_LIBRARY_PATH, + * which could load an unexpected version of a library. */ + if (strchr(name, PR_DIRECTORY_SEPARATOR) == NULL) { + /* no slash, allow to load from any location */ + okToLoad = PR_TRUE; + } else { + const char systemPrefix1[] = "/System/"; + const size_t systemPrefixLen1 = strlen(systemPrefix1); + const char systemPrefix2[] = "/usr/lib/"; + const size_t systemPrefixLen2 = strlen(systemPrefix2); + const name_len = strlen(name); + if (((name_len > systemPrefixLen1) && + (strncmp(name, systemPrefix1, systemPrefixLen1) == 0)) || + ((name_len > systemPrefixLen2) && + (strncmp(name, systemPrefix2, systemPrefixLen2) == 0))) { + /* found at beginning, it's a system library. + * Skip filesystem check (required for macOS 11), + * allow loading from any location */ + okToLoad = PR_TRUE; + } else if (PR_Access(name, PR_ACCESS_EXISTS) == PR_SUCCESS) { + /* file exists, allow to load */ + okToLoad = PR_TRUE; + } + } + if (okToLoad) { + h = dlopen(name, dl_flags); } #else h = dlopen(name, dl_flags); diff --git a/widget/cocoa/nsChildView.mm b/widget/cocoa/nsChildView.mm index 95547a13e..868687fe1 100644 --- a/widget/cocoa/nsChildView.mm +++ b/widget/cocoa/nsChildView.mm @@ -3564,10 +3564,16 @@ NSEvent* gLastDragMouseDownEvent = nil; // This method is called from mPixelHostingView's drawRect handler. - (void)doDrawRect:(NSRect)aRect { - CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; + if (!NS_IsMainThread()) { + // In the presence of CoreAnimation, this method can sometimes be called on + // a non-main thread. Ignore those calls because Gecko can only react to + // them on the main thread. + return; + } if (!mGeckoChild || !mGeckoChild->IsVisible()) return; + CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort]; if ([self isUsingOpenGL]) { // Since this view is usually declared as opaque, the window's pixel |