From fede712a26937c5c0815cb9ed62320a8611794eb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Wed, 11 Oct 2017 23:04:24 +0200 Subject: NOISSUE rename MinecraftProfile to ComponentList It is realistically a list of components. The fact that it also holds the final launch parameters is a design bug. --- api/logic/minecraft/launch/ModMinecraftJar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'api/logic/minecraft/launch/ModMinecraftJar.cpp') diff --git a/api/logic/minecraft/launch/ModMinecraftJar.cpp b/api/logic/minecraft/launch/ModMinecraftJar.cpp index 497a9d2d..14b00447 100644 --- a/api/logic/minecraft/launch/ModMinecraftJar.cpp +++ b/api/logic/minecraft/launch/ModMinecraftJar.cpp @@ -19,7 +19,7 @@ #include "minecraft/OpSys.h" #include "FileSystem.h" #include "minecraft/MinecraftInstance.h" -#include "minecraft/MinecraftProfile.h" +#include "minecraft/ComponentList.h" void ModMinecraftJar::executeTask() { @@ -42,7 +42,7 @@ void ModMinecraftJar::executeTask() } // create temporary modded jar, if needed - auto profile = m_inst->getMinecraftProfile(); + auto profile = m_inst->getComponentList(); auto jarMods = m_inst->getJarMods(); if(jarMods.size()) { -- cgit v1.2.3