#include "LaunchProfile.h" #include void LaunchProfile::clear() { m_minecraftVersion.clear(); m_minecraftVersionType.clear(); m_minecraftAssets.reset(); m_minecraftArguments.clear(); m_tweakers.clear(); m_mainClass.clear(); m_appletClass.clear(); m_libraries.clear(); m_traits.clear(); m_jarMods.clear(); m_mainJar.reset(); m_problemSeverity = ProblemSeverity::None; } static void applyString(const QString & from, QString & to) { if(from.isEmpty()) return; to = from; } void LaunchProfile::applyMinecraftVersion(const QString& id) { applyString(id, this->m_minecraftVersion); } void LaunchProfile::applyAppletClass(const QString& appletClass) { applyString(appletClass, this->m_appletClass); } void LaunchProfile::applyMainClass(const QString& mainClass) { applyString(mainClass, this->m_mainClass); } void LaunchProfile::applyMinecraftArguments(const QString& minecraftArguments) { applyString(minecraftArguments, this->m_minecraftArguments); } void LaunchProfile::applyMinecraftVersionType(const QString& type) { applyString(type, this->m_minecraftVersionType); } void LaunchProfile::applyMinecraftAssets(MojangAssetIndexInfo::Ptr assets) { if(assets) { m_minecraftAssets = assets; } } void LaunchProfile::applyTraits(const QSet& traits) { this->m_traits.unite(traits); } void LaunchProfile::applyTweakers(const QStringList& tweakers) { // if the applied tweakers override an existing one, skip it. this effectively moves it later in the sequence QStringList newTweakers; for(auto & tweaker: m_tweakers) { if (tweakers.contains(tweaker)) { continue; } newTweakers.append(tweaker); } // then just append the new tweakers (or moved original ones) newTweakers += tweakers; m_tweakers = newTweakers; } void LaunchProfile::applyJarMods(const QList& jarMods) { this->m_jarMods.append(jarMods); } static int findLibraryByName(QList *haystack, const GradleSpecifier &needle) { int retval = -1; for (int i = 0; i < haystack->size(); ++i) { if (haystack->at(i)->rawName().matchName(needle)) { // only one is allowed. if (retval != -1) return -1; retval = i; } } return retval; } void LaunchProfile::applyMods(const QList& mods) { QList * list = &m_mods; for(auto & mod: mods) { auto modCopy = Library::limitedCopy(mod); // find the mod by name. const int index = findLibraryByName(list, mod->rawName()); // mod not found? just add it. if (index < 0) { list->append(modCopy); return; } auto existingLibrary = list->at(index); // if we are higher it means we should update if (Version(mod->version()) > Version(existingLibrary->version())) { list->replace(index, modCopy); } } } void LaunchProfile::applyLibrary(LibraryPtr library) { if(!library->isActive()) { return; } QList * list = &m_libraries; if(library->isNative()) { list = &m_nativeLibraries; } auto libraryCopy = Library::limitedCopy(library); // find the library by name. const int index = findLibraryByName(list, library->rawName()); // library not found? just add it. if (index < 0) { list->append(libraryCopy); return; } auto existingLibrary = list->at(index); // if we are higher it means we should update if (Version(library->version()) > Version(existingLibrary->version())) { list->replace(index, libraryCopy); } } const LibraryPtr LaunchProfile::getMainJar() const { return m_mainJar; } void LaunchProfile::applyMainJar(LibraryPtr jar) { if(jar) { m_mainJar = jar; } } void LaunchProfile::applyProblemSeverity(ProblemSeverity severity) { if (m_problemSeverity < severity) { m_problemSeverity = severity; } } const QList LaunchProfile::getProblems() const { // FIXME: implement something that actually makes sense here return {}; } QString LaunchProfile::getMinecraftVersion() const { return m_minecraftVersion; } QString LaunchProfile::getAppletClass() const { return m_appletClass; } QString LaunchProfile::getMainClass() const { return m_mainClass; } const QSet &LaunchProfile::getTraits() const { return m_traits; } const QStringList & LaunchProfile::getTweakers() const { return m_tweakers; } bool LaunchProfile::hasTrait(const QString& trait) const { return m_traits.contains(trait); } ProblemSeverity LaunchProfile::getProblemSeverity() const { return m_problemSeverity; } QString LaunchProfile::getMinecraftVersionType() const { return m_minecraftVersionType; } std::shared_ptr LaunchProfile::getMinecraftAssets() const { if(!m_minecraftAssets) { return std::make_shared("legacy"); } return m_minecraftAssets; } QString LaunchProfile::getMinecraftArguments() const { return m_minecraftArguments; } const QList & LaunchProfile::getJarMods() const { return m_jarMods; } const QList & LaunchProfile::getLibraries() const { return m_libraries; } const QList & LaunchProfile::getNativeLibraries() const { return m_nativeLibraries; } void LaunchProfile::getLibraryFiles( const QString& architecture, QStringList& jars, QStringList& nativeJars, const QString& overridePath, const QString& tempPath ) const { QStringList native32, native64; jars.clear(); nativeJars.clear(); for (auto lib : getLibraries()) { lib->getApplicableFiles(currentSystem, jars, nativeJars, native32, native64, overridePath); } // NOTE: order is important here, add main jar last to the lists if(m_mainJar) { // FIXME: HACK!! jar modding is weird and unsystematic! if(m_jarMods.size()) { QDir tempDir(tempPath); jars.append(tempDir.absoluteFilePath("minecraft.jar")); } else { m_mainJar->getApplicableFiles(currentSystem, jars, nativeJars, native32, native64, overridePath); } } for (auto lib : getNativeLibraries()) { lib->getApplicableFiles(currentSystem, jars, nativeJars, native32, native64, overridePath); } if(architecture == "32") { nativeJars.append(native32); } else if(architecture == "64") { nativeJars.append(native64); } }